Difference between revisions of "Parts/FuelTank/mk2FuselageLong/LFO long.cfg"

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m (BobBot moved page Parts/SPP/Mk2FuselageLong/LFO long.cfg to Parts/FuelTank/mk2FuselageLong/LFO long.cfg without leaving a redirect: Renamed part configuration file after update.)
m (*update to 1.0;)
Line 1: Line 1:
 
{{Part config|Mk2 Rocket Fuel Fuselage|2=PART
 
{{Part config|Mk2 Rocket Fuel Fuselage|2=PART
 
{
 
{
 
+
name = mk2FuselageLongLFO
name = mk2FuselageLongLFO
+
module = Part
module = Part
+
author = Porkjet
author = Porkjet
+
rescaleFactor = 1.0
 
+
node_stack_top = 0.0, 1.875, 0.0, 0.0, 1.0, 0.0
MODEL
+
node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0
{
+
node_attach = 1.25, 0.0, 0.0, 0.0, 1.0, 0.0, 1
model = Squad/SPP/Mk2FuselageLong/FuselageLongLFO
+
TechRequired = supersonicFlight
}
+
entryCost = 18500
rescaleFactor = 1.0
+
cost = 1450
 
+
category = Propulsion
node_stack_top = 0.0, 1.875, 0.0, 0.0, 1.0, 0.0
+
subcategory = 0
node_stack_bottom = 0.0, -1.875, 0.0, 0.0, 1.0, 0.0
+
title = Mk2 Rocket Fuel Fuselage
 
+
manufacturer = C7 Aerospace Division
node_attach = 1.25, 0.0, 0.0, 0.0, 1.0, 0.0, 1
+
description = This airframe fuselage features the latest in lifting technology. Not only does it stay together during flight, it's sleek design makes your plane just that much speedier! Now comes with at least 100% more Oxidiser.
 
+
attachRules = 1,1,1,1,0
TechRequired = supersonicFlight
+
mass = 0.57
entryCost = 18500
+
dragModelType = default
cost = 750
+
maximum_drag = 0.2
category = Propulsion
+
minimum_drag = 0.3
subcategory = 0
+
angularDrag = 1
title = Mk2 Rocket Fuel Fuselage  
+
crashTolerance = 50
manufacturer = C7 Aerospace Division
+
breakingForce = 50
description = This airframe fuselage features the latest in lifting technology. Not only does it stay together during flight, it's sleek design makes your plane just that much speedier! Now comes with at least 100% more Oxidiser.
+
breakingTorque = 50
 
+
maxTemp = 2000 // = 3000
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
+
fuelCrossFeed = True
attachRules = 1,1,1,1,0
+
bulkheadProfiles = srf, mk2
 
+
MODEL
// --- standard part parameters ---
+
{
mass = 0.5
+
model = Squad/Parts/FuelTank/mk2FuselageLong/FuselageLongLFO
dragModelType = override
+
}
maximum_drag = 0.2
+
MODULE
minimum_drag = 0.3
+
{
angularDrag = 1
+
name = ModuleLiftingSurface
crashTolerance = 50
+
useInternalDragModel = False
breakingForce = 50
+
deflectionLiftCoeff = 0.7
breakingTorque = 50
+
dragAtMaxAoA = 0.3
maxTemp = 3000
+
dragAtMinAoA = 0.1
fuelCrossFeed = True
+
}
 
+
RESOURCE
MODULE
+
{
{
+
name = LiquidFuel
name = ModuleLiftingSurface
+
amount = 360
+
maxAmount = 360
deflectionLiftCoeff = 0.6
+
}
dragAtMaxAoA = 0.3
+
RESOURCE
dragAtMinAoA = 0.1
+
{
}
+
name = Oxidizer
 
+
amount = 440
 
+
maxAmount = 440
RESOURCE
+
}
{
 
name = LiquidFuel
 
amount = 270
 
maxAmount = 270
 
}
 
 
 
RESOURCE
 
{
 
name = Oxidizer
 
amount = 330
 
maxAmount = 330
 
}
 
 
}
 
}
  
 
}}
 
}}

Revision as of 11:01, 30 April 2015

This is the configuration file for Mk2 Rocket Fuel Fuselage.
PART
{
	name = mk2FuselageLongLFO
	module = Part
	author = Porkjet
	rescaleFactor = 1.0
	node_stack_top = 0.0, 1.875, 0.0, 0.0, 1.0, 0.0
	node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0
	node_attach = 1.25, 0.0, 0.0, 0.0, 1.0, 0.0, 1
	TechRequired = supersonicFlight
	entryCost = 18500
	cost = 1450
	category = Propulsion
	subcategory = 0
	title = Mk2 Rocket Fuel Fuselage
	manufacturer = C7 Aerospace Division
	description = This airframe fuselage features the latest in lifting technology. Not only does it stay together during flight, it's sleek design makes your plane just that much speedier! Now comes with at least 100% more Oxidiser.
	attachRules = 1,1,1,1,0
	mass = 0.57
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.3
	angularDrag = 1
	crashTolerance = 50
	breakingForce = 50
	breakingTorque = 50
	maxTemp = 2000 // = 3000
	fuelCrossFeed = True
	bulkheadProfiles = srf, mk2
	MODEL
	{
		model = Squad/Parts/FuelTank/mk2FuselageLong/FuselageLongLFO
	}
	MODULE
	{
		name = ModuleLiftingSurface
		useInternalDragModel = False
		deflectionLiftCoeff = 0.7
		dragAtMaxAoA = 0.3
		dragAtMinAoA = 0.1
	}
	RESOURCE
	{
		name = LiquidFuel
		amount = 360
		maxAmount = 360
	}
	RESOURCE
	{
		name = Oxidizer
		amount = 440
		maxAmount = 440
	}
}