Difference between revisions of "Parts/Resources/FuelCell/FuelCell.cfg"
From Kerbal Space Program Wiki
< Parts
m (*update to 1.0.1;) |
m (Update part config) |
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Line 11: | Line 11: | ||
rescaleFactor = 1 | rescaleFactor = 1 | ||
− | node_attach = | + | node_attach = 0, 0, 0, 1, 0, 0, 0 |
TechRequired = largeElectrics | TechRequired = largeElectrics | ||
entryCost = 2250 | entryCost = 2250 | ||
cost = 750 | cost = 750 | ||
− | category = | + | category = Electrical |
subcategory = 0 | subcategory = 0 | ||
title = Fuel Cell | title = Fuel Cell | ||
Line 31: | Line 31: | ||
crashTolerance = 7 | crashTolerance = 7 | ||
maxTemp = 2000 // = 3000 | maxTemp = 2000 // = 3000 | ||
− | + | bulkheadProfiles = srf | |
+ | tags = array bank charge convert e/c elect energ pack power volt watt | ||
MODULE | MODULE | ||
Line 39: | Line 40: | ||
StartActionName = Start Fuel Cell | StartActionName = Start Fuel Cell | ||
StopActionName = Stop Fuel Cell | StopActionName = Stop Fuel Cell | ||
+ | ToggleActionName = Toggle Fuel Cell | ||
FillAmount = 0.95 | FillAmount = 0.95 | ||
AutoShutdown = false | AutoShutdown = false |
Revision as of 16:13, 19 October 2016
PART { name = FuelCell module = Part author = RoverDude MODEL { model = Squad/Parts/Resources/FuelCell/FuelCell } rescaleFactor = 1 node_attach = 0, 0, 0, 1, 0, 0, 0 TechRequired = largeElectrics entryCost = 2250 cost = 750 category = Electrical subcategory = 0 title = Fuel Cell manufacturer = Zaltonic Electronics description = A small fuel cell that allows fuel and oxidizer to be converted into energy. Handy for those places where a solar panel will not do. Also handy for re-heating snacks. attachRules = 0,1,0,0,0 // --- standard part parameters --- mass = 0.05 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 7 maxTemp = 2000 // = 3000 bulkheadProfiles = srf tags = array bank charge convert e/c elect energ pack power volt watt MODULE { name = ModuleResourceConverter ConverterName = Fuel Cell StartActionName = Start Fuel Cell StopActionName = Stop Fuel Cell ToggleActionName = Toggle Fuel Cell FillAmount = 0.95 AutoShutdown = false GeneratesHeat = false UseSpecialistBonus = false INPUT_RESOURCE { ResourceName = LiquidFuel Ratio = 0.0016875 FlowMode = STAGE_PRIORITY_FLOW } INPUT_RESOURCE { ResourceName = Oxidizer Ratio = 0.0020625 FlowMode = STAGE_PRIORITY_FLOW } OUTPUT_RESOURCE { ResourceName = ElectricCharge Ratio = 1.5 DumpExcess = false } } RESOURCE { name = ElectricCharge amount = 50 maxAmount = 50 } }