Difference between revisions of "Parts/Engine/liquidEngineLV-T30 v2/liquidEngineLV-T30 v2.cfg"

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m (*update to 1.0;)
m (Update config)
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{Part config|LV-T30 "Reliant" Liquid Fuel Engine|2=PART
 
{{Part config|LV-T30 "Reliant" Liquid Fuel Engine|2=PART
 
{
 
{
name = liquidEngine
+
name = liquidEngine_v2
 
module = Part
 
module = Part
author = NovaSilisko
+
author = Alex
mesh = model.mu
+
mesh = Reliant_v2.mu
scale = 0.1
+
rescaleFactor = 1
node_stack_top = 0.0, 7.21461, 0.0, 0.0, 1.0, 0.0
+
node_stack_top = 0.0, 0, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -7.27403, 0.0, 0.0, -1.0, 0.0
+
node_stack_bottom = 0.0, -1.63, 0.0, 0.0, -1.0, 0.0
 
fx_exhaustFlame_blue = 0.0, -10.3, 0.0, 0.0, 1.0, 0.0, running
 
fx_exhaustFlame_blue = 0.0, -10.3, 0.0, 0.0, 1.0, 0.0, running
 
fx_exhaustLight_blue = 0.0, -10.3, 0.0, 0.0, 0.0, 1.0, running
 
fx_exhaustLight_blue = 0.0, -10.3, 0.0, 0.0, 0.0, 1.0, running
Line 16: Line 16:
 
sound_vent_soft = disengage
 
sound_vent_soft = disengage
 
sound_explosion_low = flameout
 
sound_explosion_low = flameout
TechRequired = basicRocketry
+
TechRequired = generalRocketry
entryCost = 2200
+
entryCost = 3200
 
cost = 1100
 
cost = 1100
 
category = Engine
 
category = Engine
 
subcategory = 0
 
subcategory = 0
title = LV-T30 "Reliant" Liquid Fuel Engine
+
title = #autoLOC_500439 //#autoLOC_500439 = LV-T30 "Reliant" Liquid Fuel Engine
manufacturer = Jebediah Kerman's Junkyard and Spacecraft Parts Co
+
manufacturer = #autoLOC_501627 //#autoLOC_501627 = Jebediah Kerman's Junkyard and Spacecraft Parts Co
description = Although criticized by some due to their not insignificant use of so-called "pieces found lying about", the LV-T series engines have proven themselves as comparatively reliable. The T30 model boasts a failure and rattly bits ratio below the 50% mark, this has been considered a major improvement over previous models by engineers and LV-T enthusiasts.
+
description = #autoLOC_500440 //#autoLOC_500440 = Although criticized by some due to their not insignificant use of so-called "pieces found lying about", the LV-T series engines have proven themselves as comparatively reliable. The T30 model boasts a failure and rattly bits ratio below the 50% mark, this has been considered a major improvement over previous models by engineers and LV-T enthusiasts.
 
attachRules = 1,0,1,0,0
 
attachRules = 1,0,1,0,0
 
mass = 1.25
 
mass = 1.25
// heatConductivity = 0.06 // half default
+
heatConductivity = 0.06 // half default
 +
skinInternalConductionMult = 4.0
 
emissiveConstant = 0.8 // engine nozzles are good at radiating.
 
emissiveConstant = 0.8 // engine nozzles are good at radiating.
 
dragModelType = default
 
dragModelType = default
Line 36: Line 37:
 
stagingIcon = LIQUID_ENGINE
 
stagingIcon = LIQUID_ENGINE
 
bulkheadProfiles = size1
 
bulkheadProfiles = size1
 +
tags = #autoLOC_500441 //#autoLOC_500441 = ascent main propuls (reliant rocket
 +
 +
MODULE
 +
{
 +
name = ModulePartVariants
 +
useMultipleDragCubes = false
 +
baseVariant = Shroud
 +
VARIANT
 +
{
 +
name = Shroud
 +
displayName = #autoLOC_8007114
 +
primaryColor = #ffffff
 +
secondaryColor = #999999
 +
GAMEOBJECTS
 +
{
 +
Shroud = true
 +
Truss = false
 +
}
 +
}
 +
VARIANT
 +
{
 +
name = TrussMount
 +
displayName= #autoLOC_8007113
 +
primaryColor = #cccccc
 +
secondaryColor = #d96200
 +
GAMEOBJECTS
 +
{
 +
Shroud = false
 +
Truss = true
 +
}
 +
}
 +
VARIANT
 +
{
 +
name = Bare
 +
displayName =  #autoLOC_8007115
 +
primaryColor = #d96200
 +
secondaryColor = #999999
 +
GAMEOBJECTS
 +
{
 +
Shroud = false
 +
Truss = false
 +
}
 +
}
 +
}
 +
 
