Parts/Command/mk2LanderCan v2/mk2LanderCan v2.cfg
From Kerbal Space Program Wiki
PART { name = mk2LanderCabin_v2 module = Part author = RoverDude MODEL { model = Squad/Parts/Command/mk2LanderCan_v2/mk2LanderCan } rescaleFactor = 1 node_stack_hatch = 0.0,0.174178,-1.32667,0.0,0.0,-1,1 node_stack_nose = 0.0,0.174178,1.36707,0.0,0.0,1,1 node_stack_bottom = 0.0, -0.403574, 0.0, 0.0, -1.0, 0.0, 2 node_stack_top = 0.0, 0.751929, 0.0, 0.0, 1.0, 0.0, 2 TechRequired = commandModules entryCost = 8200 cost = 3250 category = Pods subcategory = 0 title = #autoLOC_500331 //#autoLOC_500331 = Mk2 Lander Can manufacturer = #autoLOC_501632 //#autoLOC_501632 = Sean's Cannery description = #autoLOC_500332 //#autoLOC_500332 = This cozy capsule seats two, and is very lightweight. However, don't expect it to survive atmospheric entry or even a sneeze. attachRules = 1,0,1,1,0 mass = 1.355 //Same as the LEM from Making History - less crash tolerance, etc. than a re-entry pod dragModelType = default maximum_drag = 0.20 minimum_drag = 0.15 angularDrag = 2 crashTolerance = 20 maxTemp = 1200 skinMaxTemp = 2000 vesselType = Lander CrewCapacity = 2 bulkheadProfiles = size2 tags = #autoLOC_500333 //#autoLOC_500333 = capsule cmg command control ?eva fly gyro ?iva moment pilot pod react rocket space stab steer torque INTERNAL { name = mk2LanderCanInternal } MODULE { name = ModuleCommand minimumCrew = 1 defaultControlPointDisplayName = #autoLOC_6011000 //#autoLOC_6011000 = Up CONTROLPOINT { name = forward displayName = #autoLOC_6011001 //#autoLOC_6011001 = Forward orientation = 90,0,0 } CONTROLPOINT { name = reverse displayName = #autoLOC_6011004 //#autoLOC_6011004 = Reversed orientation = 0,0,180 } } RESOURCE { name = ElectricCharge amount = 100 maxAmount = 100 } MODULE { name = ModuleReactionWheel PitchTorque = 15 YawTorque = 15 RollTorque = 15 RESOURCE { name = ElectricCharge rate = 0.75 } } MODULE { name = ModuleColorChanger shaderProperty = _EmissiveColor animRate = 0.8 animState = false useRate = true toggleInEditor = true toggleInFlight = true toggleInFlight = true unfocusedRange = 5 toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights eventOnName = #autoLOC_502012 //#autoLOC_502012 = Lights On eventOffName = #autoLOC_502013 //#autoLOC_502013 = Lights Off toggleAction = True defaultActionGroup = Light redCurve { key = 0 0 0 3 key = 1 1 0 0 } greenCurve { key = 0 0 0 1 key = 1 1 1 0 } blueCurve { key = 0 0 0 0 key = 1 0.7 1.5 0 } alphaCurve { key = 0 1 } } MODULE { name = ModuleScienceExperiment experimentID = crewReport experimentActionName = #autoLOC_502009 //#autoLOC_502009 = Crew Report resetActionName = #autoLOC_502010 //#autoLOC_502010 = Discard Crew Report reviewActionName = #autoLOC_502200 //#autoLOC_502200 = Review Report useStaging = False useActionGroups = True hideUIwhenUnavailable = True rerunnable = True xmitDataScalar = 1.0 usageReqMaskInternal = 5 usageReqMaskExternal = -1 } MODULE { name = ModuleScienceContainer reviewActionName = #autoLOC_502201 //#autoLOC_502201 = Review Stored Data storeActionName = #autoLOC_502202 //#autoLOC_502202 = Store Experiments evaOnlyStorage = True storageRange = 2.0 } RESOURCE { name = MonoPropellant amount = 40 maxAmount = 40 } MODULE { name = FlagDecal textureQuadName = Flag } MODULE { name = ModuleDataTransmitter antennaType = INTERNAL packetInterval = 1.0 packetSize = 2 packetResourceCost = 12.0 requiredResource = ElectricCharge antennaPower = 5000 optimumRange = 2500 packetFloor = .1 packetCeiling = 5 } MODULE { name = ModuleProbeControlPoint minimumCrew = 2 multiHop = False } MODULE { name = ModulePartVariants baseVariant = Lander useMultipleDragCubes = false VARIANT { name = Rover displayName = #autoLOC_900683 primaryColor = #aaaaaa secondaryColor = #ffffff sizeGroup = Can disabledAnimations = Mk2Doors GAMEOBJECTS { ColBot = false COLPod = true COLShell1 = false COLShell2 = false ColTop = false DoorLF = false DoorLR = false DoorRF = false DoorRR = false Flag = true InnerPod = true OuterPod = false } } VARIANT { name = Lander displayName = #autoLOC_900686 primaryColor = #ffffff secondaryColor = #ffffff sizeGroup = Lander disabledEvents = FlagDecal.ToggleFlag GAMEOBJECTS { ColBot = true COLPod = true COLShell1 = true COLShell2 = true ColTop = true DoorLF = true DoorLR = true DoorRF = true DoorRR = true Flag = true InnerPod = true OuterPod = true } } } MODULE { name = ModuleAnimateGeneric animationName = Mk2Doors startEventGUIName = #autoLOC_502058 //#autoLOC_502058 = Open Doors endEventGUIName = #autoLOC_502059 //#autoLOC_502059 = Close Doors actionGUIName = #autoLOC_502060 //#autoLOC_502060 = Toggle Doors evaDistance = 1.85 useMultipleDragCubes = false } MODULE { name = ModuleCargoPart stackableQuantity = 1 packedVolume = -1 } MODULE { name = ModuleInventoryPart InventorySlots = 2 packedVolumeLimit = 100 } }