Parts/Utility/parachuteMk25/parachuteMk25.cfg

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Revision as of 19:36, 29 April 2015 by BobBot (talk | contribs) (*update to 1.0;)
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This is the configuration file for Mk25 Parachute.
PART
{
	name = parachuteDrogue
	module = Part
	author = NovaSilisko
	mesh = model.mu
	scale = 0.1
	rescaleFactor = 1
	node_stack_bottom = 0.0, -0.020649, 0.0, 0.0, -1.0, 0.0, 1
	node_attach = 0.0, -0.020649, 0.0, 0.0, -1.0, 0.0
	sound_parachute_open = activate
	TechRequired = advLanding
	entryCost = 3500
	cost = 400
	category = Utility
	subcategory = 0
	title = Mk25 Parachute
	description = The Mk25 is what's known as a "Drogue" parachute - small, deploys high up, and certainly not enough to stop you smashing into the ground on its own, but useful for slowing heavy craft down before the deployment of your main chutes.
	attachRules = 1,0,0,1,0
	mass = 0.2
	dragModelType = default
	angularDrag = 3
	crashTolerance = 12
	maxTemp = 2000 // = 3100
	breakingForce = 100
	breakingTorque = 50
	bodyLiftMultiplier = 0
	stageOffset = -1
	bulkheadProfiles = size1, srf
	MODULE
	{
		name = ModuleParachute
		invertCanopy = true
		autoCutSpeed = 0.5
		capName = cap
		canopyName = canopy
		semiDeployedAnimation = semiDeployLarge
		fullyDeployedAnimation = fullyDeployLarge
		stowedDrag = 0.22
		semiDeployedDrag = 4
		fullyDeployedDrag = 170
		minAirPressureToOpen = 0.007
		deployAltitude = 2500
		deploymentSpeed = 0.16667
		semiDeploymentSpeed = 0.5
	}
	MODULE
	{
		name = ModuleTestSubject
		environments = 4
		useStaging = True
		useEvent = False
	}
	MODULE
	{
		name = ModuleDragModifier
		dragCubeName = SEMIDEPLOYED
		dragModifier = 30
	}
	MODULE
	{
		name = ModuleDragModifier
		dragCubeName = DEPLOYED
		dragModifier = 60
	}
}