Parts/Engine/liquidEngineMk55/liquidEngineMk55.cfg

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Revision as of 01:54, 16 December 2014 by BobBot (talk | contribs) (*update to 0.90.0;)
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This is the configuration file for Rockomax Mark 55 Radial Mount Liquid Engine.
PART
{
// Kerbal Space Program - Part Config
// Mk-55 Liquid Fuel Engine
// 

// --- general parameters ---
name = radialLiquidEngine1-2
module = Part
author = NovaSilisko

// --- asset parameters ---
mesh = model.mu

rescaleFactor = 1

// --- node definitions ---
node_attach = 0.0, 0.3423436, -0.5857153, 0.0, 0.0, 1.0


// --- FX definitions ---

fx_exhaustFlame_blue_small = 0.0, -0.5337813, 0.1355984, 0.0, 1.0, 0.0, running
fx_exhaustLight_blue = 0.0, -0.5337813, 0.1355984, 0.0, 0.0, 1.0, running

// --- Sound FX definition ---

sound_vent_medium = engage
sound_rocket_hard = running
sound_vent_soft = disengage
sound_explosion_low = flameout

// --- editor parameters ---
TechRequired = advRocketry
entryCost = 3500
cost = 800
category = Engine
subcategory = 0
title = Rockomax Mark 55 Radial Mount Liquid Engine
manufacturer = Rockomax Conglomerate
description = After an intensive search for an engineer crazy enough to plan and build a revolutionary new engine type, researchers turned to  renowned engineer Eumon Kerman, one of the top minds in the industry. He failed miserably at the job, and this is what we ended up with.

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 0,1,0,1,0

// --- standard part parameters ---
mass = 0.9
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 7
breakingForce = 200
breakingTorque = 200
maxTemp = 3600

// --- liquid engine parameters ---

MODULE
{
	name = ModuleEngines
	thrustVectorTransformName = thrustTransform
	exhaustDamage = True
	ignitionThreshold = 0.1
	minThrust = 0
	maxThrust = 120
	heatProduction = 350
	fxOffset = 0, 0, 0.1
	PROPELLANT
	{
		name = LiquidFuel
		ratio = 0.9
		DrawGauge = True
	}
	PROPELLANT
	{
		name = Oxidizer
		ratio = 1.1
	}
	atmosphereCurve
 	{
		key = 0 360
		key = 1 320
 	}
	
}

MODULE
{
	name = ModuleGimbal
	gimbalTransformName = thrustTransform
	gimbalRange = 5
}

MODULE
{
	name = ModuleTestSubject
	
	// nowhere: 0, srf: 1, ocean: 2, atmo: 4, space: 8
	environments = 15
	
	useStaging = True
	useEvent = True
}
}