Difference between revisions of "Parts/Aero/engineNacelle/engineBodyRadial.cfg"

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m (XZise moved page Parts/Structural/engineBodyRadial/engineBodyRadial.cfg to Parts/Aero/engineNacelle/engineBodyRadial.cfg without leaving a redirect: moved in 1.0)
m (*update to 1.0.4;)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{Part config|Radial Engine Body|2=PART
+
{{Part config|Engine Pre-cooler|2=PART
 
{
 
{
// Kerbal Space Program - Part Config
+
name = radialEngineBody
// Radial Engine Body
+
module = Part
//
+
author = C. Jenkins, Porkjet
 
+
rescaleFactor = 1
// --- general parameters ---
+
node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0
name = radialEngineBody
+
node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0
module = Part
+
node_attach = 0.0, 0.0, 0.625, 0.0, 0.0, -1.0, 1
author = C. Jenkins
+
TechRequired = hypersonicFlight
 
+
entryCost = 6200
// --- asset parameters ---
+
cost = 1650
mesh = model.mu
+
category = Aero
scale = 0.1
+
subcategory = 0
 
+
title = Engine Pre-cooler
 
+
manufacturer = C7 Aerospace Division
// --- node definitions ---
+
description = Improves jet performance by pre-compressing and rapidly cooling the intake air.
node_stack_top = 0.0, 7.5, 0.0, 0.0, 1.0, 0.0
+
attachRules = 1,1,1,1,0
node_stack_bottom = 0.0, -7.50, 0.0, 0.0, 1.0, 0.0
+
mass = 0.15
node_attach = 0.0, 0.0, 5.12, 0.0, 0.0, -1.0, 1
+
dragModelType = default
 
+
thermalMassModifier = 1
 
+
emissiveConstant = 0.95
// --- editor parameters ---
+
maximum_drag = 0.2
TechRequired = supersonicFlight
+
minimum_drag = 0.3
entryCost = 6200
+
angularDrag = 1
cost = 1650
+
crashTolerance = 20
category = Aero
+
maxTemp = 2000 // = 2900
subcategory = 0
+
fuelCrossFeed = True
title = Radial Engine Body
+
bulkheadProfiles = size1, srf
manufacturer = C7 Aerospace Division
+
MODEL
description = This engine body features radially situated air intake flaps and a decently sized fuel container. This unit provides both fuel and air flow for air-breathing engines, making it a convenient solution for aircraft design. C7 representatives insist that this unit has always looked like this, and that it is a totally new design, most definitely not a radiator cowl turned backwards.
+
{
 
+
model = Squad/Parts/Aero/engineNacelle/Nacelle2
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
+
}
attachRules = 1,1,1,1,0
+
MODULE
 
+
{
// --- standard part parameters ---
+
name = ModuleResourceIntake
mass = 0.15
+
resourceName = IntakeAir
dragModelType = default
+
checkForOxygen = true
maximum_drag = 0.2
+
area = 0.005
minimum_drag = 0.3
+
intakeSpeed = 10
angularDrag = 1
+
intakeTransformName = Intake
crashTolerance = 20
+
}
maxTemp = 2900
+
RESOURCE
fuelCrossFeed = True
+
{
 
+
name = IntakeAir
MODULE
+
amount = 0.5
{
+
maxAmount = 0.5
  name = ModuleResourceIntake
+
}
  resourceName = IntakeAir
+
RESOURCE
  checkForOxygen = true
+
{
  area = 0.005
+
name = LiquidFuel
  intakeSpeed = 10
+
amount = 40
  intakeTransformName = Intake
+
maxAmount = 40
}
+
}
 
+
MODULE
RESOURCE
+
{
{
+
name = ModuleAnimateHeat
name = IntakeAir
+
ThermalAnim = Nacelle2Heat
amount = 0.2
+
}
maxAmount = 0.2
 
}
 
 
 
RESOURCE
 
{
 
name = LiquidFuel
 
amount = 40
 
maxAmount = 40
 
}
 
 
 
 
 
 
}
 
}
  
 
}}
 
}}

Latest revision as of 12:10, 27 June 2015

This is the configuration file for Engine Pre-cooler.
PART
{
	name = radialEngineBody
	module = Part
	author = C. Jenkins, Porkjet
	rescaleFactor = 1
	node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0
	node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0
	node_attach = 0.0, 0.0, 0.625, 0.0, 0.0, -1.0, 1
	TechRequired = hypersonicFlight
	entryCost = 6200
	cost = 1650
	category = Aero
	subcategory = 0
	title = Engine Pre-cooler
	manufacturer = C7 Aerospace Division
	description = Improves jet performance by pre-compressing and rapidly cooling the intake air.
	attachRules = 1,1,1,1,0
	mass = 0.15
	dragModelType = default
	thermalMassModifier = 1
	emissiveConstant = 0.95
	maximum_drag = 0.2
	minimum_drag = 0.3
	angularDrag = 1
	crashTolerance = 20
	maxTemp = 2000 // = 2900
	fuelCrossFeed = True
	bulkheadProfiles = size1, srf
	MODEL
	{
		model = Squad/Parts/Aero/engineNacelle/Nacelle2
	}
	MODULE
	{
		name = ModuleResourceIntake
		resourceName = IntakeAir
		checkForOxygen = true
		area = 0.005
		intakeSpeed = 10
		intakeTransformName = Intake
	}
	RESOURCE
	{
		name = IntakeAir
		amount = 0.5
		maxAmount = 0.5
	}
	RESOURCE
	{
		name = LiquidFuel
		amount = 40
		maxAmount = 40
	}
	MODULE
	{
		name = ModuleAnimateHeat
		ThermalAnim = Nacelle2Heat
	}
}