Campaign: Shuttle Program

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Revision as of 03:08, 12 November 2013 by Stewart Kerman (talk | contribs) (Added two Shuttle-Mir missions)
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Kerbals in Space Campaigns GPS and communication sat constellation

Introduction

After creating space stations which require frequent crew changes, Kerbal scientists realised that using expensive multi-stage rockets was too inefficient. After many studies, they developed a new concept for reaching space - a space plane. An aircraft attached to a main rocket booster, a spaceplane would be reusable and highly effective at moving fragile cargo down to the surface, such as Kerbals.

Specifications

  • Length: ???
  • Difficulty: ???
  • Skills needed: ???
  • For version: Every version post-0.15

Space Shuttle Testing

  • Design a space plane and perform a test atmospheric flight
  1. The space plane should be capable of landing by itself, and travelling to orbit with the aid of a rocket booster. It should also have a docking port and sufficient RCS to perform an orbital docking, as well as space for a payload.
  2. Launch the space plane to the upper atmosphere, above 30 km but below 70 km
  3. Glide or fly to a safe horizontal landing
  • Launch a space plane into a suborbital trajectory
  1. Launch a space plane attached to a rocket booster to a periapsis of over 70 km
  2. Glide or fly to a safe horizontal landing

Orbital Testing

  • Launch and place the space plane into a stable orbit around Kerbin
  1. Periapsis and apoapsis must both be above 100 km
  2. Make a safe landing on the ground
  • (optional) Make an emergency landing
  1. Launch into orbit, and just before circularisation shut down all engines
  2. Without using any engine power, continue on your long suborbital trajectory and land

Payload Testing

  • Launch a shuttle capable of carrying payload into a stable orbit while also following the orbital testing guidelines
  1. Launch into orbit a fully functioning satellite having solar panels, communications, and lights
  2. Launch a shuttle into orbit and grab the satellite for analysis then return the satellite into orbit and return the shuttle home
  3. Launch a final test using the shuttle to put a satellite capable of changing its orbit independently into a stable orbit between 100 km and 130 km

Near-Kir Rendezvous

  • Launch a shuttle on intercept to the Kir space station for rendezvous and dress rehearsal for later docking missions
  1. Launch into a Kir chase orbit and rendezvous within 5km
(Optional) Attempt to rendezvous in one orbit and within <1km
  1. Maneuver the shuttle orbiter to within 11 meters of Kir
  2. Translate away and perform a fly-around while in close proximity to the station
  3. Perform final station keeping maneuvers bringing the orbiter as close to Kir as you feel comfortable
  4. Translate away from the station for reentry and glide or fly to a safe horizontal landing
(Optional) Land at an airstrip

Shuttle-Kir Docking Module

  • Design and launch a docking module for delivery with the shuttle system to Kir space station
  1. Design a docking module which will ensure safe and adequate distance between the orbiter and space station solar panels while docked
  2. The docking module must launch in the shuttle payload bay and then be moved to the shuttle main docking system while on orbit
  3. Rendezvous and dock the shuttle and docking module with Kir, transferring any crew and resources
  4. After the space station stay is completed, undock the shuttle from Kir leaving behind the docking module
  5. Safely reenter and glide or fly to a horizontal landing

(work in progress)

Final Word