Difference between revisions of "Parts/Utility/mk2CargoBay/BayS.cfg"

From Kerbal Space Program Wiki
< Parts‎ | Utility
Jump to: navigation, search
(+added in 0.25;)
 
m (BobBot moved page Parts/SPP/Mk2CargoBay/BayS.cfg to Parts/Utility/mk2CargoBay/BayS.cfg without leaving a redirect: Renamed part configuration file after update.)
(No difference)

Revision as of 19:31, 29 April 2015

This is the configuration file for Mk2 Cargo Bay CRG-04.
PART
{

name = mk2CargoBayS
module = Part
author = Porkjet

MODEL
{
	model = Squad/SPP/Mk2CargoBay/BaySmall
}

rescaleFactor = 1

node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0, 1
node_stack_top2 = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0, 0
node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, 1.0, 0.0, 1
node_stack_bottom2 = 0.0, -0.9375, 0.0, 0.0, 1.0, 0.0, 0

// 2nd nodes are for the inside

TechRequired = advAerodynamics
entryCost = 11500
cost = 320
category = Utility
subcategory = 0
title = Mk2 Cargo Bay CRG-04
manufacturer = C7 Aerospace Division
description = Ever wanted to deploy small items into space such as Cubesats, ion-powered Probes or Kerbals? This is just the part for you! (Disclaimer: C7 Aerospace does not condone the deployment of Kerbals into space via Cargo Bays.)

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,0,1,1,1

// --- standard part parameters ---
mass = 0.25
dragModelType = override
maximum_drag = 0.2
minimum_drag = 0.3
angularDrag = 1
crashTolerance = 50
breakingForce = 50
breakingTorque = 50
maxTemp = 3000
fuelCrossFeed = True

MODULE
{
	name = ModuleLiftingSurface
	
	deflectionLiftCoeff = 0.3
	dragAtMaxAoA = 0.2
	dragAtMinAoA = 0.1
}

MODULE
{
   name = ModuleAnimateGeneric
   animationName = Mk2BayS
   startEventGUIName = Close
   endEventGUIName = Open
   actionGUIName = Toggle Bay Doors
}

}