Parts/Engine/SolidBoostersF/SolidBoosterF3S0.cfg
From Kerbal Space Program Wiki
< Parts
PART { name = Shrimp module = Part author = AlexanderM MODEL { model = Squad/Parts/Engine/SolidBoostersF/Assets/SolidBoosterF3S0 } rescaleFactor = 1 node_stack_bottom = 0.0, -1.98568, 0.0, 0.0, -1.0, 0.0, 1 node_stack_top = 0.0, 1.98582, 0.0, 0.0, 1.0, 0.0, 1 node_attach = 0.0, 0.0, -0.3125, 0.0, 0.0, 1.0, 1 fx_exhaustFlame_yellow_thin = 0.0, -1.4084125, 0.0, 0.0, 1.0, 0.0, running fx_exhaustSparks_yellow = 0.0, -1.4084125, 0.0, 0.0, 1.0, 0.0, running fx_smokeTrail_medium_thin = 0.0, -1.4084125, 0.0, 0.0, 1.0, 0.0, running sound_vent_medium = engage sound_rocket_hard = running sound_vent_soft = disengage sound_explosion_low = flameout TechRequired = precisionPropulsion entryCost = 1600 cost = 150 category = Engine subcategory = 0 title = #autoLOC_6005070 //#autoLOC_6005070 = F3S0 "Shrimp" Solid Fuel Booster manufacturer = #autoLOC_501672 //#autoLOC_501672 = Kerbodyne description = #autoLOC_6005071 //#autoLOC_6005071 = Kerbodyne was asked to deliver a small, high efficiency solid fuel booster and that's just what they did. While it may just look like a someone welded a rocket nozzle onto a scuba tank, some serious technology went into making this motor. attachRules = 1,1,1,1,0 mass = 0.15 heatConductivity = 0.06 // 1/2 default skinInternalConductionMult = 4.0 emissiveConstant = 0.5 // yes, it's white. But let's claim it's an emissive white... dragModelType = default maximum_drag = 0.3 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 7 maxTemp = 2200 // = 2200 stagingIcon = SOLID_BOOSTER bulkheadProfiles = size0, srf tags = #autoLOC_6005076 // #autoLOC_6005076 = (motor (rocket (srb (shri MODULE { name = ModuleEngines thrustVectorTransformName = thrustTransform throttleLocked = True exhaustDamage = True ignitionThreshold = 0.1 minThrust = 0 maxThrust = 30 heatProduction = 550 useEngineResponseTime = True engineAccelerationSpeed = 10.0 allowShutdown = False fxOffset = 0, 0, 0.45 // Possible EngineType values: // Generic, SolidBooster, LiquidFuel, Piston, Turbine, ScramJet, Electric, Nuclear, MonoProp EngineType = SolidBooster exhaustDamageDistanceOffset = 0.6 PROPELLANT { name = SolidFuel ratio = 1.0 DrawGauge = True } atmosphereCurve { key = 0 215 key = 1 190 key = 7 0.001 } } RESOURCE { name = SolidFuel amount = 90 maxAmount = 90 } MODULE { name = ModuleSurfaceFX thrustProviderModuleIndex = 0 fxMax = 0.75 maxDistance = 50 falloff = 1.8 thrustTransformName = thrustTransform } MODULE { name = ModuleJettison jettisonName = Shroud bottomNodeName = bottom isFairing = True jettisonedObjectMass = 0.1 jettisonForce = 5 jettisonDirection = 0 0 1 useMultipleDragCubes = false } MODULE { name = FXModuleAnimateThrottle animationName = F3S0Emissive responseSpeed = 0.001 dependOnEngineState = True dependOnThrottle = True } MODULE { name = ModuleCargoPart packedVolume = 1700 } }