Difference between revisions of "Parts/CompoundParts/strutConnector/strutConnector.cfg"

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m (*update to 0.90.0;)
m (*update to 1.0;)
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{{Part config|EAS-4 Strut Connector|2=PART
 
{{Part config|EAS-4 Strut Connector|2=PART
 
{
 
{
// --- general parameters ---
+
name = strutConnector
name = strutConnector
+
module = CompoundPart
module = CompoundPart
+
author = HarvesteR
author = HarvesteR
+
mesh = strutConnector.DAE
 
+
scale = 0.1
// --- asset parameters ---
+
specPower = 0.1
mesh = strutConnector.DAE
+
rimFalloff = 3
scale = 0.1
+
alphaCutoff = 0.0
specPower = 0.1
+
iconCenter = -4.69147, 2.64656, 0.0
rimFalloff = 3
+
TechRequired = generalConstruction
alphaCutoff = 0.0
+
entryCost = 2800
iconCenter = -4.69147, 2.64656, 0.0
+
cost = 42
 
+
category = Structural
// --- editor parameters ---
+
subcategory = 0
TechRequired = generalConstruction
+
title = EAS-4 Strut Connector
entryCost = 2800
+
manufacturer = Kerlington Model Rockets and Paper Products Inc
cost = 42
+
description = The Strut Connector is highly regarded by many spacecraft engineers as they help in constructing more stable spacecraft. Once both sides are connected, a structural beam is created to link both ends, allowing for sturdier (and heavier) construction.
category = Structural
+
attachRules = 0,1,0,0,1
subcategory = 0
+
node_attach = 0.0, 0.0, 0.0, 1.0, 0.0, 0.0
title = EAS-4 Strut Connector
+
mass = 0.05
manufacturer = Kerlington Model Rockets and Paper Products Inc
+
dragModelType = SPHERICAL
description = The Strut Connector is highly regarded by many spacecraft engineers as they help in constructing more stable spacecraft. Once both sides are connected, a structural beam is created to link both ends, allowing for sturdier (and heavier) construction.
+
maximum_drag = 0.02
 
+
minimum_drag = 0.02
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
+
angularDrag = 1
attachRules = 0,1,0,0,1
+
crashTolerance = 12
 
+
maxTemp = 2000 // = 3600
// --- node definitions ---
+
explosionPotential = 0
// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z
+
fuelCrossFeed = False
node_attach = 0.0, 0.0, 0.0, 1.0, 0.0, 0.0
+
PhysicsSignificance = 1
 
+
maxLength = 10
 
+
bulkheadProfiles = srf
// --- standard part parameters ---
+
MODULE
mass = 0.05
+
{
dragModelType = default
+
name = CModuleLinkedMesh
maximum_drag = 0.02
+
lineObjName = obj_strut
minimum_drag = 0.02
+
targetAnchorName = obj_targetAnchor
angularDrag = 1
+
}
crashTolerance = 12
+
MODULE
maxTemp = 3600
+
{
explosionPotential = 0
+
name = CModuleStrut
fuelCrossFeed = False
+
linearStrength = 150
PhysicsSignificance = 1
+
angularStrength = 150
 
+
}
// --- CompoundPart parameters ---
+
DRAG_CUBE
 
+
{
maxLength = 10
+
none = True
 
+
}
MODULE
 
{
 
name = CModuleLinkedMesh
 
 
lineObjName = obj_strut
 
    targetAnchorName = obj_targetAnchor
 
}
 
MODULE
 
{
 
name = CModuleStrut
 
 
linearStrength = 150
 
angularStrength = 150
 
}
 
 
 
 
 
 
}
 
}
  
 
}}
 
}}

Revision as of 18:48, 29 April 2015

This is the configuration file for EAS-4 Strut Connector.
PART
{
	name = strutConnector
	module = CompoundPart
	author = HarvesteR
	mesh = strutConnector.DAE
	scale = 0.1
	specPower = 0.1
	rimFalloff = 3
	alphaCutoff = 0.0
	iconCenter = -4.69147, 2.64656, 0.0
	TechRequired = generalConstruction
	entryCost = 2800
	cost = 42
	category = Structural
	subcategory = 0
	title = EAS-4 Strut Connector
	manufacturer = Kerlington Model Rockets and Paper Products Inc
	description = The Strut Connector is highly regarded by many spacecraft engineers as they help in constructing more stable spacecraft. Once both sides are connected, a structural beam is created to link both ends, allowing for sturdier (and heavier) construction.
	attachRules = 0,1,0,0,1
	node_attach = 0.0, 0.0, 0.0, 1.0, 0.0, 0.0
	mass = 0.05
	dragModelType = SPHERICAL
	maximum_drag = 0.02
	minimum_drag = 0.02
	angularDrag = 1
	crashTolerance = 12
	maxTemp = 2000 // = 3600
	explosionPotential = 0
	fuelCrossFeed = False
	PhysicsSignificance = 1
	maxLength = 10
	bulkheadProfiles = srf
	MODULE
	{
		name = CModuleLinkedMesh
		lineObjName = obj_strut
		targetAnchorName = obj_targetAnchor
	}
	MODULE
	{
		name = CModuleStrut
		linearStrength = 150
		angularStrength = 150
	}
	DRAG_CUBE
	{
		none = True
	}
}