Parts/CompoundParts/strutConnector/strutConnector.cfg

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Revision as of 18:34, 10 October 2024 by ArnePeirs (talk | contribs) (Update config)
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This is the configuration file for EAS-4 Strut Connector.
PART
{
	name = strutConnector
	module = CompoundPart
	author = HarvesteR
	mesh = strutConnector.DAE
	scale = 0.1
	specPower = 0.1
	rimFalloff = 3
	alphaCutoff = 0.0
	iconCenter = -4.69147, 2.64656, 0.0
	TechRequired = generalConstruction
	entryCost = 2800
	cost = 42
	category = Structural
	subcategory = 0
	title = #autoLOC_500364 //#autoLOC_500364 = EAS-4 Strut Connector
	manufacturer = #autoLOC_501630 //#autoLOC_501630 = Kerlington Model Rockets and Paper Products Inc
	description = #autoLOC_500365 //#autoLOC_500365 = The Strut Connector is highly regarded by many spacecraft engineers as they help in constructing more stable spacecraft. Once both sides are connected, a structural beam is created to link both ends, allowing for sturdier (and heavier) construction.
	attachRules = 0,1,0,0,1
	node_attach = 0.0, 0.0, 0.0, 1.0, 0.0, 0.0
	mass = 0.05
	dragModelType = none
	maximum_drag = 0.02
	minimum_drag = 0.02
	angularDrag = 1
	crashTolerance = 12
	maxTemp = 2000 // = 3600
	heatConductivity = 20
	skinMassPerArea = 20
	explosionPotential = 0
	fuelCrossFeed = False
	PhysicsSignificance = 1
	maxLength = 10
	bulkheadProfiles = srf
	disconnectAction = true
	tags = #autoLOC_500366 //#autoLOC_500366 = bind connect join line moar (more pin rigid shake strength strong stru support tie wobble
	MODULE
	{
		name = CModuleLinkedMesh
		lineObjName = obj_strut
		mainAnchorName = obj_mainAnchor
		targetAnchorName = obj_targetAnchor
		anchorCapName = obj_anchorCap
		targetCapName = obj_targetCap
		targetColliderName = obj_targetCollider
	}
	MODULE
	{
		name = CModuleStrut
		linearStrength = 150
		angularStrength = 150
	}
	DRAG_CUBE
	{
		none = True
	}
	MODULE
	{
		name = ModulePartVariants
		baseVariant = Gray
		useMultipleDragCubes = false
		VARIANT
		{
			name = Gray
			displayName = #autoLOC_8007101
			description = #autoLOC_8003044
			primaryColor = #999999
			secondaryColor = #999999
			TEXTURE
			{
				shader = KSP/Specular
				mainTextureURL = Squad/Parts/CompoundParts/strutConnector/EAS-4 Strut Connector
			}
		}
		VARIANT
		{
			name = White
			displayName = #autoLOC_8007119
			description = #autoLOC_8003040
			primaryColor = #ffffff
			secondaryColor = #ffffff
			
			TEXTURE
			{
				shader = KSP/Specular
				mainTextureURL = Squad/Parts/CompoundParts/strutConnector/EAS-4 Strut Connector_white
			}
		}
		
	}
	MODULE
	{
		name = ModuleCargoPart
		stackableQuantity = 4
		packedVolume = 10
	}
	EFFECTS
	{
		Disconnect
		{
			AUDIO
			{
				channel = Ship
				clip = Squad/Sounds/ksp1_strunts_disconnect_v3_pitched2.wav
				maxVolumeDistance = 150				
			}
		}
	}
}