MODULE
 
MODULE
 
{
 
{
Line 43: Line 89:
 
ignitionThreshold = 0.1
 
ignitionThreshold = 0.1
 
minThrust = 0
 
minThrust = 0
maxThrust = 200.6666667
+
maxThrust = 240
heatProduction = 180
+
heatProduction = 192
 
fxOffset = 0, 0, 0.8
 
fxOffset = 0, 0, 0.8
 
EngineType = LiquidFuel
 
EngineType = LiquidFuel
 +
exhaustDamageDistanceOffset = 1.05
 
PROPELLANT
 
PROPELLANT
 
{
 
{
Line 60: Line 107:
 
atmosphereCurve
 
atmosphereCurve
 
{
 
{
key = 0 300
+
key = 0 310
key = 1 280
+
key = 1 265
 
key = 7 0.001
 
key = 7 0.001
  
Line 78: Line 125:
 
MODULE
 
MODULE
 
{
 
{
name = ModuleAnimateHeat
+
name = FXModuleAnimateThrottle
 +
animationName = HeatAnimationEmissive
 +
responseSpeed = 0.001
 +
dependOnEngineState = True
 +
dependOnThrottle = True
 
}
 
}
 
MODULE
 
MODULE
Line 92: Line 143:
 
{
 
{
 
name = ModuleSurfaceFX
 
name = ModuleSurfaceFX
thrustProviderModuleIndex = 0
+
thrustProviderModuleIndex = 1
 
fxMax = 0.5
 
fxMax = 0.5
 
maxDistance = 30
 
maxDistance = 30
 
falloff = 1.5
 
falloff = 1.5
 
thrustTransformName = thrustTransform
 
thrustTransformName = thrustTransform
 +
}
 +
MODULE
 +
{
 +
name = ModuleCargoPart
 +
stackableQuantity = 1
 +
packedVolume = -1
 
}
 
}
RESOURCE
+
DRAG_CUBE
 
{
 
{
name = ElectricCharge
+
cube = Fairing, 2.227,0.7794,0.7139, 2.227,0.7794,0.7139, 1.225,0.9364,0.2242, 1.225,0.8365,1.639, 2.227,0.7794,0.7139, 2.227,0.7794,0.7139, 0,0.01447,1.192E-07, 1.256,1.771,1.256
amount = 0
+
cube = Clean, 1.145,0.7209,1.024, 1.145,0.7232,0.7278, 1.213,0.9359,0.1997, 1.213,0.8052,1.735, 1.355,0.7387,0.7222, 1.355,0.7387,0.7278, 3.569E-15,0.02092,1.095E-08, 1.25,1.758,1.25
maxAmount = 0
 
