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  • ...that if someone makes a new engine that does not subclass LiquidEngine or SolidRocket ...if ((p.State == PartStates.ACTIVE || p.State == PartStates.IDLE) && (p is SolidRocket || p is LiquidEngine)) return true;
    18 KB (2,446 words) - 22:51, 20 June 2015
  • module = SolidRocket ! [[Parts#Solid Fuel Boosters|SolidRocket]]
    54 KB (1,817 words) - 18:36, 2 May 2019