Difference between revisions of "Parts/Engine/liquidEngine24-77 v2/liquidEngine24-77 v2.cfg"

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m (*update to 0.90.0;)
m (*update to 1.0;)
Line 1: Line 1:
{{Part config|Rockomax 24-77|2=PART
+
{{Part config|24-77 "Twitch" Liquid Fuel Engine|2=PART
 
{
 
{
name = smallRadialEngine
+
name = smallRadialEngine
module = Part
+
module = Part
author = NovaSilisko
+
author = NovaSilisko
mesh = model.mu
+
mesh = model.mu
 
+
rescaleFactor = 1
rescaleFactor = 1
+
node_attach = 0.0, 0.0, -0.1690665, 0.0, 0.0, 1.0
 
+
TechRequired = precisionPropulsion
node_attach = 0.0, 0.0, -0.1690665, 0.0, 0.0, 1.0
+
entryCost = 4500
 
+
cost = 400
 
+
category = Engine
TechRequired = precisionEngineering
+
subcategory = 0
entryCost = 4500
+
title = 24-77 "Twitch" Liquid Fuel Engine
cost = 480
+
manufacturer = Rockomax Conglomerate
category = Engine
+
description = Tiny engine! But very useful, good for craft where larger radial engines won't fit. Although, you may need more of them to lift larger payloads.
subcategory = 0
+
attachRules = 0,1,0,1,0
title = Rockomax 24-77  
+
mass = 0.09
manufacturer = Rockomax Conglomerate
+
// heatConductivity = 0.06 // half default
description = Tiny engine! But very useful, good for craft where larger radial engines won't fit. Although, you may need more of them to lift larger payloads.
+
emissiveConstant = 0.8 // engine nozzles are good at radiating.
 
+
dragModelType = default
attachRules = 0,1,0,1,0
+
maximum_drag = 0.2
 
+
minimum_drag = 0.2
mass = 0.09
+
angularDrag = 2
dragModelType = default
+
crashTolerance = 7
maximum_drag = 0.2
+
breakingForce = 200
minimum_drag = 0.2
+
breakingTorque = 200
angularDrag = 2
+
maxTemp = 2000 // = 3600
crashTolerance = 7
+
bulkheadProfiles = srf
breakingForce = 200
+
EFFECTS
breakingTorque = 200
+
{
maxTemp = 3600
+
running
 
+
{
EFFECTS
+
AUDIO
{
+
{
  running
+
channel = Ship
  {
+
clip = sound_rocket_mini
    AUDIO
+
volume = 0.0 0.0
    {
+
volume = 1.0 1.0
      channel = Ship
+
pitch = 0.0 0.8
      clip = sound_rocket_mini
+
pitch = 1.0 1.0
      volume = 0.0 0.0
+
loop = true
      volume = 1.0 1.0
+
}
      pitch = 0.0 0.8
+
PREFAB_PARTICLE
      pitch = 1.0 1.0
+
{
      loop = true
+
prefabName = fx_exhaustFlame_yellow_tiny_Z
    }
+
transformName = thrustTransform
    PREFAB_PARTICLE
+
emission = 0.0 0.0
    {
+
emission = 1.0 1.0
      prefabName = fx_exhaustFlame_yellow_tiny_Z
+
speed = 0.0 0.8
      transformName = thrustTransform
+
speed = 1.0 1.0
      emission = 0.0 0.0
+
}
      emission = 1.0 1.0
+
}
      speed = 0.0 0.8
+
engage
      speed = 1.0 1.0
+
{
    }
+
AUDIO
  }
+
{
  engage
+
channel = Ship
  {
+
clip = sound_vent_medium
    AUDIO
+
loop = false
    {
+
}
      channel = Ship
+
}
      clip = sound_vent_medium
+
disengage
      loop = false
+
{
    }
+
AUDIO
  }
+
{
  disengage
+
channel = Ship
  {
+
clip = sound_vent_soft
    AUDIO
+
loop = false
    {
+
}
      channel = Ship
+
}
      clip = sound_vent_soft
+
}
      loop = false
+
MODULE
    }
+
{
  }
+
name = ModuleEnginesFX
}
+
thrustVectorTransformName = thrustTransform
 
