Difference between revisions of "Game Difficulty"

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Revision as of 23:20, 12 October 2014

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Game Difficulty window

General Options

Option Easy Normal Moderate Hard
Allow Reverting Flights style="background: #9f9; vertical-align: middle; text-align: center;" class="table-yes" | Yes style="background: #9f9; vertical-align: middle; text-align: center;" class="table-yes" | Yes style="background: #9f9; vertical-align: middle; text-align: center;" class="table-yes" | Yes style="background: #f99; vertical-align: middle; text-align: center;" class="table-no" | No
Allow Quickloading style="background: #9f9; vertical-align: middle; text-align: center;" class="table-yes" | Yes style="background: #9f9; vertical-align: middle; text-align: center;" class="table-yes" | Yes style="background: #9f9; vertical-align: middle; text-align: center;" class="table-yes" | Yes style="background: #f99; vertical-align: middle; text-align: center;" class="table-no" | No
Missing Crews Respawn style="background: #9f9; vertical-align: middle; text-align: center;" class="table-yes" | Yes style="background: #9f9; vertical-align: middle; text-align: center;" class="table-yes" | Yes style="background: #f99; vertical-align: middle; text-align: center;" class="table-no" | No style="background: #f99; vertical-align: middle; text-align: center;" class="table-no" | No
Auto-Hire Crewmembers before Flight style="background: #9f9; vertical-align: middle; text-align: center;" class="table-yes" | Yes style="background: #9f9; vertical-align: middle; text-align: center;" class="table-yes" | Yes style="background: #f99; vertical-align: middle; text-align: center;" class="table-no" | No style="background: #f99; vertical-align: middle; text-align: center;" class="table-no" | No
No Entry Purchase Required on Research style="background: #9f9; vertical-align: middle; text-align: center;" class="table-yes" | Yes style="background: #9f9; vertical-align: middle; text-align: center;" class="table-yes" | Yes style="background: #f99; vertical-align: middle; text-align: center;" class="table-no" | No style="background: #f99; vertical-align: middle; text-align: center;" class="table-no" | No
Indestructible Facilities style="background: #9f9; vertical-align: middle; text-align: center;" class="table-yes" | Yes style="background: #f99; vertical-align: middle; text-align: center;" class="table-no" | No style="background: #f99; vertical-align: middle; text-align: center;" class="table-no" | No style="background: #f99; vertical-align: middle; text-align: center;" class="table-no" | No
Allow Stock Vessels style="background: #9f9; vertical-align: middle; text-align: center;" class="table-yes" | Yes style="background: #f99; vertical-align: middle; text-align: center;" class="table-no" | No style="background: #f99; vertical-align: middle; text-align: center;" class="table-no" | No style="background: #f99; vertical-align: middle; text-align: center;" class="table-no" | No
Starting Funds Funds 250,000 Funds 25,000 Funds 15,000 Funds 10,000

Career Options

  • Starting Funds
    • 0 - 500,000 (slidable per 3,000)
    • If start in Funds 0, you need to get contracts and advance rewards first.
      • 250,000 in Easy
      •  25,000 in Normal
      •  15,000 in Moderate
      •  10,000 in Hard
  • Starting Science
    • 0 - 5,000 (slidable per 30)
      • Every presets are set in 0.
  • Starting Reputation
    • -1,000 - +1,000 (slidable per 10)
      • Every presets are set in 0.

Advanced Options

  • Science Rewards
    • 10 - 1,000% (slidable per 10%)
      • 200% in Easy
      • 100% in Normal
      •  90% in Moderate
      •  60% in Hard
  • Funds Rewards
    • 10 - 1,000% (slidable per 10%)
      • 200% in Easy
      • 100% in Normal
      •  90% in Moderate
      •  60% in Hard
  • Reputation Rewards
    • 10 - 1,000% (slidable per 10%)
      • 200% in Easy
      • 100% in Normal
      •  90% in Moderate
      •  60% in Hard
  • Funds Penalties
    • 10 - 1,000% (slidable per 10%)
      •  50% in Easy
      • 100% in Normal
      • 150% in Moderate
      • 200% in Hard
  • Reputation Penalties
    • 10 - 1,000% (slidable per 10%)
      •  50% in Easy
      • 100% in Normal
      • 150% in Moderate
      • 200% in Hard