Difference between revisions of "MakingHistory/Parts/Pods/KV2Pod.cfg"

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Latest revision as of 20:07, 19 October 2024

This is the configuration file for KV-2 ‘Pea’ Reentry Module.
PART
{
    name = kv2Pod
    module = Part
    author = RoverDude
    rescaleFactor = 1.0
    node_stack_top = 0.0, 1.025, 0.0, 0.0, 1.0, 0.0, 1
    node_stack_bottom = 0.0, -0.675, 0.0, 0.0, -1.0, 0.0, 1         //0.875 without model offset
    CoMOffset = 0.0, -0.2, 0.0
    CoPOffset = 0.0, 0.2, 0.0
    TechRequired = flightControl
    entryCost = 3000
    cost = 2000
    category = Pods
    subcategory = 0
    title = #autoLOC_8310148   //#autoLOC_8310148 = KV-2 'Onion' Reentry Module
    manufacturer = #autoLOC_501678   //#autoLOC_501678 = Probodobodyne Inc
    description = #autoLOC_8310149   //#autoLOC_8310149 = Description Creation Pending
    attachRules = 1,0,1,1,0
    mass = 1.5
    dragModelType = default
	maximum_drag = 0.20
	minimum_drag = 0.15
	angularDrag = 2
    crashTolerance = 12
    breakingForce = 150
    breakingTorque = 150
	maxTemp = 1400
	skinMaxTemp = 2400
 	thermalMassModifier = 2.5	
    vesselType = Ship
    CrewCapacity = 2
    stageOffset = 1
	childStageOffset = 1
	stagingIcon = DECOUPLER_VERT
    bulkheadProfiles = size1
    tags = #autoLOC_8310150  //#autoLOC_8310150 = capsule control ?eva fly ?iva pilot rocket space history historical pod
    MODEL
    {
        model = SquadExpansion/MakingHistory/Parts/Pods/Assets/RoundPod
        position = 0.0, 0.2, 0.0
		texture = KV1,SquadExpansion/MakingHistory/Parts/Pods/Assets/KV2
    }
    INTERNAL
    {
        name = KV2_IVA
    }
    MODULE
    {
        name = ModuleCommand
        minimumCrew = 1 
		defaultControlPointDisplayName = #autoLOC_6011003 //#autoLOC_6011003 = Default
		CONTROLPOINT
		{
			name = reverse
			displayName = #autoLOC_6011004 //#autoLOC_6011004 = Reversed
			orientation = 0,0,180
		}
		CONTROLPOINT
		{
			name = forward
			displayName = #autoLOC_6011001 //#autoLOC_6011001 = Forward
			orientation = 0,90,0
		}
    }
    fx_gasBurst_white = 0.0, 0.0650517, 0.0, 0.0, 1.0, 0.0, decouple
    sound_vent_large = decouple
    MODULE
    {
        name = ModuleAnchoredDecoupler
        anchorName = Jettison
        ejectionForce = 10
        explosiveNodeID = bottom
		partDecoupled = false
    }
    RESOURCE
    {
        name = ElectricCharge
        amount = 50
        maxAmount = 50
    }
    MODULE
    {
        name = ModuleScienceExperiment  
    
        experimentID = crewReport
    
        experimentActionName = #autoLOC_502009 //#autoLOC_502009 = Crew Report
		resetActionName = #autoLOC_502010 //#autoLOC_502010 = Discard Crew Report
		reviewActionName = #autoLOC_502200 //#autoLOC_502200 = Review Report
    
        useStaging = False  
        useActionGroups = True
        hideUIwhenUnavailable = True    
        rerunnable = True
    
        xmitDataScalar = 1.0
    
        usageReqMaskInternal = 5
        usageReqMaskExternal = -1
    }   
    MODULE
    {
        name = ModuleScienceContainer
    
        reviewActionName = #autoLOC_502201	//#autoLOC_502201 = Review Stored Data
		storeActionName = #autoLOC_502202	//#autoLOC_502202 = Store Experiments
        evaOnlyStorage = True
        storageRange = 1.8
    }
	MODULE
	{
		name = ModuleDataTransmitter
		antennaType = INTERNAL
		packetInterval = 1.0
		packetSize = 2
		packetResourceCost = 12.0
		requiredResource = ElectricCharge
		antennaPower = 5000
		optimumRange = 2500
		packetFloor = .1
		packetCeiling = 5
	}
	MODULE
	{
		name = ModuleAblator
		ablativeResource = Ablator
		lossExp = -7500
		lossConst = 0.1
		pyrolysisLossFactor = 6000
		reentryConductivity = 0.01
		ablationTempThresh = 500
		
		useChar = True
		charModuleName = shieldChar
	}

	MODULE
	{
		name = ModuleColorChanger
		shaderProperty = _EmissiveColor
		animRate = 0.8
		animState = false
		useRate = true
		toggleInEditor = true
		toggleInFlight = true
		toggleInFlight = true
		unfocusedRange = 5
		toggleName = #autoLOC_6001405	//#autoLOC_6001405 = Toggle Lights
		eventOnName = #autoLOC_6001409	//##autoLOC_6001409 = Lights On
		eventOffName = #autoLOC_6001408	//#autoLOC_6001408 = Lights Off
		toggleAction = True
		defaultActionGroup = Light
		redCurve
		{
			key = 0 0 0 3
			key = 1 1 0 0
		}
		greenCurve
		{
			key = 0 0 0 1
			key = 1 1 1 0
		}
		blueCurve
		{
			key = 0 0 0 0
			key = 1 0.7 1.5 0
		}
		alphaCurve
		{
			key = 0 1
		}
	}
	
	
	
	MODULE
	{
		name = ModuleColorChanger
		moduleID = shieldChar
		shaderProperty = _EmissiveColor
		useRate = False
		toggleInEditor = False
		toggleInFlight = False
		
		redCurve
		{
			key = 0 0
			key = 1 1
		}
		greenCurve
		{
			key = 0 0
			key = 1 1
		}
		blueCurve
		{
			key = 0 0
			key = 1 1
		}
		alphaCurve
		{
			key = 0 0.8
		}
	}
	RESOURCE
	{
		name = Ablator
		amount = 20
		maxAmount = 20
	}	
	MODULE
	{
		name = ModuleConductionMultiplier
		modifiedConductionFactor = 0.003
		convectionFluxThreshold = 3000
	}

	DRAG_CUBE
	{
		 cube = Default,2.543,1.0245,1.065,2.543,1.03905,0.977,2.449,0.9777,1.093,2.449,1.0857,1.246,2.634,1.04415,1.051,2.631,1.0437,0.9639, 0.04938,0.25,0.03567, 1.842,1.85,1.815
	}	

	MODULE
	{
		name = ModuleCargoPart	
		stackableQuantity = 1
		packedVolume = -1
	}
	MODULE
    {
        name = ModuleInventoryPart
        InventorySlots = 1
        packedVolumeLimit = 20
    }
}