Parts/Utility/parachuteMk2-R/parachuteMk2-R.cfg
From Kerbal Space Program Wiki
PART { // this is a sample config file, for determining a good file format for defining part parameters // comment line - ignored by cfg parser // empty lines, or lines without a '=' sign are also ignored // all other lines are split at the '=' sign, and the left operand is used to know what parameter we are setting // diferent parameters require data in different formats (see docs), and each module has it's own parameters (again, see docs) // each assignment must be in a single line. Lines without assignments will be ignored. (You CAN turn on word wrap, though) // each keyword here relates to an existing variable in the assigned module. If the keyword isn't found, it is ignored. // conversely, if a keyword is left unassigned (as in not in the file), it will be initialized with it's default value // This is done automatically, so any public variable defined in the loaded module can be accessed this way (provided it's value can be parsed) // --- general parameters --- name = parachuteRadial module = Part author = NovaSilisko // --- asset parameters --- mesh = model.mu scale = 1 rescaleFactor = 1 node_attach = 0.0, 0.0, 0.0, 0.0, 0.0, -1.0 // --- FX definitions --- sound_parachute_open = activate // --- editor parameters --- TechRequired = survivability entryCost = 2800 cost = 700 category = Utility subcategory = 0 title = Mk2-R Radial-Mount Parachute description = A parachute comparable to the Mk16-XL chute, but which is placed radially instead of attached on top of something. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 0,1,0,0,0 // --- standard part parameters --- mass = 0.15 dragModelType = default angularDrag = 3 crashTolerance = 12 maxTemp = 3100 breakingForce = 100 breakingTorque = 50 stageOffset = -1 // ----- DO NOT EDIT BELOW THIS POINT ------ MODULE { name = ModuleParachute invertCanopy = true autoCutSpeed = 0.5 capName = cap canopyName = canopy semiDeployedAnimation = semiDeployLarge fullyDeployedAnimation = fullyDeployLarge stowedDrag = 0.22 semiDeployedDrag = 1 fullyDeployedDrag = 500 minAirPressureToOpen = 0.01 deployAltitude = 500 deploymentSpeed = 1 semiDeploymentSpeed = 1 } MODULE { name = ModuleTestSubject // nowhere: 0, srf: 1, ocean: 2, atmo: 4, space: 8 environments = 4 useStaging = True useEvent = False } }