Parts/CompoundParts/strutConnector/strutConnector.cfg
From Kerbal Space Program Wiki
PART { // --- general parameters --- name = strutConnector module = CompoundPart author = HarvesteR // --- asset parameters --- mesh = strutConnector.DAE scale = 0.1 specPower = 0.1 rimFalloff = 3 alphaCutoff = 0.0 iconCenter = -4.69147, 2.64656, 0.0 // --- editor parameters --- TechRequired = generalConstruction entryCost = 2800 cost = 42 category = Structural subcategory = 0 title = EAS-4 Strut Connector manufacturer = Kerlington Model Rockets and Paper Products Inc description = The Strut Connector is highly regarded by many spacecraft engineers as they help in constructing more stable spacecraft. Once both sides are connected, a structural beam is created to link both ends, allowing for sturdier (and heavier) construction. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 0,1,0,0,1 // --- node definitions --- // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z node_attach = 0.0, 0.0, 0.0, 1.0, 0.0, 0.0 // --- standard part parameters --- mass = 0.05 dragModelType = default maximum_drag = 0.02 minimum_drag = 0.02 angularDrag = 1 crashTolerance = 12 maxTemp = 3600 explosionPotential = 0 fuelCrossFeed = False PhysicsSignificance = 1 // --- CompoundPart parameters --- maxLength = 10 MODULE { name = CModuleLinkedMesh lineObjName = obj_strut targetAnchorName = obj_targetAnchor } MODULE { name = CModuleStrut linearStrength = 150 angularStrength = 150 } }