Parts/Aero/airbrake/Airbrake.cfg
From Kerbal Space Program Wiki
PART { name = airbrake1 module = Part author = Porkjet mesh = Airbrake.mu rescaleFactor = 1 node_attach = 0.0, 0.0, -0.025, 0.0, 0.0, 1.0, 1 //CoMOffset = 0.0, -0.2, 0.2 //CoPOffset = 0.0, -0.2, 0.2 //CoLOffset = 0.0, -0.2, 0.2 TechRequired = advAerodynamics entryCost = 20000 cost = 1000 category = Aero subcategory = 0 title = #autoLOC_500112 //#autoLOC_500112 = A.I.R.B.R.A.K.E.S manufacturer = #autoLOC_501624 //#autoLOC_501624 = C7 Aerospace Division description = #autoLOC_500113 //#autoLOC_500113 = Research into feasible ways to slow down a plane in mid-air showed that loose hull panels are pretty great as drag-inducing deceleration devices. The discovery led to the invention of the Aerodynamically Integrated Retrograde Braking Robustly Armed Kinetic Extending System (A.I.R.B.R.A.K.E.S.), which is now popular mostly as a cheap alternative to longer runways. C7 Engineers are still trying to come up with a shorter name for such a long acronym. attachRules = 0,1,0,0,1 mass = 0.05 thermalMassModifier = 5.0 // a hair worse than airliner parts emissiveConstant = 0.4 dragModelType = none maximum_drag = 0.02 minimum_drag = 0.02 angularDrag = 2 crashTolerance = 8 maxTemp = 2400 explosionPotential = 0.1 fuelCrossFeed = True bulkheadProfiles = srf tags = #autoLOC_500114 //#autoLOC_500114 = (air airbrake aircraft brake dive drag fligh landing plane slow speed spoil MODULE { name = ModuleAeroSurface useInternalDragModel = True dragCoeff = 0.6 deflectionLiftCoeff = 0.38 ctrlSurfaceRange = 70 ctrlRangeFactor = 0.2 ctrlSurfaceArea = 1 actuatorSpeed = 20 transformName = Flap defaultActionGroup = Brakes liftingSurfaceCurve = SpeedBrake ignorePitch = true ignoreYaw = true uncasedTemp = 1200 casedTemp = 2400 } MODULE { name = FXModuleLookAtConstraint CONSTRAINLOOKFX { targetName = PistonArm rotatorsName = PistonBase } CONSTRAINLOOKFX { targetName = PistonBase rotatorsName = PistonArm } } MODULE { name = ModuleCargoPart packedVolume = 750 } }