Difference between revisions of "Parts/FuelTank/adapterTanks/Mk3-Mk2.cfg"
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< Parts
m (XZise moved page Parts/mk3SpacePlaneAdapter/part.cfg to Parts/FuelTank/mk3spacePlaneAdapter/part.cfg without leaving a redirect: manually move to new location (already exists)) |
m (*update to 0.24.2;) |
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subcategory = 0 | subcategory = 0 | ||
title = Mk3 to Mk2 Adapter | title = Mk3 to Mk2 Adapter | ||
− | manufacturer = C7 Aerospace | + | manufacturer = C7 Aerospace Division |
description = This airframe fuselage features the latest in re-entry survivability. Apparently air gets very hot at high speeds (Who knew?!). To combat this, we attached only the finest in slightly used thermal tiles to the under belly. | description = This airframe fuselage features the latest in re-entry survivability. Apparently air gets very hot at high speeds (Who knew?!). To combat this, we attached only the finest in slightly used thermal tiles to the under belly. | ||
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} | } | ||
} | } | ||
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}} | }} |
Revision as of 12:42, 12 August 2014
PART { // Kerbal Space Program - Part Config // Fuselage Fuel Tank // // --- general parameters --- name = mk3spacePlaneAdapter module = Part author = C. Jenkins // --- asset parameters --- mesh = model.mu scale = 0.1 // --- node definitions --- node_stack_top = 0.0, 7.7, 0.0, 0.0, 1.0, 0.0 node_stack_bottom = 0.0, -7.9 , 0.0, 0.0, 1.0, 0.0 // --- editor parameters --- TechRequired = heavyAerodynamics entryCost = 13600 cost = 1250 category = Propulsion subcategory = 0 title = Mk3 to Mk2 Adapter manufacturer = C7 Aerospace Division description = This airframe fuselage features the latest in re-entry survivability. Apparently air gets very hot at high speeds (Who knew?!). To combat this, we attached only the finest in slightly used thermal tiles to the under belly. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 1,0,1,1,0,0,1 // --- standard part parameters --- mass = 0.2 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.3 angularDrag = 2 crashTolerance = 50 breakingForce = 50 breakingTorque = 50 maxTemp = 3000 fuelCrossFeed = True // --- fuel tank parameters --- RESOURCE { name = LiquidFuel amount = 160 maxAmount = 160 } }