Difference between revisions of "User:Cesrate/The New Future/Transfer"

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"Gosh... Can we do something else? We have been talking about this for a half day!"
 
"Gosh... Can we do something else? We have been talking about this for a half day!"
  
After a laughter, we decide to play "Return to Kerbal Space Program" instead, a game about a story in which a group of Kerbanauts cross through multiverses by accident and lost on a Kerbin-like planet, then pretend to be game developers setting up a distributed computation system disguised as a spaceflight simulation game for aborigines to "play" and draw stellar maps for them to return.
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After a laughter, we decide to play "Return to Kerbal Space Program" instead, a game in which a group of Kerbanauts cross through multiverses by accident and lost on a Kerbin-like planet, then pretend to be game developers setting up a distributed computation system disguised as a spaceflight simulation game for aborigines to "play" and draw stellar maps for them to return.<ref name="RTKSP">[[User:Cesrate/The New Future/Notes#.22Return to Kerbal Space Program.22|The origin of "Return to Kerbal Space Program"]]</ref>
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==Notes==
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<references/>

Revision as of 02:35, 3 June 2013

It has been nearly two days since we docked and refueled on LLO. Albatross seems to be a little funny in shape. She's cargo bays are all gone, leaving a place for our Pegasus to stay, although Pegasus doesn't fit well. Now it's quiet like a half-eaten fish, which was often taken by Helen, the commander of Albatross, as a joke. Helen keeps cheering us up during the travel, but the cabin is still filled with some kind of depression.

"I really don't know how to make you feel better." She says it with frustration.

"No need to blame yourself, it has to be someone to make it clear." I'm just talking flubdub, I believe.

"You are talking past, sly!" She stared at me cunningly.

I'm also looking at her, thinking how to end this.

"All right, forget it! Let's talk about families instead!"

"Gosh... Can we do something else? We have been talking about this for a half day!"

After a laughter, we decide to play "Return to Kerbal Space Program" instead, a game in which a group of Kerbanauts cross through multiverses by accident and lost on a Kerbin-like planet, then pretend to be game developers setting up a distributed computation system disguised as a spaceflight simulation game for aborigines to "play" and draw stellar maps for them to return.[1]


Notes

  1. The origin of "Return to Kerbal Space Program"