User:Glyph/sandbox

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Revision as of 19:20, 12 October 2015 by Glyph (talk | contribs)
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 |name=terrainNormal
 |desc=?

}} |- | Vector3d upAxis | ? |- | double verticalSpeed | ? |- | string vesselName | ? |- | VesselRanges vesselRanges | ? |- | Transform vesselTransform | ? |- | VesselType vesselType | ? |- | enum Situations | { LANDED, SPLASHED, PRELAUNCH, FLYING, SUB_ORBITAL, ORBITING, ESCAPING, DOCKED } |- | enum State | { INACTIVE, ACTIVE, DEAD } |}

Methods

The following are methods included in Glyph/sandbox.

Signature Description
constructor Vessel()  ?
void AttachPatchedConicsSolver()  ?
ProtoVessel BackupVessel()  ?
void CalculatePhysicsStats()  ?
void ChangeWorldVelocity(Vector3d velOffset)  ?
bool checkLanded()  ?
bool checkSplashed()  ?
bool checkVisibility()  ?
void ClearStaging()  ?
bool ContainsCollider(Collider c)  ?
void DespawnCrew()  ?
void DestroyVesselComponents()  ?
void DetachPatchedConicsSolver()  ?
void Die()  ?
void FallBackReferenceTransform()  ?
void FeedInputFeed()  ?
VesselType FindDefaultVesselType()  ?
Vector3 findLocalCenterOfMass()  ?
Vector3 findLocalCenterOfPressure()  ?
Vector3 findLocalMOI()  ?
Vector3 findLocalMOI(Vector3 worldCoM)  ?
List〈T〉 FindPartModulesImplementing〈T〉()  ?
Vector3 findWorldCenterOfMass()  ?
List〈Part〉 GetActiveParts()  ?
ActiveResource GetActiveResource(PartResourceDefinition def)  ?
List〈ActiveResource〉 GetActiveResources()  ?
int GetCrewCapacity()  ?
int GetCrewCount()  ?
Vector3 GetFwdVector()  ?
float GetHeightFromSurface()  ?
float GetHeightFromTerrain()  ?
string GetName()  ?
Vector3 GetObtVelocity()  ?
Orbit GetOrbit()  ?
OrbitDriver GetOrbitDriver()  ?
Part GetReferenceTransformPart()  ?
Vector3 GetSrfVelocity()  ?
VesselTargetModes GetTargetingMode()  ?
float GetTotalMass()  ?
Transform GetTransform()  ?
Vessel GetVessel()  ?
List〈ProtoCrewMember〉 GetVesselCrew()  ?
Vector3d GetWorldPos3D()  ?
void GoOffRails()  ?
void GoOnRails()  ?
bool HasControlSources()  ?
bool Initialize(bool fromShipAssembly)  ?
ClearToSaveStatus IsClearToSave()  ?
void Load()  ? Has attribute [ContextMenu("Load")]
void MakeActive()  ?
void MakeInactive()  ?
void MurderCrew()  ?
void OnDestroy()  ?
void OnLoadFlightState(Dictionary〈string, KSPParseable〉 dataPool)  ?
void OnSaveFlightState(Dictionary〈string, KSPParseable〉 dataPool)  ?
double PQSAltitude()  ?
void printCollisions()  ? Has attribute [ContextMenu("Print All Collisions")]
void printGroundContacts()  ? Has attribute [ContextMenu("Print Ground Contacts")]
void RenameVessel()  ? Has attribute [ContextMenu("Rename Vessel")]
void ResetCollisionIgnores()  ? Has attribute [ContextMenu("Reset Collision Ignores")]
void ResumeStaging()  ?
void ResumeTarget()  ?
double RevealAltitude()  ?
float RevealMass()  ?
string RevealName()  ?
string RevealSituationString()  ?
double RevealSpeed()  ?
string RevealType()  ?
void SetActiveInternalPart()  ?
void SetActiveInternalPart(List〈Part〉 visibleParts)  ?
void SetActiveInternalPart(Part visiblePart)  ?
void SetPosition(Vector3 position)  ?
void SetPosition(Vector3 position,bool usePristineCoords)  ?
void SetReferenceTransform(Part p)  ?
void SetRotation(Quaternion rotation)  ?
void SetWorldVelocity(Vector3d vel)  ?
void SpawnCrew()  ?
void StartFromBackup(ProtoVessel pv)  ?
void Translate(Vector3 offset)  ?
void Unload()  ? Has attribute [ContextMenu("Unload")]
static string AutoRename(Vessel v,string baseName)  ?
static string GetLandedAtString(string landedAt)  ?
static string GetMETString(Vessel v)  ?
static string GetSituationString(Vessel v)  ?
static bool IsValidVesselName(string name)  ?