Difference between revisions of "MakingHistory/Parts/Coupling/EnginePlate 1p5.cfg"
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Latest revision as of 20:23, 19 October 2024
PART { name = EnginePlate1p5 module = Part author = RoverDude MODEL { model = SquadExpansion/MakingHistory/Parts/Coupling/Assets/EnginePlate scale = 0.75,0.75,0.75 } MODEL { model = SquadExpansion/MakingHistory/Parts/SharedAssets/Shroud1p5x0 } MODEL { model = SquadExpansion/MakingHistory/Parts/SharedAssets/Shroud1p5x1 } MODEL { model = SquadExpansion/MakingHistory/Parts/SharedAssets/Shroud1p5x2 } MODEL { model = SquadExpansion/MakingHistory/Parts/SharedAssets/Shroud1p5x3 } MODEL { model = SquadExpansion/MakingHistory/Parts/SharedAssets/Shroud1p5x4 } rescaleFactor = 1 node_stack_top = 0,0.15,0,0,1,0,2 node_stack_bottom = 0,0,0,0,-1,0,2,0,0,1,0 breakingForce = 2500 breakingTorque= 2500 NODE { name = N1_1 transform = N1_1 size=1 method=FIXED_JOINT rigid = true } NODE { name = N2_1 transform = N2_1 size=1 method=FIXED_JOINT rigid = true } NODE { name = N2_2 transform = N2_2 size=1 method=FIXED_JOINT rigid = true } NODE { name = N3_1 transform = N3_1 size=1 method=FIXED_JOINT rigid = true } NODE { name = N3_2 transform = N3_2 size=1 method=FIXED_JOINT rigid = true } NODE { name = N3_3 transform = N3_3 size=1 method=FIXED_JOINT rigid = true } NODE { name = N4_1 transform = N4_1 size=1 method=FIXED_JOINT rigid = true } NODE { name = N4_2 transform = N4_2 size=1 method=FIXED_JOINT rigid = true } NODE { name = N4_3 transform = N4_3 size=1 method=FIXED_JOINT rigid = true } NODE { name = N4_4 transform = N4_4 size=1 method=FIXED_JOINT rigid = true } NODE { name = N5_1 transform = N5_1 size=1 method=FIXED_JOINT rigid = true } NODE { name = N5_2 transform = N5_2 size=1 method=FIXED_JOINT rigid = true } NODE { name = N5_3 transform = N5_3 size=1 method=FIXED_JOINT rigid = true } NODE { name = N5_4 transform = N5_4 size=1 method=FIXED_JOINT rigid = true } NODE { name = N5_5 transform = N5_5 size=1 method=FIXED_JOINT rigid = true } NODE { name = N7_1 transform = N7_1 size=1 method=FIXED_JOINT rigid = true } NODE { name = N7_2 transform = N7_2 size=1 method=FIXED_JOINT rigid = true } NODE { name = N7_3 transform = N7_3 size=1 method=FIXED_JOINT rigid = true } NODE { name = N7_4 transform = N7_4 size=1 method=FIXED_JOINT rigid = true } NODE { name = N7_5 transform = N7_5 size=1 method=FIXED_JOINT rigid = true } NODE { name = N7_6 transform = N7_6 size=1 method=FIXED_JOINT rigid = true } NODE { name = N7_7 transform = N7_7 size=1 method=FIXED_JOINT rigid = true } NODE { name = N9_1 transform = N9_1 size=1 method=FIXED_JOINT rigid = true } NODE { name = N9_2 transform = N9_2 size=1 method=FIXED_JOINT rigid = true } NODE { name = N9_3 transform = N9_3 size=1 method=FIXED_JOINT rigid = true } NODE { name = N9_4 transform = N9_4 size=1 method=FIXED_JOINT rigid = true } NODE { name = N9_5 transform = N9_5 size=1 method=FIXED_JOINT rigid = true } NODE { name = N9_6 transform = N9_6 size=1 method=FIXED_JOINT rigid = true } NODE { name = N9_7 transform = N9_7 size=1 method=FIXED_JOINT rigid = true } NODE { name = N9_8 transform = N9_8 size=1 method=FIXED_JOINT rigid = true } NODE { name = N9_9 transform = N9_9 size=1 method=FIXED_JOINT rigid = true } fx_gasBurst_white = 0.0, 0.0650517, 0.0, 0.0, 1.0, 0.0, decouple sound_vent_large = decouple TechRequired = advConstruction entryCost = 2400 cost = 250 category = Coupling subcategory = 0 title = #autoLOC_8310020 //#autoLOC_8310020 = EP-18 Engine Plate manufacturer = #autoLOC_501682 //#autoLOC_501682 = Rokea Inc description = #autoLOC_8310021 //#autoLOC_8310021 = Description