Parts/Utility/mk2CargoBay/BayS.cfg
From Kerbal Space Program Wiki
PART { name = mk2CargoBayS module = Part author = Porkjet rescaleFactor = 1 node_stack_top2 = 0.0, 0.9175, 0.0, 0.0, -1.0, 0.0, 0 node_stack_bottom2 = 0.0, -0.9175, 0.0, 0.0, 1.0, 0.0, 0 node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0, 1 node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0, 1 TechRequired = supersonicFlight entryCost = 11500 cost = 320 category = Payload subcategory = 0 title = #autoLOC_500900 //#autoLOC_500900 = Mk2 Cargo Bay CRG-04 manufacturer = #autoLOC_501624 //#autoLOC_501624 = C7 Aerospace Division description = #autoLOC_500901 //#autoLOC_500901 = Ever wanted to deploy small items into space such as Cubesats, ion-powered Probes or Kerbals? This is just the part for you! (Disclaimer: C7 Aerospace does not condone the deployment of Kerbals into space via Cargo Bays.) attachRules = 1,0,1,1,1 mass = 0.25 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.3 angularDrag = 1 crashTolerance = 50 breakingForce = 50 breakingTorque = 50 maxTemp = 2500 emissiveConstant = 0.8 fuelCrossFeed = True bulkheadProfiles = mk2 tags = #autoLOC_500902 //#autoLOC_500902 = contain convey equipment freight hold hollow payload (stor transport utility DRAG_CUBE { cube = A, 2.811507,0.4203178,1.323529, 2.811507,0.4207772,1.323529, 2.494907,0.962501,0.154902, 2.494907,0.9625011,0.154902, 4.694843,0.9348387,1.386667, 4.694939,0.9358073,1.54, 0,0.0001237392,0, 2.5,1.875248,1.5 cube = B, 3.507514,0.5657873,2.022242, 3.522568,0.5698409,2.088006, 2.494907,0.962501,0.154902, 2.494907,0.9625011,0.154902, 7.503718,0.8164085,1.929913, 7.503718,0.8079262,2.098116, 8.34465E-07,0.0001237392,-0.2787331, 3.992453,1.875248,2.057467 } MODEL { model = Squad/Parts/Utility/mk2CargoBay/BaySmall } MODULE { name = ModuleLiftingSurface useInternalDragModel = False deflectionLiftCoeff = 0.35 dragAtMaxAoA = 0.2 dragAtMinAoA = 0.1 } MODULE { name = ModuleAnimateGeneric animationName = Mk2BayS startEventGUIName = #autoLOC_502051 //#autoLOC_502051 = Close endEventGUIName = #autoLOC_502069 //#autoLOC_502069 = Open actionGUIName = #autoLOC_502077 //#autoLOC_502077 = Toggle Bay Doors allowDeployLimit = true revClampDirection = false revClampSpeed = true revClampPercent = true } MODULE { name = ModuleCargoBay DeployModuleIndex = 1 closedPosition = 1 lookupRadius = 1.15 partTypeName = Cargo bay nodeOuterForeID = top nodeOuterAftID = bottom nodeInnerForeID = top2 nodeInnerAftID = bottom2 } MODULE { name = ModuleCargoPart stackableQuantity = 1 packedVolume = -1 } }