isTweakable = false
 
hideFlow = true
 
 
}
 
}
 
}
 
}
 
 
}}
 
}}

Latest revision as of 16:37, 10 October 2024

This is the configuration file for LV-T30 "Reliant" Liquid Fuel Engine.
PART
{
	name = liquidEngine_v2
	module = Part
	author = Alex
	mesh = Reliant_v2.mu
	rescaleFactor = 1
	node_stack_top = 0.0, 0, 0.0, 0.0, 1.0, 0.0
	node_stack_bottom = 0.0, -1.63, 0.0, 0.0, -1.0, 0.0
	fx_exhaustFlame_blue = 0.0, -10.3, 0.0, 0.0, 1.0, 0.0, running
	fx_exhaustLight_blue = 0.0, -10.3, 0.0, 0.0, 0.0, 1.0, running
	fx_smokeTrail_light = 0.0, -10.3, 0.0, 0.0, 1.0, 0.0, running
	fx_exhaustSparks_flameout = 0.0, -10.3, 0.0, 0.0, 1.0, 0.0, flameout
	sound_vent_medium = engage
	sound_rocket_hard = running
	sound_vent_soft = disengage
	sound_explosion_low = flameout
	TechRequired = generalRocketry
	entryCost = 3200
	cost = 1100
	category = Engine
	subcategory = 0
	title = #autoLOC_500439 //#autoLOC_500439 = LV-T30 "Reliant" Liquid Fuel Engine
	manufacturer = #autoLOC_501627 //#autoLOC_501627 = Jebediah Kerman's Junkyard and Spacecraft Parts Co
	description = #autoLOC_500440 //#autoLOC_500440 = Although criticized by some due to their not insignificant use of so-called "pieces found lying about", the LV-T series engines have proven themselves as comparatively reliable. The T30 model boasts a failure and rattly bits ratio below the 50% mark, this has been considered a major improvement over previous models by engineers and LV-T enthusiasts.
	attachRules = 1,0,1,0,0
	mass = 1.25
	heatConductivity = 0.06 // half default
	skinInternalConductionMult = 4.0
	emissiveConstant = 0.8 // engine nozzles are good at radiating.
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.2
	angularDrag = 2
	crashTolerance = 7
	maxTemp = 2000 // = 3600
	stagingIcon = LIQUID_ENGINE
	bulkheadProfiles = size1
	tags = #autoLOC_500441 //#autoLOC_500441 = ascent main propuls (reliant rocket
	
	MODULE
	{
		name = ModulePartVariants
		useMultipleDragCubes = false
		baseVariant = Shroud
		VARIANT
		{
			name = Shroud
			displayName = #autoLOC_8007114
			primaryColor = #ffffff
			secondaryColor = #999999
			GAMEOBJECTS
			{
				Shroud = true
				Truss = false
			}
		}
		VARIANT
		{
			name = TrussMount
			displayName= #autoLOC_8007113
			primaryColor = #cccccc
			secondaryColor = #d96200
			GAMEOBJECTS
			{
				Shroud = false
				Truss = true
			}
		}		
		VARIANT
		{
			name = Bare
			displayName =  #autoLOC_8007115
			primaryColor = #d96200
			secondaryColor = #999999
			GAMEOBJECTS
			{
				Shroud = false
				Truss = false
			}
		}		
	}
	
	MODULE
	{
		name = ModuleEngines
		thrustVectorTransformName = thrustTransform
		exhaustDamage = True
		ignitionThreshold = 0.1
		minThrust = 0
		maxThrust = 240
		heatProduction = 192
		fxOffset = 0, 0, 0.8
		EngineType = LiquidFuel
		exhaustDamageDistanceOffset = 1.05
		PROPELLANT
		{
			name = LiquidFuel
			ratio = 0.9
			DrawGauge = True
		}
		PROPELLANT
		{
			name = Oxidizer
			ratio = 1.1
		}
		atmosphereCurve
		{
			key = 0 310
			key = 1 265
			key = 7 0.001

		}
	}
	MODULE
	{
		name = ModuleJettison
		jettisonName = fairing
		bottomNodeName = bottom
		isFairing = True
		jettisonedObjectMass = 0.1
		jettisonForce = 5
		jettisonDirection = 0 0 1
	}
	MODULE
	{
		name = FXModuleAnimateThrottle
		animationName = HeatAnimationEmissive
		responseSpeed = 0.001
		dependOnEngineState = True
		dependOnThrottle = True
	}
	MODULE
	{
		name = ModuleAlternator
		RESOURCE
		{
			name = ElectricCharge
			rate = 7
		}
	}
	MODULE
	{
		name = ModuleSurfaceFX
		thrustProviderModuleIndex = 1
		fxMax = 0.5
		maxDistance = 30
		falloff = 1.5
		thrustTransformName = thrustTransform
	}	
	MODULE
	{
		name = ModuleCargoPart	
		stackableQuantity = 1
		packedVolume = -1
	}
	DRAG_CUBE
	{
		cube = Fairing, 2.227,0.7794,0.7139, 2.227,0.7794,0.7139, 1.225,0.9364,0.2242, 1.225,0.8365,1.639, 2.227,0.7794,0.7139, 2.227,0.7794,0.7139, 0,0.01447,1.192E-07, 1.256,1.771,1.256
		cube = Clean, 1.145,0.7209,1.024, 1.145,0.7232,0.7278, 1.213,0.9359,0.1997, 1.213,0.8052,1.735, 1.355,0.7387,0.7222, 1.355,0.7387,0.7278, 3.569E-15,0.02092,1.095E-08, 1.25,1.758,1.25
	}
}