Difference between revisions of "Parts/Wheel/LandingGear/GearLarge.cfg"
From Kerbal Space Program Wiki
< Parts
(Update part config) |
m (Update config) |
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category = Ground | category = Ground | ||
subcategory = 0 | subcategory = 0 | ||
− | title = LY-60 Large Landing Gear | + | title = #autoLOC_500978 //#autoLOC_500978 = LY-60 Large Landing Gear |
− | manufacturer = LightYear Tire Company // | + | manufacturer = #autoLOC_501653 //#autoLOC_501653 = LightYear Tire Company |
− | + | description = #autoLOC_500979 //#autoLOC_500979 = Heavy-duty retractable landing gear. With it's four large tires and sturdy assembly it's the gear of choice for heavy cargo planes and airliners. | |
− | attachRules = 1,1,1,1,1 | + | attachRules = 1,1,1,1,1,0,0,0 |
//mass = 0.01 | //mass = 0.01 | ||
mass = 0.4 | mass = 0.4 | ||
Line 31: | Line 31: | ||
// PhysicsSignificance = 1 // I think this should have mass | // PhysicsSignificance = 1 // I think this should have mass | ||
bulkheadProfiles = srf | bulkheadProfiles = srf | ||
− | tags = aero (air aircraft ground plane retract roll takeoff taxi wheel | + | tags = #autoLOC_500980 //#autoLOC_500980 = aero (air aircraft ground plane retract roll takeoff taxi wheel |
EFFECTS | EFFECTS | ||
{ | { | ||
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wheelColliderTransformName = WheelCollider | wheelColliderTransformName = WheelCollider | ||
wheelTransformName = wheels1 | wheelTransformName = wheels1 | ||
− | + | useNewFrictionModel = true | |
wheelType = FREE | wheelType = FREE | ||
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groundHeightOffset = 2.38 | groundHeightOffset = 2.38 | ||
− | TooltipTitle = Retractable Landing Gear | + | TooltipTitle = #autoLOC_502079 //#autoLOC_502079 = Retractable Landing Gear |
− | TooltipPrimaryField = Retractable | + | TooltipPrimaryField = #autoLOC_6004046 //#autoLOC_6004046 = Retractable |
} | } | ||
MODULE | MODULE | ||
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baseModuleIndex = 0 | baseModuleIndex = 0 | ||
suspensionTransformName = SuspensionPivot | suspensionTransformName = SuspensionPivot | ||
− | + | maximumLoad = 60.0 | |
suspensionDistance = 0.5 | suspensionDistance = 0.5 | ||
targetPosition = 1 | targetPosition = 1 | ||
− | springRatio = | + | springRatio = 45 |
− | damperRatio = | + | damperRatio = 7.0 |
+ | useDistributedMass = true | ||
} | } | ||
MODULE | MODULE | ||
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name = ModuleLight | name = ModuleLight | ||
lightName = Spotlight | lightName = Spotlight | ||
+ | lightMeshRendererName = Lamp | ||
useAnimationDim = True | useAnimationDim = True | ||
lightBrightenSpeed = 2.5 | lightBrightenSpeed = 2.5 | ||
Line 242: | Line 244: | ||
dragCubeName = Retracted | dragCubeName = Retracted | ||
dragModifier = 0.5 | dragModifier = 0.5 | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleCargoPart | ||
+ | stackableQuantity = 1 | ||
+ | packedVolume = -1 | ||
} | } | ||
} | } | ||
− | |||
}} | }} |
Latest revision as of 15:13, 13 October 2024
PART { name = GearMedium module = Part author = Porkjet scale = 1.0 rescaleFactor = 1.0 node_attach = 0.00, 0.0, 0.0, 0.0, 1.0, 0.0, 1 TechRequired = heavyLanding entryCost = 6400 cost = 1200 category = Ground subcategory = 0 title = #autoLOC_500978 //#autoLOC_500978 = LY-60 Large Landing Gear manufacturer = #autoLOC_501653 //#autoLOC_501653 = LightYear Tire Company description = #autoLOC_500979 //#autoLOC_500979 = Heavy-duty retractable landing gear. With it's four large tires and sturdy assembly it's the gear of choice for heavy cargo planes and airliners. attachRules = 1,1,1,1,1,0,0,0 //mass = 0.01 mass = 