Difference between revisions of "Parts/Resources/FuelCell/FuelCell.cfg"
From Kerbal Space Program Wiki
< Parts
(+added in 1.0;) |
m (*update to 1.0.1;) |
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Line 40: | Line 40: | ||
StopActionName = Stop Fuel Cell | StopActionName = Stop Fuel Cell | ||
FillAmount = 0.95 | FillAmount = 0.95 | ||
− | + | AutoShutdown = false | |
− | AutoShutdown = | + | GeneratesHeat = false |
− | GeneratesHeat = | + | UseSpecialistBonus = false |
− | + | ||
− | |||
− | |||
INPUT_RESOURCE | INPUT_RESOURCE |
Revision as of 21:00, 1 May 2015
PART { name = FuelCell module = Part author = RoverDude MODEL { model = Squad/Parts/Resources/FuelCell/FuelCell } rescaleFactor = 1 node_attach = .06, 0, .03, 1, 0, 0, 0 TechRequired = largeElectrics entryCost = 2250 cost = 750 category = Utility subcategory = 0 title = Fuel Cell manufacturer = Zaltonic Electronics description = A small fuel cell that allows fuel and oxidizer to be converted into energy. Handy for those places where a solar panel will not do. Also handy for re-heating snacks. attachRules = 0,1,0,0,0 // --- standard part parameters --- mass = 0.05 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 7 maxTemp = 2000 // = 3000 MODULE { name = ModuleResourceConverter ConverterName = Fuel Cell StartActionName = Start Fuel Cell StopActionName = Stop Fuel Cell FillAmount = 0.95 AutoShutdown = false GeneratesHeat = false UseSpecialistBonus = false INPUT_RESOURCE { ResourceName = LiquidFuel Ratio = 0.0016875 FlowMode = STAGE_PRIORITY_FLOW } INPUT_RESOURCE { ResourceName = Oxidizer Ratio = 0.0020625 FlowMode = STAGE_PRIORITY_FLOW } OUTPUT_RESOURCE { ResourceName = ElectricCharge Ratio = 1.5 DumpExcess = false } } RESOURCE { name = ElectricCharge amount = 50 maxAmount = 50 } }