Parts/Utility/rcsBlockRV-105 v2/RCSblock 01 small.cfg
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PART { name = RCSblock_01_small module = Part author = Squad mesh = rcsBlock105.mu rescaleFactor = 0.625 node_attach = 0, 0, 0, 1.0, 0.0, 0.0 TechRequired = advFlightControl entryCost = 600 cost = 30 category = Control subcategory = 0 title = #autoLOC_8003432 //#autoLOC_8003432 = RV-1X Variable Thruster Block manufacturer = #autoLOC_501639 //#autoLOC_501639 = Reaction Systems Ltd description = #autoLOC_8003433 //#autoLOC_8003433 = This small thruster block comes in a variety of variants that offer different RCS horn configurations to solve all your RCS needs. attachRules = 0,1,0,0,0 mass = 0.005 dragModelType = default crashTolerance = 12 maxTemp = 1500 // = 1500 PhysicsSignificance = 1 bulkheadProfiles = srf tags = #autoLOC_8003434 //#autoLOC_8003434 = cluster control dock maneuver manoeuvre react rendezvous rotate stab steer translate MODULE { name = ModulePartVariants baseVariant = Angled VARIANT { name = Angled displayName = #autoLOC_8014162 //#autoLOC_8014162 = Angled 4-horn themeName = White primaryColor = #ffffff mass = 0 cost = 0 GAMEOBJECTS { Angled = true Orthogonal = false } } VARIANT { name = 5Horn displayName = #autoLOC_8014161 //#autoLOC_8014161 = Orthogonal 5-horn themeName = White primaryColor = #ffffff mass = 0.00125 cost = 5 GAMEOBJECTS { Angled = false Orthogonal = true thruster1 = true thruster2 = true thruster3 = true thruster4 = true thruster5 = true } } VARIANT { name = 4Horn displayName = #autoLOC_8014160 //#autoLOC_8014160 = Orthogonal 4-horn themeName = White primaryColor = #ffffff mass = 0 cost = 0 GAMEOBJECTS { Angled = false Orthogonal = true thruster1 = true thruster2 = true thruster3 = true thruster4 = true thruster5 = false } } VARIANT { name = 3Horn displayName = #autoLOC_8014159 //#autoLOC_8014159 = Orthogonal 3-horn themeName = White primaryColor = #ffffff mass = -0.00125 cost = -5 GAMEOBJECTS { Angled = false Orthogonal = true thruster1 = false thruster2 = false thruster3 = true thruster4 = true thruster5 = true } } VARIANT { name = 2Horn displayName = #autoLOC_8014158 //#autoLOC_8014158 = Orthogonal 2-horn themeName = White primaryColor = #ffffff mass = -0.0025 cost = -10 GAMEOBJECTS { Angled = false Orthogonal = true thruster1 = false thruster2 = false thruster3 = true thruster4 = true thruster5 = false } } } EFFECTS { running { AUDIO_MULTI_POOL { channel = Ship transformName = RCSjet clip = sound_rocket_mini volume = 0.0 0.0 volume = 0.02 0.1 volume = 0.5 0.1 volume = 1.0 0.1 pitch = 0.0 0.75 pitch = 1.0 1.5 loop = true } MODEL_MULTI_PARTICLE { modelName = Squad/FX/Monoprop_small transformName = RCSjet emission = 0.0 0.0 emission = 0.1 0.0 emission = 1.0 1.0 speed = 0.0 0.8 speed = 1.0 1.0 localRotation = -90, 0, 0 } } } MODULE { name = ModuleRCSFX stagingEnabled = False thrusterTransformName = RCSthruster thrusterPower = 0.1 resourceName = MonoPropellant resourceFlowMode = STAGE_PRIORITY_FLOW runningEffectName = running atmosphereCurve { key = 0 240 key = 1 100 key = 4 0.001 } } MODULE { name = FXModuleAnimateRCS animationName = RCSGlow responseSpeed = 0.01 thrustForceMult = 2 } MODULE { name = ModuleCargoPart packedVolume = 5 stackableQuantity = 4 } }