Difference between revisions of "Parts/Command/mk2LanderCan/mk2LanderCan.cfg"

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<pre>
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{{Part config|Mk2 Lander Can|2=PART
// this is a sample config file, for determining a good file format for defining part parameters
 
// comment line - ignored by cfg parser
 
// empty lines, or lines without a '=' sign are also ignored
 
// all other lines are split at the '=' sign, and the left operand is used to know what parameter we are setting
 
// diferent parameters require data in different formats (see docs), and each module has it's own parameters (again, see docs)
 
// each assignment must be in a single line. Lines without assignments will be ignored. (You CAN turn on word wrap, though)
 
// each keyword here relates to an existing variable in the assigned module. If the keyword isn't found, it is ignored.
 
// conversely, if a keyword is left unassigned (as in not in the file), it will be initialized with it's default value
 
// This is done automatically, so any public variable defined in the loaded module can be accessed this way (provided it's value can be parsed)
 
 
 
 
 
// --- general parameters ---
 
name = mk2LanderCabin
 
module = CommandPod
 
author = NovaSilisko
 
 
 
// --- asset parameters ---
 
mesh = model.mu
 
scale = 1
 
rescaleFactor = 1
 
 
 
// --- node definitions ---
 
// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z
 
node_stack_bottom = 0.0, -0.4035744, 0.0, 0.0, 1.0, 0.0, 2
 
node_stack_top = 0.0, 0.7519293, 0.0, 0.0, 1.0, 0.0, 1
 
 
 
 
 
 
 
 
 
// --- editor parameters ---
 
cost = 950
 
category = Pods
 
subcategory = 0
 
title = Mk2 Lander-can
 
manufacturer = Sean's Cannery
 
description = This cozy capsule seats two, and is very lightweight. However, don't expect it to survive
 
atmospheric entry or even a sneeze.
 
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
 
attachRules = 1,0,1,1,0
 
 
 
// --- standard part parameters ---
 
mass = 2.5
 
dragModelType = default
 
maximum_drag = 0.20
 
minimum_drag = 0.15
 
angularDrag = 2
 
crashTolerance = 8
 
maxTemp = 3400
 
 
 
vesselType = Lander
 
 
 
// --- pod/rcs parameters ---
 
 
 
rotPower = 15
 
linPower = 15
 
 
 
Kp = 1.0
 
Kd = 1.0
 
 
 
// --- tweakables (coming soon...) ---
 
 
 
 
 
 
 
 
 
// --- internal setup ---
 
CrewCapacity = 2
 
 
 
INTERNAL
 
{
 
  name = landerCabinInternals
 
}
 
 
 
MODULE
 
{
 
name = ModuleCommand
 
minimumCrew = 1
 
}
 
 
 
