Difference between revisions of "Parts/FuelTank/adapterTanks/Mk3-Mk2.cfg"

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m (XZise moved page Parts/mk3SpacePlaneAdapter/part.cfg to Parts/FuelTank/mk3spacePlaneAdapter/part.cfg without leaving a redirect: manually move to new location (already exists))
m (*update to 0.24.2;)
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subcategory = 0
 
subcategory = 0
 
title = Mk3 to Mk2 Adapter
 
title = Mk3 to Mk2 Adapter
manufacturer = C7 Aerospace.
+
manufacturer = C7 Aerospace Division
 
description = This airframe fuselage features the latest in re-entry survivability. Apparently air gets very hot at high speeds (Who knew?!). To combat this, we attached only the finest in slightly used thermal tiles to the under belly.
 
description = This airframe fuselage features the latest in re-entry survivability. Apparently air gets very hot at high speeds (Who knew?!). To combat this, we attached only the finest in slightly used thermal tiles to the under belly.
  
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}
 
}
 
}
 
}
 +
 
}}
 
}}

Revision as of 12:42, 12 August 2014

This is the configuration file for Mk3 to Mk2 Adapter.
PART
{
// Kerbal Space Program - Part Config
// Fuselage Fuel Tank
// 

// --- general parameters ---
name = mk3spacePlaneAdapter
module = Part
author = C. Jenkins

// --- asset parameters ---
mesh = model.mu
scale = 0.1


// --- node definitions ---
node_stack_top = 0.0, 7.7, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -7.9 , 0.0, 0.0, 1.0, 0.0



// --- editor parameters ---
TechRequired = heavyAerodynamics
entryCost = 13600
cost = 1250
category = Propulsion
subcategory = 0
title = Mk3 to Mk2 Adapter
manufacturer = C7 Aerospace Division
description = This airframe fuselage features the latest in re-entry survivability. Apparently air gets very hot at high speeds (Who knew?!). To combat this, we attached only the finest in slightly used thermal tiles to the under belly.

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,0,1,1,0,0,1

// --- standard part parameters ---
mass = 0.2
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.3
angularDrag = 2
crashTolerance = 50
breakingForce = 50
breakingTorque = 50
maxTemp = 3000
fuelCrossFeed = True
// --- fuel tank parameters ---

RESOURCE
{
 name = LiquidFuel
 amount = 160
 maxAmount = 160
}
}