Parts/Aero/cones/tailConnectorB.cfg
From Kerbal Space Program Wiki
PART { name = airplaneTailB module = Part author = Porkjet rescaleFactor = 1 node_stack_top = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0 node_attach = 0, -1, -0.625, 0.0, 0.0, 1.0 CoMOffset = 0.0, -1.5, -0.313 CoPOffset = 0.0, -1.5, -0.313 CoLOffset = 0.0, -1.5, -0.313 CenterOfDisplacement = 0.0, -1.5, 0.0 cost = 675 category = Aero entryCost = 2800 TechRequired = aerodynamicSystems title = #autoLOC_500166 //#autoLOC_500166 = Tail Connector B manufacturer = #autoLOC_501626 //#autoLOC_501626 = WinterOwl Aircraft Emporium description = #autoLOC_500167 //#autoLOC_500167 = This raised variant of our popular airplane tail provides a lot of ground clearance during take-off. attachRules = 1,1,1,1,0 mass = 0.2 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 1 crashTolerance = 8 maxTemp = 2200 // = 3200 thermalMassModifier = 6.0 emissiveConstant = 0.95 fuelCrossFeed = True bulkheadProfiles = size1 tags = #autoLOC_500168 //#autoLOC_500168 = aero aircraft drag fligh plane stab stream MODEL { model = Squad/Parts/Aero/cones/Assets/TailB } MODULE { name = ModuleAnimateHeat ThermalAnim = Cone_Heat } MODULE { name = ModuleCargoPart stackableQuantity = 1 packedVolume = -1 } }