MakingHistory/Parts/FuelTank/Size1p5 Tank 04.cfg

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Revision as of 20:56, 19 October 2024 by ArnePeirs (talk | contribs) (Add config)
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This is the configuration file for FL-TX1800 Fuel Tank.
PART
{
	name = Size1p5_Tank_04
	module = Part
	author = RoverDude
	rescaleFactor = 1.0
	node_stack_top = 0.0, 1.875, 0.0, 0.0, 1.0, 0.0, 2
	node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 2
	node_attach = 0.9375, -1.0, 0.0, 1.0, 0.0, 0.0, 2
	TechRequired = advFuelSystems
	entryCost = 7200
	cost = 1800
	category = FuelTank
	subcategory = 0
	title = #autoLOC_8310105 //#autoLOC_8310105 = FL-TX1800 Fuel Tank
	manufacturer = #autoLOC_501627  //#autoLOC_501627 = Jebediah Kerman's Junkyard and Spacecraft Parts Co
	description = #autoLOC_8310106   //#autoLOC_8310106 = Designed as an intermediary tank between the smaller FL-T series and the larger Rockomax tanks, the FL-TX series helps you get just the right amount of boom.
	attachRules = 1,1,1,1,0
	mass = 1.125
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.3
	angularDrag = 2
	crashTolerance = 6
	breakingForce = 150
	breakingTorque = 150
	maxTemp = 2000 // = 3000
	fuelCrossFeed = True
	bulkheadProfiles = size1p5, srf
	tags = #autoLOC_8310107  //#autoLOC_8310107 = fueltank ?lfo liquid oxidizer propellant rocket
	MODEL
	{
		model = SquadExpansion/MakingHistory/Parts/FuelTank/Assets/Size1_5_Tank_04
	}

	RESOURCE
	{
		name = LiquidFuel
		amount = 810
		maxAmount = 810
	}
	RESOURCE
	{
		name = Oxidizer
		amount = 990
		maxAmount = 990
	}
	MODULE
	{
		name = ModulePartVariants
		primaryColor = #ffffff
		secondaryColor = #000000
		baseDisplayName = #autoLOC_8007119
		baseThemeName = White
		useMultipleDragCubes = false
		VARIANT
		{
			name = Grey
			displayName = #autoLOC_8007120
			themeName = BlackAndWhite
			primaryColor = #000000
			secondaryColor = #ffffff
			TEXTURE
			{
				mainTextureURL = SquadExpansion/MakingHistory/Parts/FuelTank/Assets/Size1_5_Tanks_grey	
			}
		}
		VARIANT
		{
			name = Dark Grey
			displayName = #autoLOC_8007121
			themeName = GrayAndOrange
			primaryColor = #4c4f47
			secondaryColor = #f49841
			TEXTURE
			{
				shader = KSP/Bumped Specular
				mainTextureURL = SquadExpansion/MakingHistory/Parts/FuelTank/Assets/Size1_5_Tanks_ALT02
				_BumpMap = SquadExpansion/MakingHistory/Parts/FuelTank/Assets/Size1_5_Tanks_ALT02_nm
			}
		}
	}
}