Difference between revisions of "Terrain glitch"
From Kerbal Space Program Wiki
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==Terrain Breakage== | ==Terrain Breakage== | ||
As is shown in its name, this is a glitch that terrain cracks. It provides a "entrance" to the "inner" of celestial bodies. But unfortunately, when flying something(like a poor Kerbal) into it, system will destory it immediately as it's under the surface. | As is shown in its name, this is a glitch that terrain cracks. It provides a "entrance" to the "inner" of celestial bodies. But unfortunately, when flying something(like a poor Kerbal) into it, system will destory it immediately as it's under the surface. | ||
+ | <gallery> | ||
+ | File:Minmus_Terrain_Glitch.jpg|A glitch near 23.39N, 187.80W on Minmus. | ||
+ | </gallery> |
Revision as of 02:07, 9 July 2013
A terrain glitch is a terrain bug where the terrain generator makes a mistake when generating this part of celestial body's surface.
Polar Glitch
This is the most usual type of terrain glitch. It occurs as a very strange terrain on the poles of celestial bodies, like Moho or Eve. It's most likely a mistake happening when terrain generator attaches height values to a sphere.
Terrain Breakage
As is shown in its name, this is a glitch that terrain cracks. It provides a "entrance" to the "inner" of celestial bodies. But unfortunately, when flying something(like a poor Kerbal) into it, system will destory it immediately as it's under the surface.