API:Vector3d

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Revision as of 23:07, 11 May 2012 by The Duck (talk | contribs) (Created page with "The Vector3d class is a mirror of Unity's Vector3 class, except that Vector3d uses doubles whereas Vector3 uses floats. The game mostly uses Vector3d's, presumably to reduce t...")
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The Vector3d class is a mirror of Unity's Vector3 class, except that Vector3d uses doubles whereas Vector3 uses floats. The game mostly uses Vector3d's, presumably to reduce the influence of floating point precision errors. You can check out the Unity documentation for Vector3 and it should also apply to Vector3d.