Creation Pending attachRules = 1,0,1,1,0 mass = 0.14 thermalMassModifier = 2.0 skinMassPerArea = 4.0 skinInternalConductionMult = 0.25 // heatConductivity = 0.06 // half default emissiveConstant = 0.8 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 9 maxTemp = 2600 // = 3400 tags = #autoLOC_8310022 //#autoLOC_8310022 = decouple engine cluster stageOffset = 1 childStageOffset = 1 inverseStageCarryover = false bulkheadProfiles = size1p5 MODULE { name = ModuleDynamicNodes autostrut = true NODE_SET { DisplayText = #autoLOC_8004445 // #autoLOC_8004445 = Single MeshTransform = N1 NodePrefix = N1_ SetCount = 1 Symmetry = 0 } NODE_SET { DisplayText = #autoLOC_8004446 // #autoLOC_8004446 = Double MeshTransform = N2 NodePrefix = N2_ SetCount = 2 Symmetry = 1 } NODE_SET { DisplayText = #autoLOC_8004447 // #autoLOC_8004447 = Triple MeshTransform = N3 NodePrefix = N3_ SetCount = 3 Symmetry = 2 } NODE_SET { DisplayText = #autoLOC_8004448 // #autoLOC_8004448 = Quad MeshTransform = N4 NodePrefix = N4_ SetCount = 4 Symmetry = 3 } NODE_SET { DisplayText = 4x1 MeshTransform = N5 NodePrefix = N5_ SetCount = 5 Symmetry = 3 } NODE_SET { DisplayText = 6x1 MeshTransform = N7 NodePrefix = N7_ SetCount = 7 Symmetry = 5 } NODE_SET { DisplayText = 8x1 MeshTransform = N9 NodePrefix = N9_ SetCount = 9 Symmetry = 7 } } MODULE { name = ModuleDecouple ejectionForce = 250 explosiveNodeID = bottom partDecoupled = false isEnginePlate = true } MODULE { name = ModulePartVariants baseVariant = Long baseMass = 0 baseCost = 0 useProceduralDragCubes = true VARIANT { name = Short mass = -0.02 cost = 0 displayName = #autoLOC_8005067 //#autoLOC_8005067 = Short primaryColor = #3a562a secondaryColor = #999999 sizeGroup = GroupB GAMEOBJECTS { Shroud1p5x0 = true Shroud1p5x1 = false Shroud1p5x2 = false Shroud1p5x3 = false Shroud1p5x4 = false } NODES { node_stack_bottom = 0.0, -0.625, 0.0, 0.0, -1.0, 0.0, 2 } } VARIANT { name = Medium-Short mass = -0.015 cost = 0 displayName = #autoLOC_8005063 //#autoLOC_8005063 = Medium-Short primaryColor = #3a562a secondaryColor = #999999 sizeGroup = GroupB GAMEOBJECTS { Shroud1p5x0 = false Shroud1p5x1 = true Shroud1p5x2 = false Shroud1p5x3 = false Shroud1p5x4 = false } NODES { node_stack_bottom = 0.0, -1.25, 0.0, 0.0, -1.0, 0.0, 2 } } VARIANT { name = Medium mass = -0.01 cost = 0 displayName = #autoLOC_8005064 //#autoLOC_8005064 = Medium primaryColor = #3a562a secondaryColor = #999999 sizeGroup = GroupB GAMEOBJECTS { Shroud1p5x0 = false Shroud1p5x1 = false Shroud1p5x2 = true Shroud1p5x3 = false Shroud1p5x4 = false } NODES { node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 2 } } VARIANT { name = Medium-Long mass = -0.005 cost = 0 displayName = #autoLOC_8005065 //#autoLOC_8005065 = Medium-Long primaryColor = #3a562a secondaryColor = #999999 sizeGroup = GroupB GAMEOBJECTS { Shroud1p5x0 = false Shroud1p5x1 = false Shroud1p5x2 = false Shroud1p5x3 = true Shroud1p5x4 = false } NODES { node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2 } } VARIANT { name = Long mass = 0 cost = 0 displayName = #autoLOC_8005066 //#autoLOC_8005066 = Long primaryColor = #3a562a secondaryColor = #999999 sizeGroup = GroupB GAMEOBJECTS { Shroud1p5x0 = false Shroud1p5x1 = false Shroud1p5x2 = false Shroud1p5x3 = false Shroud1p5x4 = true } NODES { node_stack_bottom = 0.0, -3.75, 0.0, 0.0, -1.0, 0.0, 2 } } } MODULE { name = ModuleJettison jettisonName = Shroud1p5x0,Shroud1p5x1,Shroud1p5x2,Shroud1p5x3,Shroud1p5x4 bottomNodeName = bottom isFairing = True jettisonedObjectMass = 0.1 jettisonForce = 5 jettisonDirection = 0 0 1 stagingEnabled = false useMultipleDragCubes = false useProceduralDragCubes = true } }