Parts/Aero/airplaneFins/advancedCanard.cfg
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Revision as of 10:06, 29 April 2015 by BobBot (talk | contribs) (BobBot moved page Parts/Aero/advancedCanard/advancedCanard.cfg to Parts/Aero/airplaneFins/advancedCanard.cfg without leaving a redirect: Renamed part configuration file after update.)
PART { // this is a sample config file, for determining a good file format for defining part parameters // comment line - ignored by cfg parser // empty lines, or lines without a '=' sign are also ignored // all other lines are split at the '=' sign, and the left operand is used to know what parameter we are setting // diferent parameters require data in different formats (see docs), and each module has it's own parameters (again, see docs) // each assignment must be in a single line. Lines without assignments will be ignored. (You CAN turn on word wrap, though) // each keyword here relates to an existing variable in the assigned module. If the keyword isn't found, it is ignored. // conversely, if a keyword is left unassigned (as in not in the file), it will be initialized with it's default value // This is done automatically, so any public variable defined in the loaded module can be accessed this way (provided it's value can be parsed) // --- general parameters --- name = AdvancedCanard module = Part author = C. Jenkins // --- asset parameters --- mesh = model.mu scale = 0.1 // --- editor parameters --- TechRequired = hypersonicFlight entryCost = 9200 cost = 800 category = Aero subcategory = 0 title = Advanced Canard manufacturer = C7 Aerospace Division description = Our engineers thought this design looked "high tech" and therefore must be clear improvement on earlier models. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 0,1,0,1,0 // --- node definitions --- // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z node_attach = 0.0, 0.0, 0.0, 1.0, 0.0, 0.0 // --- standard part parameters --- mass = 0.04 dragModelType = override maximum_drag = 0.02 minimum_drag = 0.02 angularDrag = 3 crashTolerance = 12 maxTemp = 3400 explosionPotential = 0.1 fuelCrossFeed = True MODULE { name = ModuleControlSurface dragCoeff = 0.5 deflectionLiftCoeff = 0.7 ctrlSurfaceRange = 20 ctrlSurfaceArea = 0.95 } // --- tweakables (coming soon...) --- // ----- DO NOT EDIT BELOW THIS POINT ------ }