Difference between revisions of "Parts/FuelTank/mk2FuselageShort/L short.cfg"

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m (BobBot moved page Parts/SPP/Mk2FuselageShort/L short.cfg to Parts/FuelTank/mk2FuselageShort/L short.cfg without leaving a redirect: Renamed part configuration file after update.)
m (*update to 1.0;)
Line 1: Line 1:
 
{{Part config|Mk2 Liquid Fuel Fuselage Short|2=PART
 
{{Part config|Mk2 Liquid Fuel Fuselage Short|2=PART
 
{
 
{
 
+
name = mk2FuselageShortLiquid
name = mk2FuselageShortLiquid
+
module = Part
module = Part
+
author = Porkjet
author = Porkjet
+
rescaleFactor = 1
 
+
node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0
MODEL
+
node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0
{
+
node_attach = 1.25, 0.0, 0.0, 0.0, 1.0, 0.0, 1
model = Squad/SPP/Mk2FuselageShort/FuselageShortLiquid
+
TechRequired = highAltitudeFlight
}
+
entryCost = 18500
rescaleFactor = 1
+
cost = 750
 
+
category = Propulsion
node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0
+
subcategory = 0
node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, 1.0, 0.0
+
title = Mk2 Liquid Fuel Fuselage Short
 
+
manufacturer = C7 Aerospace Division
node_attach = 1.25, 0.0, 0.0, 0.0, 1.0, 0.0, 1
+
description = This airframe fuselage features the latest in lifting technology. Not only does it stay together during flight, it's sleek design makes your plane just that much speedier! Only carries Liquid Fuel.
 
+
attachRules = 1,1,1,1,0
TechRequired = highAltitudeFlight
+
mass = 0.29
entryCost = 18500
+
dragModelType = default
cost = 750
+
maximum_drag = 0.2
category = Propulsion
+
minimum_drag = 0.3
subcategory = 0
+
angularDrag = 1
title = Mk2 Liquid Fuel Fuselage Short
+
crashTolerance = 50
manufacturer = C7 Aerospace Division
+
breakingForce = 50
description = This airframe fuselage features the latest in lifting technology. Not only does it stay together during flight, it's sleek design makes your plane just that much speedier! Only carries Liquid Fuel.
+
breakingTorque = 50
 
+
maxTemp = 2000 // = 3000
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
+
fuelCrossFeed = True
attachRules = 1,1,1,1,0
+
bulkheadProfiles = srf, mk2
 
+
MODEL
// --- standard part parameters ---
+
{
mass = 0.25
+
model = Squad/Parts/FuelTank/mk2FuselageShort/FuselageShortLiquid
dragModelType = override
+
}
maximum_drag = 0.2
+
MODULE
minimum_drag = 0.3
+
{
angularDrag = 1
+
name = ModuleLiftingSurface
crashTolerance = 50
+
useInternalDragModel = False
breakingForce = 50
+
deflectionLiftCoeff = 0.35
breakingTorque = 50
+
dragAtMaxAoA = 0.15
maxTemp = 3000
+
dragAtMinAoA = 0.1
fuelCrossFeed = True
+
}
 
+
RESOURCE
MODULE
+
{
{
+
name = LiquidFuel
name = ModuleLiftingSurface
+
amount = 400
+
maxAmount = 400
deflectionLiftCoeff = 0.3
+
}
dragAtMaxAoA = 0.15
 
dragAtMinAoA = 0.1
 
}
 
 
 
RESOURCE
 
{
 
name = LiquidFuel
 
amount = 300
 
maxAmount = 300
 
}
 
 
}
 
}
  
 
}}
 
}}

Revision as of 11:04, 30 April 2015

This is the configuration file for Mk2 Liquid Fuel Fuselage Short.
PART
{
	name = mk2FuselageShortLiquid
	module = Part
	author = Porkjet
	rescaleFactor = 1
	node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0
	node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0
	node_attach = 1.25, 0.0, 0.0, 0.0, 1.0, 0.0, 1
	TechRequired = highAltitudeFlight
	entryCost = 18500
	cost = 750
	category = Propulsion
	subcategory = 0
	title = Mk2 Liquid Fuel Fuselage Short
	manufacturer = C7 Aerospace Division
	description = This airframe fuselage features the latest in lifting technology. Not only does it stay together during flight, it's sleek design makes your plane just that much speedier! Only carries Liquid Fuel.
	attachRules = 1,1,1,1,0
	mass = 0.29
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.3
	angularDrag = 1
	crashTolerance = 50
	breakingForce = 50
	breakingTorque = 50
	maxTemp = 2000 // = 3000
	fuelCrossFeed = True
	bulkheadProfiles = srf, mk2
	MODEL
	{
		model = Squad/Parts/FuelTank/mk2FuselageShort/FuselageShortLiquid
	}
	MODULE
	{
		name = ModuleLiftingSurface
		useInternalDragModel = False
		deflectionLiftCoeff = 0.35
		dragAtMaxAoA = 0.15
		dragAtMinAoA = 0.1
	}
	RESOURCE
	{
		name = LiquidFuel
		amount = 400
		maxAmount = 400
	}
}