Parts/Science/GooExperiment/gooExperiment.cfg
From Kerbal Space Program Wiki
PART { name = GooExperiment module = Part author = Squad mesh = model.mu rescaleFactor = 0.6 node_attach = 0.0, 0.0, -0.15, 0.0, 0.0, -1.0 TechRequired = start entryCost = 0 cost = 800 category = Science subcategory = 0 title = Mystery Goo™ Containment Unit manufacturer = FLOOYD Dynamics Labs description = This unit was something one of our engineers came upon while dumpster divin-- Erm, while researching alternative applications for existing technologies. It's a sealed container which appears to be filled with a strange-looking substance. We couldn't reach in or break the canister open, but watching how the Goo behaves when subjected to different situations could be very educational. attachRules = 0,1,0,0,1 mass = 0.05 dragModelType = default maximum_drag = 0.1 minimum_drag = 0.1 angularDrag = 2 crashTolerance = 12 maxTemp = 1200 // = 2900 bulkheadProfiles = srf tags = experiment research science MODULE { name = ModuleAnimateGeneric animationName = Deploy startEventGUIName = Deploy endEventGUIName = Close actionGUIName = Toggle Cover evaDistance = 1.5 } MODULE { name = ModuleScienceExperiment experimentID = mysteryGoo experimentActionName = Observe Mystery Goo resetActionName = Reset Goo Canister useStaging = False useActionGroups = True hideUIwhenUnavailable = True xmitDataScalar = 0.3 FxModules = 0 dataIsCollectable = True collectActionName = Collect Data interactionRange = 1.5 usageReqMaskInternal = 1 usageReqMaskExternal = 8 } }