Difference between revisions of "Parts/Utility/landingLegLT-5/landingLegLT-5.cfg"
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m (BobBot moved page Parts/Utility/miniLandingLeg/part.cfg to Parts/Utility/landingLegLT-5/landingLegLT-5.cfg without leaving a redirect: Renamed part configuration file after update.) |
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− | {{Part config|LT- | + | {{Part config|LT-05 Micro Landing Strut|2=PART |
{ | { | ||
− | // | + | name = miniLandingLeg |
+ | module = Part | ||
+ | author = NovaSilisko | ||
+ | mesh = model.mu | ||
+ | rescaleFactor = 1 | ||
+ | node_attach = 0.0256775, 0.05144107, 0.0, 1.0, 0.0, 0.0 | ||
+ | TechRequired = survivability | ||
+ | entryCost = 820 | ||
+ | cost = 200 | ||
+ | category = Ground | ||
+ | subcategory = 0 | ||
+ | title = LT-05 Micro Landing Strut | ||
+ | manufacturer = Moving Parts Experts Group | ||
+ | description = A small landing leg designed for space probes or lightweight landers. Basically made of toothpicks... erm, Space-grade toothpicks mind you, but be careful with them anyway. | ||
+ | attachRules = 0,1,0,0,0 | ||
+ | mass = 0.015 | ||
+ | // heatConductivity = 0.06 // half default | ||
+ | emissiveConstant = 0.8 // a bit better than usual, because conduction needs some work | ||
+ | dragModelType = default | ||
+ | maximum_drag = 0.2 | ||
+ | minimum_drag = 0.2 | ||
+ | angularDrag = 2 | ||
+ | crashTolerance = 10 | ||
+ | maxTemp = 1200 // = 2900 | ||
+ | explosionPotential = 0 | ||
+ | bulkheadProfiles = srf | ||
+ | tags = ground land leg support | ||
+ | EFFECTS | ||
+ | { | ||
+ | deploy | ||
+ | { | ||
+ | AUDIO | ||
+ | { | ||
+ | channel = Ship | ||
+ | clip = Squad/Sounds/elev_start | ||
+ | volume = 0 0 | ||
+ | volume = 1 0.5 | ||
+ | pitch = 0.95 | ||
+ | } | ||
+ | AUDIO_LOOP | ||
+ | { | ||
+ | channel = Ship | ||
+ | clip = Squad/Sounds/elev_loop | ||
+ | volume = 0 0 | ||
+ | volume = 1 0.5 | ||
+ | pitch = 0.95 | ||
+ | } | ||
+ | } | ||
+ | deployed | ||
+ | { | ||
+ | AUDIO | ||
+ | { | ||
+ | channel = Ship | ||
+ | clip = Squad/Sounds/elev_stop | ||
+ | volume = 0 0 | ||
+ | volume = 1 0.5 | ||
+ | pitch = 0.95 | ||
+ | } | ||
+ | } | ||
+ | retract | ||
+ | { | ||
+ | AUDIO | ||
+ | { | ||
+ | channel = Ship | ||
+ | clip = Squad/Sounds/elev_start | ||
+ | volume = 0 0 | ||
+ | volume = 1 0.5 | ||
+ | pitch = 0.95 | ||
+ | } | ||
+ | AUDIO_LOOP | ||
+ | { | ||
+ | channel = Ship | ||
+ | clip = Squad/Sounds/elev_loop | ||
+ | volume = 0 0 | ||
+ | volume = 1 0.5 | ||
+ | pitch = 0.95 | ||
+ | } | ||
+ | } | ||
+ | retracted | ||
+ | { | ||
+ | AUDIO | ||
+ | { | ||
+ | channel = Ship | ||
+ | clip = Squad/Sounds/elev_stop | ||
+ | volume = 0 0 | ||
+ | volume = 1 0.5 | ||
+ | pitch = 1.35 | ||
+ | } | ||
+ | } | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleWheelBase | ||
+ | |||
+ | wheelColliderTransformName = wheelCollider | ||
+ | |||
+ | wheelType = LEG | ||
− | // | + | // setting this to true will override the radius and center parameters |
− | + | FitWheelColliderToMesh = False | |
− | + | radius = 0.1 | |
− | + | center = 0,0,0 | |
− | + | mass = 0.040 | |
− | + | autoFrictionAvailable = False | |
− | + | clipObject = leg_collider | |
− | + | ||
− | + | TooltipTitle = Landing Leg | |
− | + | TooltipPrimaryField = | |
− | + | ||
− | + | groundHeightOffset = 1 | |
− | + | } | |
− | + | MODULE | |
− | + | { | |
− | + | name = ModuleWheelSuspension | |
− | + | baseModuleIndex = 0 | |
− | + | suspensionTransformName = leg | |
− | + | ||
− | + | suspensionDistance = 0.8 | |
− | + | suspensionOffset = -0.8 | |
− | + | ||
− | + | targetPosition = 1.0 | |
− | + | springRatio = 8 | |
− | + | damperRatio = 1.0 | |
− | + | boostRatio = 0.75 | |
− | + | ||
− | + | extendDurationFactor = 1.0 | |
