Difference between revisions of "Parts/FuelTank/mk3Fuselage/CREW.cfg"
From Kerbal Space Program Wiki
< Parts
m (*update to 1.0.1;) |
m (*update to 1.0.4;) |
||
Line 23: | Line 23: | ||
angularDrag = 2 | angularDrag = 2 | ||
crashTolerance = 60 | crashTolerance = 60 | ||
− | maxTemp = | + | maxTemp = 2700 |
emissiveConstant = 0.87 | emissiveConstant = 0.87 | ||
fuelCrossFeed = True | fuelCrossFeed = True | ||
vesselType = Ship | vesselType = Ship | ||
bulkheadProfiles = mk3 | bulkheadProfiles = mk3 | ||
+ | breakingForce = 300 | ||
+ | breakingTorque = 300 | ||
MODEL | MODEL | ||
{ | { |
Revision as of 12:29, 27 June 2015
PART { name = mk3CrewCabin module = Part author = Porkjet rescaleFactor = 1 node_stack_top = 0.0, 1.875, 0.0, 0.0, 1.0, 0.0 ,3 node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 3 CrewCapacity = 16 TechRequired = heavyAerodynamics entryCost = 120000 cost = 30000 category = Utility subcategory = 0 title = Mk3 Passenger Module manufacturer = C7 Aerospace Division description = At a capacity of 16 Kerbals, the Mk3 Passenger module is known in the Astronaut Complex breakrooms as the "Super Economy" class for spacetravel and allows only carry-on baggage. Any checked or emotional baggage may require one of the Mk3 Cargo Bays. attachRules = 1,0,1,1,0 mass = 6.5 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.3 angularDrag = 2 crashTolerance = 60 maxTemp = 2700 emissiveConstant = 0.87 fuelCrossFeed = True vesselType = Ship bulkheadProfiles = mk3 breakingForce = 300 breakingTorque = 300 MODEL { model = Squad/Parts/FuelTank/mk3Fuselage/CREW } INTERNAL { name = MK3_CrewCab_Int } MODULE { name = ModuleScienceExperiment experimentID = crewReport experimentActionName = Crew Report resetActionName = Discard Crew Report reviewActionName = Review Report useStaging = False useActionGroups = True hideUIwhenUnavailable = True rerunnable = True xmitDataScalar = 1.0 usageReqMaskInternal = 5 usageReqMaskExternal = -1 } MODULE { name = ModuleScienceContainer reviewActionName = Review Stored Data storeActionName = Store Experiments evaOnlyStorage = True storageRange = 4.0 } MODULE { name = ModuleAnimateGeneric animationName = Mk3CrewCabin actionGUIName = Toggle Lights startEventGUIName = Lights On endEventGUIName = Lights Off } }