Difference between revisions of "Debug Toolbar"

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[[File:Debug Toolbar.png|thumb|The debug toolbar open with the tab “Cheats”]]
 
The '''Debug Toolbar''' is a window designed for testing and debugging purposes. It can however also be used by the average player to ease gameplay, cheat or “goof off”.
 
  
With {{Key press|[[Mod]]|F12}} the toolbar can be opened. It has four sections: Cheats, Debug, Database and Progress.
 
 
== Cheats ==
 
This section contains multiple checkboxes and buttons used to ease gameplay or debugging in cheaty ways.
 
 
=== Always available ===
 
These options are available at any time, however they may not always have an effect.
 
* '''Show/Hide Input Lock Stack:''' Shows or hides a list showing if a certain type of input is locked and why, for example when staging has been locked with Mod+L.
 
* '''Pause on vessel unpack:''' Currently does not have any effect.
 
* '''Unbreakable Joints:''' When active, connections between parts cannot break.
 
* '''No Crash Damage:''' When active, parts cannot be destroyed by crashing into each other or anything else. They can however still be destroyed by other means, such as overheating and splashing down '''hard'''.
 
* '''Infinite Fuel:''' When active, parts that require [[liquid fuel]], [[oxidizer]], [[solid fuel]], [[xenon gas]] or [[intake air]] will run without consuming and requiring the resource.
 
* '''Infinite RCS:''' When active, parts that require [[monopropellant]] will run without consuming and requiring the resource.
 
* '''Infinite EVA Fuel:''' When active, the jetpack of a [[kerbonaut]] on [[EVA]] will work without consuming and requiring the resource.
 
* '''Allow Part Clipping in Editors:''' When active, the editor will not check if a newly placed part would collide with existing ones, hence allowing intersecting parts ("clipping").
 
* '''Biomes visble in map:''' When active, the [[biome]]s are indicated with various colors in [[map view]] and in the GUI of the [[Tracking Station]].
 
 
=== Only available during flight ===
 
These options are only shown during a flight.
 
* '''Show/Hide Flight Debug Stats:''' Shows or hides some stats in the top right corner of the game.
 
** ''UT:'' Internal game time.
 
** ''Physics Time Ratio:'' Internal [[time warp]] speed.
 
** ''Lat:'' Latitude relative to currently orbited body.
 
** ''Lon:'' Longitude relative to currently orbited body.''
 
** ''Ref Body:'' The body in whose [[sphere of influence]] the craft currently is. The mapping is the same as in [[Orbit#Reference code|ORBIT]] definition.
 
** ''Frame of Reference:'' Meaning unknown.
 
** ''Vfrm:'' Meaning unknown.
 
** ''Ext Temp:'' Exterior temperature at the craft's position. Equal to the reading of a [[2HOT Thermometer]].
 
* '''Hack/Unhack Gravity:''' When enabled, reduces the gravity of all [[celestials]] greatly.
 
* '''Show/Hide Whack A Kerbal:''' Shows or hides a second window which can be used to create abstract bodies. When the third mouse button (usually the middle mouse button or scroll wheel) is pressed, a body with the selected properties will be created at the position of the mouse cursor.
 
** ''Object Type:'' The kind of body that will be created. Available options: Sphere, Capsule, Cylinder, Cube, and Plane; default Sphere.
 
** ''Object Mass:'' The body's mass. Can be any number between 1.0 and 100.0, default 15.0.
 
** ''Object Size:'' The body's size. Can be any number between 0.1 and 10.0, default 0.6.
 
** ''Speed:'' The body's initial velocity. Can be any number between 1.0 and 100.0, default 30.0.
 
:: Setting all these to max will destroy anything and spamming them will create lag and possibly crash the game. It can be used for testing the strength of a vessel.
 
 
== "Hidden" Cheats ==
 
To access, when on the cheats menu, holding {{Key press|[[Mod]]}} for 5 seconds will bring up some extra options inside the current cheat menu (This works in the [[KSP]] menu (where the player can access the buildings)). These options can be used to give funds, science, reputation, etc.
 
 
== Gameplay Tweaks == <!-- using capitalisation from Squad -->
 
With version [[0.24]] the Debug Toolbar gets a new tab ''Gameplay Tweaks''. With the options there it is possible to disable features which decrease the difficulty and were available before. Those features include [[stock craft]] in [[career]] mode, respawning of lost crew member, reverting, quicksaves and quickloads.
 
 
It is also possible to ignore agency mindsets on [[contract]]s.<!-- what does that mean? --><ref>“[https://www.youtube.com/watch?v=OtX3DljOKaI Kerbal Space Program - 0.24 Early Access - Even More Updates]” by Scott Manley released on July 14, 2014</ref>
 
 
== References ==
 
<references />
 

Revision as of 17:55, 17 March 2017