+
exhaustDamage = True
MODULE
+
ignitionThreshold = 0.1
{
+
minThrust = 0
name = ModuleEnginesFX
+
maxThrust = 13.793
thrustVectorTransformName = thrustTransform
+
heatProduction = 129.31
exhaustDamage = True
+
fxOffset = 0, 0, 0.01
ignitionThreshold = 0.1
+
EngineType = LiquidFuel
minThrust = 0
+
PROPELLANT
maxThrust = 20
+
{
heatProduction = 150
+
name = LiquidFuel
fxOffset = 0, 0, 0.01
+
ratio = 0.9
PROPELLANT
+
DrawGauge = True
 +
}
 +
PROPELLANT
 +
{
 +
name = Oxidizer
 +
ratio = 1.1
 +
}
 +
atmosphereCurve
 +
{
 +
key = 0 290
 +
key = 1 250
 +
key = 7 0.001
 +
}
 +
}
 +
MODULE
 
{
 
{
name = LiquidFuel
+
name = ModuleGimbal
ratio = 0.9
+
gimbalTransformName = thrustTransform
DrawGauge = True
+
gimbalRange = 8
 
}
 
}
PROPELLANT
+
MODULE
 
{
 
{
name = Oxidizer
+
name = ModuleTestSubject
ratio = 1.1
+
environments = 15
 +
useStaging = True
 +
useEvent = True
 
}
 
}
atmosphereCurve
 
{
 
key = 0 300
 
key = 1 250
 
}
 
 
}
 
 
MODULE
 
{
 
name = ModuleGimbal
 
gimbalTransformName = thrustTransform
 
gimbalRange = 1
 
}
 
 
 
MODULE
 
{
 
name = ModuleTestSubject
 
 
// nowhere: 0, srf: 1, ocean: 2, atmo: 4, space: 8
 
environments = 15
 
 
useStaging = True
 
useEvent = True
 
}
 
 
}
 
}
  
 
}}
 
}}

Revision as of 16:14, 29 April 2015

This is the configuration file for 24-77 "Twitch" Liquid Fuel Engine.
PART
{
	name = smallRadialEngine
	module = Part
	author = NovaSilisko
	mesh = model.mu
	rescaleFactor = 1
	node_attach = 0.0, 0.0, -0.1690665, 0.0, 0.0, 1.0
	TechRequired = precisionPropulsion
	entryCost = 4500
	cost = 400
	category = Engine
	subcategory = 0
	title = 24-77 "Twitch" Liquid Fuel Engine
	manufacturer = Rockomax Conglomerate
	description = Tiny engine! But very useful, good for craft where larger radial engines won't fit. Although, you may need more of them to lift larger payloads.
	attachRules = 0,1,0,1,0
	mass = 0.09
	// heatConductivity = 0.06 // half default
	emissiveConstant = 0.8 // engine nozzles are good at radiating.
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.2
	angularDrag = 2
	crashTolerance = 7
	breakingForce = 200
	breakingTorque = 200
	maxTemp = 2000 // = 3600
	bulkheadProfiles = srf
	EFFECTS
	{
		running
		{
			AUDIO
			{
				channel = Ship
				clip = sound_rocket_mini
				volume = 0.0 0.0
				volume = 1.0 1.0
				pitch = 0.0 0.8
				pitch = 1.0 1.0
				loop = true
			}
			PREFAB_PARTICLE
			{
				prefabName = fx_exhaustFlame_yellow_tiny_Z
				transformName = thrustTransform
				emission = 0.0 0.0
				emission = 1.0 1.0
				speed = 0.0 0.8
				speed = 1.0 1.0
			}
		}
		engage
		{
			AUDIO
			{
				channel = Ship
				clip = sound_vent_medium
				loop = false
			}
		}
		disengage
		{
			AUDIO
			{
				channel = Ship
				clip = sound_vent_soft
				loop = false
			}
		}
	}
	MODULE
	{
		name = ModuleEnginesFX
		thrustVectorTransformName = thrustTransform
		exhaustDamage = True
		ignitionThreshold = 0.1
		minThrust = 0
		maxThrust = 13.793
		heatProduction = 129.31
		fxOffset = 0, 0, 0.01
		EngineType = LiquidFuel
		PROPELLANT
		{
			name = LiquidFuel
			ratio = 0.9
			DrawGauge = True
		}
		PROPELLANT
		{
			name = Oxidizer
			ratio = 1.1
		}
		atmosphereCurve
		{
			key = 0 290
			key = 1 250
			key = 7 0.001
		}
	}
	MODULE
	{
		name = ModuleGimbal
		gimbalTransformName = thrustTransform
		gimbalRange = 8
	}
	MODULE
	{
		name = ModuleTestSubject
		environments = 15
		useStaging = True
		useEvent = True
	}
}