RESOURCE
 
 
{
 
{
name = ElectricCharge
+
name = mk2LanderCabin
amount = 100
+
module = Part
maxAmount = 100
+
author = NovaSilisko
 +
mesh = model.mu
 +
scale = 1
 +
rescaleFactor = 1
 +
node_stack_bottom = 0.0, -0.4035744, 0.0, 0.0, -1.0, 0.0, 2
 +
node_stack_top = 0.0, 0.7519293, 0.0, 0.0, 1.0, 0.0, 2
 +
TechRequired = commandModules
 +
entryCost = 8200
 +
cost = 3250
 +
category = Pods
 +
subcategory = 0
 +
title = Mk2 Lander Can
 +
manufacturer = Sean's Cannery
 +
description = This cozy capsule seats two, and is very lightweight. However, don't expect it to survive atmospheric entry or even a sneeze.
 +
attachRules = 1,0,1,1,0
 +
mass = 2.5
 +
dragModelType = default
 +
maximum_drag = 0.20
 +
minimum_drag = 0.15
 +
angularDrag = 2
 +
crashTolerance = 8
 +
maxTemp = 2000 // = 3400
 +
vesselType = Lander
 +
CrewCapacity = 2
 +
bulkheadProfiles = size2
 +
INTERNAL
 +
{
 +
name = landerCabinInternals
 +
}
 +
MODULE
 +
{
 +
name = ModuleCommand
 +
minimumCrew = 1
 +
}
 +
RESOURCE
 +
{
 +
name = ElectricCharge
 +
amount = 100
 +
maxAmount = 100
 +
}
 +
MODULE
 +
{
 +
name = ModuleReactionWheel
 +
PitchTorque = 15
 +
YawTorque = 15
 +
RollTorque = 15
 +
RESOURCE
 +
{
 +
name = ElectricCharge
 +
rate = 0.75
 +
}
 +
}
 +
MODULE
 +
{
 +
name = ModuleScienceExperiment
 +
experimentID = crewReport
 +
experimentActionName = Crew Report
 +
resetActionName = Discard Crew Report
 +
reviewActionName = Review Report
 +
useStaging = False
 +
useActionGroups = True
 +
hideUIwhenUnavailable = True
 +
rerunnable = True
 +
xmitDataScalar = 1.0
 +
usageReqMaskInternal = 5
 +
usageReqMaskExternal = -1
 +
}
 +
MODULE
 +
{
 +
name = ModuleScienceContainer
 +
reviewActionName = Review Stored Data
 +
storeActionName = Store Experiments
 +
evaOnlyStorage = True
 +
storageRange = 2.0
 +
}
 +
RESOURCE
 +
{
 +
name = MonoPropellant
 +
amount = 40
 +
maxAmount = 40
 +
}
 +
MODULE
 +
{
 +
name = FlagDecal
 +
textureQuadName = flagTransform
 +
}
 
}
 
}
  
// ----- DO NOT EDIT BELOW THIS POINT ------
+
}}
</pre>
 

Latest revision as of 09:43, 29 April 2015

This is the configuration file for Mk2 Lander Can.
PART
{
	name = mk2LanderCabin
	module = Part
	author = NovaSilisko
	mesh = model.mu
	scale = 1
	rescaleFactor = 1
	node_stack_bottom = 0.0, -0.4035744, 0.0, 0.0, -1.0, 0.0, 2
	node_stack_top = 0.0, 0.7519293, 0.0, 0.0, 1.0, 0.0, 2
	TechRequired = commandModules
	entryCost = 8200
	cost = 3250
	category = Pods
	subcategory = 0
	title = Mk2 Lander Can
	manufacturer = Sean's Cannery
	description = This cozy capsule seats two, and is very lightweight. However, don't expect it to survive atmospheric entry or even a sneeze.
	attachRules = 1,0,1,1,0
	mass = 2.5
	dragModelType = default
	maximum_drag = 0.20
	minimum_drag = 0.15
	angularDrag = 2
	crashTolerance = 8
	maxTemp = 2000 // = 3400
	vesselType = Lander
	CrewCapacity = 2
	bulkheadProfiles = size2
	INTERNAL
	{
		name = landerCabinInternals
	}
	MODULE
	{
		name = ModuleCommand
		minimumCrew = 1
	}
	RESOURCE
	{
		name = ElectricCharge
		amount = 100
		maxAmount = 100
	}
	MODULE
	{
		name = ModuleReactionWheel
		PitchTorque = 15
		YawTorque = 15
		RollTorque = 15
		RESOURCE
		{
			name = ElectricCharge
			rate = 0.75
		}
	}
	MODULE
	{
		name = ModuleScienceExperiment
		experimentID = crewReport
		experimentActionName = Crew Report
		resetActionName = Discard Crew Report
		reviewActionName = Review Report
		useStaging = False
		useActionGroups = True
		hideUIwhenUnavailable = True
		rerunnable = True
		xmitDataScalar = 1.0
		usageReqMaskInternal = 5
		usageReqMaskExternal = -1
	}
	MODULE
	{
		name = ModuleScienceContainer
		reviewActionName = Review Stored Data
		storeActionName = Store Experiments
		evaOnlyStorage = True
		storageRange = 2.0
	}
	RESOURCE
	{
		name = MonoPropellant
		amount = 40
		maxAmount = 40
	}
	MODULE
	{
		name = FlagDecal
		textureQuadName = flagTransform
	}
}