Parts/Wheel/LandingGear/GearMedium.cfg
From Kerbal Space Program Wiki
PART { name = GearMedium module = Part author = Porkjet mesh = model.mu scale = 1.0 node_attach = 0.00, 0.00, 0.00, 0.0, 1.0, 0.0, 1 TechRequired = advLanding entryCost = 4800 cost = 700 category = Utility subcategory = 0 title = LY-50 Medium Landing Gear manufacturer = LightYear Tire Company // it can't all be [C7 Aerospace Division] description = High performance retractable landing gear. This bigger version features two large tires to support big and heavy planes. The longer assembly allows for improved ground clearance. //Comes with shock absorber, steering and a built-in spotlights. attachRules = 1,1,1,1,1 mass = 0.25 thermalMassModifier = 4.0 // heatConductivity = 0.06 emissiveConstant = 0.95 dragModelType = default maximum_drag = 0.3 minimum_drag = 0.2 angularDrag = 1 maxTemp = 2000 crashTolerance = 50 breakingForce = 50 breakingTorque = 50 // PhysicsSignificance = 1 // I think this should have mass bulkheadProfiles = srf MODEL { model = Squad/Parts/Wheel/LandingGear/GearMedium } MODULE { name = ModuleLandingGear animationName = LandingGearMediumDeploy BrakeTorque = 12 BrakeSpeed = 3 startingState = DEPLOYED wheelName = wheel suspensionParentName = WheelRetract statusLightName = Spotlight reverseAnimation = true StartDeployed = true } MODULE { name = FXModuleLookAtConstraint CONSTRAINLOOKFX { targetName = anchor2 rotatorsName = link1 } CONSTRAINLOOKFX { targetName = anchor1 rotatorsName = link2 } } }