0.4 thermalMassModifier = 4.0 // heatConductivity = 0.06 emissiveConstant = 0.95 dragModelType = default maximum_drag = 0.3 minimum_drag = 0.2 angularDrag = 1 maxTemp = 2700 crashTolerance = 70 breakingForce = 50 breakingTorque = 50 // PhysicsSignificance = 1 // I think this should have mass bulkheadProfiles = srf tags = #autoLOC_500980 //#autoLOC_500980 = aero (air aircraft ground plane retract roll takeoff taxi wheel EFFECTS { deploy { AUDIO { channel = Ship clip = Squad/Sounds/elev_start volume = 0 0 volume = 1 0.6 pitch = 0.75 } AUDIO_LOOP { channel = Ship clip = Squad/Sounds/elev_loop volume = 0 0 volume = 1 0.6 pitch = 0.60 } } deployed { AUDIO { channel = Ship clip = Squad/Sounds/elev_stop volume = 0 0 volume = 1 0.6 pitch = 0.55 } } retract { AUDIO { channel = Ship clip = Squad/Sounds/elev_stop volume = 0 0 volume = 1 0.6 pitch = 0.75 } AUDIO_LOOP { channel = Ship clip = Squad/Sounds/elev_loop volume = 0 0 volume = 1 0.6 pitch = 0.55 } } retracted { AUDIO { channel = Ship clip = Squad/Sounds/elev_start volume = 0 0 volume = 1 0.6 pitch = 0.75 } } } MODEL { model = Squad/Parts/Wheel/LandingGear/GearLarge //scale = 1.0, 1.0, 1.0 } MODULE { name = ModuleWheelBase wheelColliderTransformName = WheelCollider wheelTransformName = wheels1 useNewFrictionModel = true wheelType = FREE // setting this to true will override the radius and center parameters FitWheelColliderToMesh = False radius = 0.3 center = 0,0,0 mass = 0.160 groundHeightOffset = 2.38 TooltipTitle = #autoLOC_502079 //#autoLOC_502079 = Retractable Landing Gear TooltipPrimaryField = #autoLOC_6004046 //#autoLOC_6004046 = Retractable } MODULE { name = ModuleWheelSuspension baseModuleIndex = 0 suspensionTransformName = SuspensionPivot maximumLoad = 60.0 suspensionDistance = 0.5 targetPosition = 1 springRatio = 45 damperRatio = 7.0 useDistributedMass = true } MODULE { name = ModuleWheelBrakes baseModuleIndex = 0 maxBrakeTorque = 16 brakeResponse = 1 statusLightModuleIndex = 6 } MODULE { name = ModuleWheelDeployment baseModuleIndex = 0 animationTrfName = Large animationStateName = LandingGearLargeDeploy deployedPosition = 1 deployTargetTransformName = deployTgt TsubSys = 1.0 useStandInCollider = True slaveModules = 8 fxDeploy = deploy fxRetract = retract fxDeployed = deployed fxRetracted = retracted } MODULE { name = ModuleWheelBogey baseModuleIndex = 0 wheelTransformRefName = wheels1 wheelTransformBaseName = wheels2 bogeyTransformName = WheelBogey bogeyRefTransformName = deployTgt deployModuleIndex = 3 maxPitch = 25 minPitch = -25 restPitch = -25 pitchResponse = 100 bogeyAxis = 1, 0, 0 } MODULE { name = FXModuleLookAtConstraint CONSTRAINLOOKFX { targetName = anchor2 rotatorsName = link1 } CONSTRAINLOOKFX { targetName = anchor1 rotatorsName = link2 } } MODULE { name = ModuleStatusLight //lightObjName = StatusLight lightMeshRendererName = BrakeIndicator lightMatPropertyName = _EmissiveColor colorOn = #ff4433 colorOff = #000000 } MODULE { name = ModuleTestSubject environments = 15 useStaging = False useEvent = True } MODULE { name = ModuleLight lightName = Spotlight lightMeshRendererName = Lamp useAnimationDim = True lightBrightenSpeed = 2.5 lightDimSpeed = 2.5 resourceAmount = 0.03 animationName = LandingGearLargeSpotlight useResources = True } MODULE { name = ModuleWheelDamage baseModuleIndex = 0 stressTolerance = 18000 impactTolerance = 4800 deflectionMagnitude = 10 deflectionSharpness = 2.0 slipMagnitude = 15 slipSharpness = 2.0 explodeMultiplier = 1.0 } MODULE { name = ModuleDragModifier dragCubeName = Deployed dragModifier = 2 } MODULE { name = ModuleDragModifier dragCubeName = Retracted dragModifier = 0.5 } MODULE { name = ModuleCargoPart stackableQuantity = 1 packedVolume = -1 } }