Difference between revisions of "Parts/Aero/ramAirIntake/ramAirIntake.cfg"

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m (*update to 1.0;)
m (*update to 1.0.4;)
Line 18: Line 18:
 
stackSymmetry = 2
 
stackSymmetry = 2
 
mass = 0.01
 
mass = 0.01
thermalMassModifier = 4.0 // the dang things are light, so 3200 kJ/tonne-K
+
thermalMassModifier = 12.0
 
// heatConductivity = 0.06 // half default
 
// heatConductivity = 0.06 // half default
 
emissiveConstant = 0.7
 
emissiveConstant = 0.7
Line 26: Line 26:
 
angularDrag = 1
 
angularDrag = 1
 
crashTolerance = 7
 
crashTolerance = 7
maxTemp = 2100 // = 3400
+
maxTemp = 2400 // = 3400
 
fuelCrossFeed = True
 
fuelCrossFeed = True
 
bulkheadProfiles = size1
 
bulkheadProfiles = size1
Line 43: Line 43:
 
amount = 1.0
 
amount = 1.0
 
maxAmount = 1.0
 
maxAmount = 1.0
 +
}
 +
MODULE
 +
{
 +
name = ModuleAnimateHeat
 +
ThermalAnim = IntakeRampHeat
 
}
 
}
 
}
 
}
  
 
}}
 
}}

Revision as of 12:13, 27 June 2015

This is the configuration file for Ram Air Intake.
PART
{
	name = ramAirIntake
	module = Part
	author = C. Jenkins, Porkjet
	mesh = RampIntake.mu
	rescaleFactor = 1
	node_stack_bottom01 = 0.0, 0.0, 0.0, 0.0, -1.0, 0.0
	TechRequired = supersonicFlight
	entryCost = 14000
	cost = 2680
	category = Aero
	subcategory = 0
	title = Ram Air Intake
	manufacturer = C7 Aerospace Division
	description = At supersonic speeds, -PATENT PENDING, CLASSIFIED INFO- inside the intake duct deflect the incoming air stream, causing -PATENT PENDING, CLASSIFIED INFO-, which creates a -PATENT PENDING, CLASSIFIED INFO-, thereby greatly increasing the efficency of this unit at high altitudes and speeds. Patents Pending.
	attachRules = 1,0,1,1,0
	stackSymmetry = 2
	mass = 0.01
	thermalMassModifier = 12.0
	// heatConductivity = 0.06 // half default
	emissiveConstant = 0.7
	dragModelType = default
	maximum_drag = 0.3
	minimum_drag = 0.3
	angularDrag = 1
	crashTolerance = 7
	maxTemp = 2400 // = 3400
	fuelCrossFeed = True
	bulkheadProfiles = size1
	MODULE
	{
		name = ModuleResourceIntake
		resourceName = IntakeAir
		checkForOxygen = true
		area = 0.01
		intakeSpeed = 10
		intakeTransformName = Intake
	}
	RESOURCE
	{
		name = IntakeAir
		amount = 1.0
		maxAmount = 1.0
	}
	MODULE
	{
		name = ModuleAnimateHeat
		ThermalAnim = IntakeRampHeat
	}
}