Parts/Engine/solidBoosterS2-33/solidBoosterS2-33.cfg
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PART { name = Clydesdale module = Part author = AlexanderM mesh = solidBoosterS2-33.mu rescaleFactor = 1 node_stack_bottom = 0.0, -11.4825, 0.0, 0.0, -1.0, 0.0, 2 node_stack_top = 0.0, 10.80, 0.0, 0.0, 1.0, 0.0, 2 node_attach = 0.0, 0.0, -1.25, 0.0, 0.0, 1.0, 2 fx_exhaustFlame_white = 0.0, -1.4084125, 0.0, 0.0, 1.0, 0.0, running fx_exhaustSparks_yellow = 0.0, -1.4084125, 0.0, 0.0, 1.0, 0.0, running fx_smokeTrail_large = 0.0, -1.4084125, 0.0, 0.0, 1.0, 0.0, running sound_vent_medium = engage sound_rocket_hard = running sound_vent_soft = disengage sound_explosion_low = flameout TechRequired = veryHeavyRocketry entryCost = 54000 cost = 18500 category = Engine subcategory = 0 title = #autoLOC_6005066 //#autoLOC_6005066 = S2-33 "Clydesdale" Solid Fuel Booster manufacturer = #autoLOC_501672 //#autoLOC_501672 = Kerbodyne description = #autoLOC_6005067 //#autoLOC_6005067 = The Clydesdale is not surprising just for its size. It's also amazing just how much thrust comes out of this motor - nothing else in its size class comes close. attachRules = 1,1,1,1,0 mass = 21 heatConductivity = 0.06 // 1/2 default skinInternalConductionMult = 4.0 emissiveConstant = 0.5 // yes, it's white. But let's claim it's an emissive white... dragModelType = default maximum_drag = 0.3 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 10 maxTemp = 2200 // = 2200 stagingIcon = SOLID_BOOSTER bulkheadProfiles = size2, srf tags = #autoLOC_6005074 // #autoLOC_6005074 = (motor (rocket (srb (clyde MODULE { name = ModuleEngines thrustVectorTransformName = thrustTransform runningEffectName = powersmoke directThrottleEffectName = powerflame throttleLocked = True exhaustDamage = True ignitionThreshold = 0.1 minThrust = 0 maxThrust = 3300 heatProduction = 550 useEngineResponseTime = True engineAccelerationSpeed = 10.0 allowShutdown = False fxOffset = 0, 0, 0.45 // Possible EngineType values: // Generic, SolidBooster, LiquidFuel, Piston, Turbine, ScramJet, Electric, Nuclear, MonoProp EngineType = SolidBooster exhaustDamageDistanceOffset = 0.6 PROPELLANT { name = SolidFuel ratio = 1.0 DrawGauge = True } atmosphereCurve { key = 0 235 key = 1 210 key = 7 0.001 } } RESOURCE { name = SolidFuel amount = 16400 maxAmount = 16400 } MODULE { name = ModuleGimbal gimbalTransformName = gimbal gimbalRange = 1 } MODULE { name = FXModuleAnimateThrottle animationName = S2-33Emissive responseSpeed = 0.001 dependOnEngineState = True dependOnThrottle = True } MODULE { name = ModuleSurfaceFX thrustProviderModuleIndex = 0 fxMax = 0.5 maxDistance = 30 falloff = 1.7 thrustTransformName = thrustTransform } }