Difference between revisions of "Parts/Aero/ramAirIntake/ramAirIntake.cfg"
From Kerbal Space Program Wiki
< Parts
m (*update to 1.0;) |
m (*update to 1.0.4;) |
||
Line 18: | Line 18: | ||
stackSymmetry = 2 | stackSymmetry = 2 | ||
mass = 0.01 | mass = 0.01 | ||
− | thermalMassModifier = | + | thermalMassModifier = 12.0 |
// heatConductivity = 0.06 // half default | // heatConductivity = 0.06 // half default | ||
emissiveConstant = 0.7 | emissiveConstant = 0.7 | ||
Line 26: | Line 26: | ||
angularDrag = 1 | angularDrag = 1 | ||
crashTolerance = 7 | crashTolerance = 7 | ||
− | maxTemp = | + | maxTemp = 2400 // = 3400 |
fuelCrossFeed = True | fuelCrossFeed = True | ||
bulkheadProfiles = size1 | bulkheadProfiles = size1 | ||
Line 43: | Line 43: | ||
amount = 1.0 | amount = 1.0 | ||
maxAmount = 1.0 | maxAmount = 1.0 | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleAnimateHeat | ||
+ | ThermalAnim = IntakeRampHeat | ||
} | } | ||
} | } | ||
}} | }} |
Revision as of 12:13, 27 June 2015
PART { name = ramAirIntake module = Part author = C. Jenkins, Porkjet mesh = RampIntake.mu rescaleFactor = 1 node_stack_bottom01 = 0.0, 0.0, 0.0, 0.0, -1.0, 0.0 TechRequired = supersonicFlight entryCost = 14000 cost = 2680 category = Aero subcategory = 0 title = Ram Air Intake manufacturer = C7 Aerospace Division description = At supersonic speeds, -PATENT PENDING, CLASSIFIED INFO- inside the intake duct deflect the incoming air stream, causing -PATENT PENDING, CLASSIFIED INFO-, which creates a -PATENT PENDING, CLASSIFIED INFO-, thereby greatly increasing the efficency of this unit at high altitudes and speeds. Patents Pending. attachRules = 1,0,1,1,0 stackSymmetry = 2 mass = 0.01 thermalMassModifier = 12.0 // heatConductivity = 0.06 // half default emissiveConstant = 0.7 dragModelType = default maximum_drag = 0.3 minimum_drag = 0.3 angularDrag = 1 crashTolerance = 7 maxTemp = 2400 // = 3400 fuelCrossFeed = True bulkheadProfiles = size1 MODULE { name = ModuleResourceIntake resourceName = IntakeAir checkForOxygen = true area = 0.01 intakeSpeed = 10 intakeTransformName = Intake } RESOURCE { name = IntakeAir amount = 1.0 maxAmount = 1.0 } MODULE { name = ModuleAnimateHeat ThermalAnim = IntakeRampHeat } }