Parts/FuelTank/mk3Fuselage/CREW.cfg

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Revision as of 20:58, 1 May 2015 by BobBot (talk | contribs) (*update to 1.0.1;)
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This is the configuration file for Mk3 Passenger Module.
PART
{
	name = mk3CrewCabin
	module = Part
	author = Porkjet
	rescaleFactor = 1
	node_stack_top = 0.0, 1.875, 0.0, 0.0, 1.0, 0.0 ,3
	node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0, 3
	CrewCapacity = 16
	TechRequired = heavyAerodynamics
	entryCost = 120000
	cost = 30000
	category = Utility
	subcategory = 0
	title = Mk3 Passenger Module
	manufacturer = C7 Aerospace Division
	description = At a capacity of 16 Kerbals, the Mk3 Passenger module is known in the Astronaut Complex breakrooms as the "Super Economy" class for spacetravel and allows only carry-on baggage. Any checked or emotional baggage may require one of the Mk3 Cargo Bays.
	attachRules = 1,0,1,1,0
	mass = 6.5
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.3
	angularDrag = 2
	crashTolerance = 60
	maxTemp = 2300 // = 3000
	emissiveConstant = 0.87
	fuelCrossFeed = True
	vesselType = Ship
	bulkheadProfiles = mk3
	MODEL
	{
		model = Squad/Parts/FuelTank/mk3Fuselage/CREW
	}
	INTERNAL
	{
		name = MK3_CrewCab_Int
	}
	MODULE
	{
		name = ModuleScienceExperiment
		experimentID = crewReport
		experimentActionName = Crew Report
		resetActionName = Discard Crew Report
		reviewActionName = Review Report
		useStaging = False
		useActionGroups = True
		hideUIwhenUnavailable = True
		rerunnable = True
		xmitDataScalar = 1.0
		usageReqMaskInternal = 5
		usageReqMaskExternal = -1
	}
	MODULE
	{
		name = ModuleScienceContainer
		reviewActionName = Review Stored Data
		storeActionName = Store Experiments
		evaOnlyStorage = True
		storageRange = 4.0
	}
	MODULE
	{
		name = ModuleAnimateGeneric
		animationName = Mk3CrewCabin
		actionGUIName = Toggle Lights
		startEventGUIName = Lights On
		endEventGUIName = Lights Off
	}
}