User:Majiir/Game Database

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Revision as of 03:13, 25 September 2013 by Greys (talk | contribs) (Loading Mechanisms: Added asset types and goals, It may be appropriate for each asset type to be it's own page.)
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Overview

Folder Structure

Topics:
  • /GameData/ vs /Parts/
  • Example folder structures
  • addressing
  • Load Order
  • /Flags/

Loading Mechanisms

Topics:
  • Type Load Order

Model Assets

Topics:
  • Mu v. DAE
  • Hierarchy
  • Object Naming Schemes
  • Shaders
  • Colliders
  • UV Maps?

Texture Assets

Topics:
  • PNG Wins.
  • Normal maps
  • Alphas
  • In Memory compression


Sound Assets

Accessing GameDatabase Assets

Topics:
  • Debug menu browser

Reloading

Topics:
  • Limitations