Parts/Science/GooExperiment/gooExperiment.cfg

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Revision as of 18:29, 28 July 2014 by XZise (talk | contribs) (*update to 0.24.2;)
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This is the configuration file for Mystery Goo™ Containment Unit.
PART {

name = GooExperiment
module = Part
author = Squad

mesh = model.mu
rescaleFactor = 1.0

node_attach = 0.0, 0.0, -0.15, 0.0, 0.0, -1.0

TechRequired = basicRocketry
entryCost = 50
cost = 800
category = Science
subcategory = 0
title = Mystery Goo™ Containment Unit
manufacturer = 
description = This unit was something one of our engineers came upon while dumpster divin-- Erm, while researching alternative applications for existing technologies. It's a sealed container which appears to be filled with a strange-looking substance. We couldn't reach in or break the canister open, but watching how the Goo behaves when subjected to different situations could be very educational.

attachRules = 0,1,0,0,1

mass = 0.15
dragModelType = default
maximum_drag = 0.1
minimum_drag = 0.1
angularDrag = 2
crashTolerance = 12
maxTemp = 2900

MODULE
{
	name = ModuleAnimateGeneric
	animationName = Deploy
	startEventGUIName = Deploy
	endEventGUIName = Close
	actionGUIName = Toggle Cover
}
MODULE
{
	name = ModuleScienceExperiment	
	
	experimentID = mysteryGoo
	
	experimentActionName = Observe Mystery Goo
	resetActionName = Reset Goo Canister
		
	useStaging = False
	useActionGroups = True
	hideUIwhenUnavailable = True
		
	xmitDataScalar = 0.3
	
	FxModules = 0	
	
	dataIsCollectable = True
	collectActionName = Collect Data
	interactionRange = 1.2
}

}