Difference between revisions of "Serenity/Parts/DeployedScience/rtg.cfg"
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Ultramaddie (talk | contribs) (Created page with "{{Part config|Mini-NUK-PD Radioisotope Thermoelectric Generator|2=PART { name = DeployedRTG module = Part author = Squad MODEL { model=SquadExpansion/Serenity/Parts/Dep...") |
m (ArnePeirs moved page Parts/DeployedScience/DeployedScience/rtg.cfg to Serenity/Parts/DeployedScience/rtg.cfg without leaving a redirect: Correct path) |
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Latest revision as of 19:58, 19 October 2024
PART { name = DeployedRTG module = Part author = Squad MODEL { model=SquadExpansion/Serenity/Parts/DeployedScience/Assets/RTGCask } rescaleFactor = 1 CoMOffset = 0, 0.2, 0 CoLOffset = 0, 0.2, 0 CoPOffset = 0, 0.2, 0 //node_attach = 0.0, 0.0, -0.15, 0.0, 0.0, -1.0 TechRequired = experimentalElectrics entryCost = 36000 cost = 10000 category = Cargo subcategory = 0 title = #autoLOC_6012009 //#autoLOC_6012009 = Mini-NUK-PD Radioisotope Thermoelectric Generator manufacturer = #autoLOC_501668 //#autoLOC_501668 = Ionic Symphonic Protonic Electronics description = #autoLOC_6012010 //#autoLOC_6012010 = While small this small radioisotope thermoelectric generator can still provide plenty of power to run deployed science experiments.\n\nCareful calibration should be considered. <color=orange>Needs a deployed central station to operate. Bring a trained engineer or this part will only produce enough power for one other unit.</color> attachRules = 0,0,0,0,0 mass = 0.04 dragModelType = default maximum_drag = 0.1 minimum_drag = 0.1 angularDrag = 2 crashTolerance = 7 maxTemp = 1200 // = 1200 tags = #autoLOC_6012011 //#autoLOC_6012011 = science cargo power deploy EFFECTS { Deploy { AUDIO { channel = Ship clip = SquadExpansion/Serenity/Sounds/sfx_deployable_rtg_start maxVolumeDistance = 150 } } Retract { AUDIO { channel = Ship clip = SquadExpansion/Serenity/Sounds/sfx_deployable_rtg_end maxVolumeDistance = 150 } } } MODULE { name = ModuleGroundSciencePart packedVolume = 25 powerUnitsProduced = 1 powerUnitsRequired = 0 placementAllowXRotation = false placementAllowZRotation = false } MODULE { name = ModuleAnimationGroup deployAnimationName = RTGDeploy //activeAnimationName = xxxx suppressActionsEvents = true displayActions = false stopActiveAnimIfDisabled = true deployEffectName = Deploy retractEffectName = Retract realTimeAnimation = true } }