Difference between revisions of "Parts/Science/GooExperiment/gooExperiment.cfg"
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< Parts
m (BobBot moved page Parts/Science/GooExperiment/part.cfg to Parts/Science/GooExperiment/gooExperiment.cfg without leaving a redirect: Renamed part configuration file after update.) |
m (*update to 1.0;) |
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− | {{Part config|Mystery Goo™ Containment Unit|2=PART | + | {{Part config|Mystery Goo™ Containment Unit|2=PART |
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{ | { | ||
− | name = ModuleAnimateGeneric | + | name = GooExperiment |
− | + | module = Part | |
− | + | author = Squad | |
− | + | mesh = model.mu | |
− | + | rescaleFactor = 0.6 | |
− | } | + | node_attach = 0.0, 0.0, -0.15, 0.0, 0.0, -1.0 |
− | MODULE | + | TechRequired = start |
− | { | + | entryCost = 0 |
− | + | cost = 800 | |
− | + | category = Science | |
− | + | subcategory = 0 | |
− | + | title = Mystery Goo™ Containment Unit | |
− | + | manufacturer = | |
− | + | description = This unit was something one of our engineers came upon while dumpster divin-- Erm, while researching alternative applications for existing technologies. It's a sealed container which appears to be filled with a strange-looking substance. We couldn't reach in or break the canister open, but watching how the Goo behaves when subjected to different situations could be very educational. | |
− | + | attachRules = 0,1,0,0,1 | |
− | + | mass = 0.05 | |
− | + | dragModelType = default | |
− | + | maximum_drag = 0.1 | |
− | + | minimum_drag = 0.1 | |
− | + | angularDrag = 2 | |
− | + | crashTolerance = 12 | |
− | + | maxTemp = 1200 // = 2900 | |
− | + | bulkheadProfiles = srf | |
− | + | MODULE | |
− | + | { | |
− | + | name = ModuleAnimateGeneric | |
+ | animationName = Deploy | ||
+ | startEventGUIName = Deploy | ||
+ | endEventGUIName = Close | ||
+ | actionGUIName = Toggle Cover | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleScienceExperiment | ||
+ | experimentID = mysteryGoo | ||
+ | experimentActionName = Observe Mystery Goo | ||
+ | resetActionName = Reset Goo Canister | ||
+ | useStaging = False | ||
+ | useActionGroups = True | ||
+ | hideUIwhenUnavailable = True | ||
+ | xmitDataScalar = 0.3 | ||
+ | FxModules = 0 | ||
+ | dataIsCollectable = True | ||
+ | collectActionName = Collect Data | ||
+ | interactionRange = 1.2 | ||
+ | usageReqMaskInternal = 1 | ||
+ | usageReqMaskExternal = 8 | ||
+ | } | ||
} | } | ||
− | |||
}} | }} |
Revision as of 13:54, 29 April 2015
PART { name = GooExperiment module = Part author = Squad mesh = model.mu rescaleFactor = 0.6 node_attach = 0.0, 0.0, -0.15, 0.0, 0.0, -1.0 TechRequired = start entryCost = 0 cost = 800 category = Science subcategory = 0 title = Mystery Goo™ Containment Unit manufacturer = description = This unit was something one of our engineers came upon while dumpster divin-- Erm, while researching alternative applications for existing technologies. It's a sealed container which appears to be filled with a strange-looking substance. We couldn't reach in or break the canister open, but watching how the Goo behaves when subjected to different situations could be very educational. attachRules = 0,1,0,0,1 mass = 0.05 dragModelType = default maximum_drag = 0.1 minimum_drag = 0.1 angularDrag = 2 crashTolerance = 12 maxTemp = 1200 // = 2900 bulkheadProfiles = srf MODULE { name = ModuleAnimateGeneric animationName = Deploy startEventGUIName = Deploy endEventGUIName = Close actionGUIName = Toggle Cover } MODULE { name = ModuleScienceExperiment experimentID = mysteryGoo experimentActionName = Observe Mystery Goo resetActionName = Reset Goo Canister useStaging = False useActionGroups = True hideUIwhenUnavailable = True xmitDataScalar = 0.3 FxModules = 0 dataIsCollectable = True collectActionName = Collect Data interactionRange = 1.2 usageReqMaskInternal = 1 usageReqMaskExternal = 8 } }