− | + | retractDuractionFactor = 1.0 | |
− | + | } | |
− | + | MODULE | |
− | + | { | |
− | + | name = ModuleWheelDeployment | |
− | + | baseModuleIndex = 0 | |
− | + | ||
− | + | animationTrfName = miniLeg | |
− | + | animationStateName = probeleg | |
− | + | deployedPosition = 1 | |
− | + | deployTargetTransformName = deployTgt | |
− | MODULE | + | retractTransformName = leg |
− | { | + | |
− | + | TsubSys = 0.8 | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | fxDeploy = deploy | ||
+ | fxRetract = retract | ||
+ | fxDeployed = deployed | ||
+ | fxRetracted = retracted | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleWheelLock | ||
+ | maxTorque = 50 | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleWheelDamage | ||
+ | baseModuleIndex = 0 | ||
+ | |||
+ | stressTolerance = 99999999 | ||
+ | impactTolerance = 40 | ||
+ | deflectionMagnitude = 1 | ||
+ | deflectionSharpness = 2.0 | ||
+ | slipMagnitude = 0 | ||
+ | slipSharpness = 2.0 | ||
+ | explodeMultiplier = 1.0 | ||
+ | } | ||
} | } | ||
}} | }} |
Latest revision as of 09:46, 21 October 2016
PART { name = miniLandingLeg module = Part author = NovaSilisko mesh = model.mu rescaleFactor = 1 node_attach = 0.0256775, 0.05144107, 0.0, 1.0, 0.0, 0.0 TechRequired = survivability entryCost = 820 cost = 200 category = Ground subcategory = 0 title = LT-05 Micro Landing Strut manufacturer = Moving Parts Experts Group description = A small landing leg designed for space probes or lightweight landers. Basically made of toothpicks... erm, Space-grade toothpicks mind you, but be careful with them anyway. attachRules = 0,1,0,0,0 mass = 0.015 // heatConductivity = 0.06 // half default emissiveConstant = 0.8 // a bit better than usual, because conduction needs some work dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 10 maxTemp = 1200 // = 2900 explosionPotential = 0 bulkheadProfiles = srf tags = ground land leg support EFFECTS { deploy { AUDIO { channel = Ship clip = Squad/Sounds/elev_start volume = 0 0 volume = 1 0.5 pitch = 0.95 } AUDIO_LOOP { channel = Ship clip = Squad/Sounds/elev_loop volume = 0 0 volume = 1 0.5 pitch = 0.95 } } deployed { AUDIO { channel = Ship clip = Squad/Sounds/elev_stop volume = 0 0 volume = 1 0.5 pitch = 0.95 } } retract { AUDIO { channel = Ship clip = Squad/Sounds/elev_start volume = 0 0 volume = 1 0.5 pitch = 0.95 } AUDIO_LOOP { channel = Ship clip = Squad/Sounds/elev_loop volume = 0 0 volume = 1 0.5 pitch = 0.95 } } retracted { AUDIO { channel = Ship clip = Squad/Sounds/elev_stop volume = 0 0 volume = 1 0.5 pitch = 1.35 } } } MODULE { name = ModuleWheelBase wheelColliderTransformName = wheelCollider wheelType = LEG // setting this to true will override the radius and center parameters FitWheelColliderToMesh = False radius = 0.1 center = 0,0,0 mass = 0.040 autoFrictionAvailable = False clipObject = leg_collider TooltipTitle = Landing Leg TooltipPrimaryField = groundHeightOffset = 1 } MODULE { name = ModuleWheelSuspension baseModuleIndex = 0 suspensionTransformName = leg suspensionDistance = 0.8 suspensionOffset = -0.8 targetPosition = 1.0 springRatio = 8 damperRatio = 1.0 boostRatio = 0.75 extendDurationFactor = 1.0 retractDuractionFactor = 1.0 } MODULE { name = ModuleWheelDeployment baseModuleIndex = 0 animationTrfName = miniLeg animationStateName = probeleg deployedPosition = 1 deployTargetTransformName = deployTgt retractTransformName = leg TsubSys = 0.8 fxDeploy = deploy fxRetract = retract fxDeployed = deployed fxRetracted = retracted } MODULE { name = ModuleWheelLock maxTorque = 50 } MODULE { name = ModuleWheelDamage baseModuleIndex = 0 stressTolerance = 99999999 impactTolerance = 40 deflectionMagnitude = 1 deflectionSharpness = 2.0 slipMagnitude = 0 slipSharpness = 2.0 explodeMultiplier = 1.0 } }