Difference between revisions of "Parts/Aero/aerodynamicNoseCone/aerodynamicNoseCone.cfg"

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m (*update to 0.24.2;)
m (Update config)
 
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{{Part config|Aerodynamic Nose Cone|2=PART
 
{{Part config|Aerodynamic Nose Cone|2=PART
 
{
 
{
// this is a sample config file, for determining a good file format for defining part parameters
+
name = noseCone
// comment line - ignored by cfg parser
+
module = Part
// empty lines, or lines without a '=' sign are also ignored
+
author = AlexanderM
// all other lines are split at the '=' sign, and the left operand is used to know what parameter we are setting
+
mesh = aerodynamicNoseCone.mu
// diferent parameters require data in different formats (see docs), and each module has it's own parameters (again, see docs)
+
scale = 1.0
// each assignment must be in a single line. Lines without assignments will be ignored. (You CAN turn on word wrap, though)
+
rescaleFactor = 1
// each keyword here relates to an existing variable in the assigned module. If the keyword isn't found, it is ignored.
+
node_stack_bottom01 = 0.0, 0.0, 0.0, 0.0, -1.0, 0.0
// conversely, if a keyword is left unassigned (as in not in the file), it will be initialized with it's default value
+
CenterOfDisplacement = 0.0, 0.2, 0.0
// This is done automatically, so any public variable defined in the loaded module can be accessed this way (provided it's value can be parsed)
+
TechRequired = stability
 +
entryCost = 2000
 +
cost = 240
 +
category = Aero
 +
subcategory = 0
 +
title = #autoLOC_500109 //#autoLOC_500109 = Aerodynamic Nose Cone
 +
manufacturer = #autoLOC_501623 //#autoLOC_501623 = Goliath National Products
 +
description = #autoLOC_500110 //#autoLOC_500110 = Aerodynamic, lightweight and mostly non-explosive. As a reminder to all personnel operating nearby, this part is really sharp and it'd probably hurt if you fell on it.
 +
attachRules = 1,0,1,1,0
 +
stackSymmetry = 2
 +
mass = 0.03
 +
dragModelType = default
 +
maximum_drag = 0.1
 +
minimum_drag = 0.1
 +
angularDrag = 0.5
 +
crashTolerance = 10
 +
maxTemp = 2400 // = 3400
 +
emissiveConstant = 0.7
 +
thermalMassModifier = 6.0
 +
fuelCrossFeed = False
 +
bulkheadProfiles = size1
 +
tags = #autoLOC_500111 //#autoLOC_500111 = aero aircraft booster )cap drag fligh plane rocket speed stab stream
 +
MODULE
 +
{
 +
name = ModulePartVariants
 +
baseVariant = BlackAndWhite
 +
useMultipleDragCubes = false
 +
VARIANT
 +
{
 +
name = BlackAndWhite
 +
displayName = #autoLOC_8007122
 +
themeName = BlackAndWhite
 +
primaryColor = #ffffff
 +
secondaryColor = #000000
 +
TEXTURE
 +
{
 +
mainTextureURL = Squad/Parts/Utility/rockomaxAdapters/Assets/Rockomax_Adapters_diffuse_O
 +
_BumpMap = Squad/Parts/Utility/rockomaxAdapters/Assets/Rockomax_Adapters_normal_O
 +
}
 +
}
 +
VARIANT
 +
{
 +
name = Dark
 +
displayName = #autoLOC_8007117
 +
themeName = Dark
 +
primaryColor = #000000
 +
TEXTURE
 +
{
 +
mainTextureURL = Squad/Parts/Utility/rockomaxAdapters/Assets/Rockomax_Adapters_diffuse
 +
_BumpMap = Squad/Parts/Utility/rockomaxAdapters/Assets/Rockomax_Adapters_normal
 +
}
 +
}
 +
VARIANT
 +
{
 +
name = White
 +
displayName = #autoLOC_8007119
 +
themeName = White
 +
primaryColor = #ffffff
 +
secondaryColor = #ffffff
 +
TEXTURE
 +
{
 +
mainTextureURL = Squad/Parts/Utility/rockomaxAdapters/Assets/Rockomax_Adapters_diffuse_W
 +
_BumpMap = Squad/Parts/Utility/rockomaxAdapters/Assets/Rockomax_Adapters_normal
 +
}
 +
}
 +
}
  
 
+
MODULE
// --- general parameters ---
+
{
name = noseCone
+
name = ModuleCargoPart
module = Part
+
packedVolume = 1050
author = C. Jenkins
+
}
 
 
// --- asset parameters ---
 
mesh = model.mu
 
scale = 1.0
 
rescaleFactor = 1
 
 
 
// --- node definitions ---
 
// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z
 
node_stack_bottom01 = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0
 
 
 
 
 
 
 
// --- FX definitions ---
 
 
 
 
 
// --- editor parameters ---
 
TechRequired = stability
 
entryCost = 6000
 
cost = 240
 
category = Aero
 
subcategory = 0
 
title = Aerodynamic Nose Cone
 
manufacturer = Goliath National Products 
 
description = Aerodynamic, lightweight and mostly non-explosive. As a reminder to all personnel operating nearby, this part is really sharp and it'd probably hurt if you fell on it.
 
 
 
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
 
attachRules = 1,0,1,1,0
 
stackSymmetry = 2
 
 
 
// --- standard part parameters ---
 
mass = 0.03
 
dragModelType = default
 
maximum_drag = 0.1
 
minimum_drag = 0.1
 
angularDrag = 0.5
 
crashTolerance = 10
 
maxTemp = 3400
 
fuelCrossFeed = False
 
 
 
 
 
// ----- DO NOT EDIT BELOW THIS POINT ------
 
 
}
 
}
 
 
}}
 
}}

Latest revision as of 11:05, 13 October 2024

This is the configuration file for Aerodynamic Nose Cone.
PART
{
	name = noseCone
	module = Part
	author = AlexanderM
	mesh = aerodynamicNoseCone.mu
	scale = 1.0
	rescaleFactor = 1
	node_stack_bottom01 = 0.0, 0.0, 0.0, 0.0, -1.0, 0.0
	CenterOfDisplacement = 0.0, 0.2, 0.0
	TechRequired = stability
	entryCost = 2000
	cost = 240
	category = Aero
	subcategory = 0
	title = #autoLOC_500109 //#autoLOC_500109 = Aerodynamic Nose Cone
	manufacturer = #autoLOC_501623 //#autoLOC_501623 = Goliath National Products
	description = #autoLOC_500110 //#autoLOC_500110 = Aerodynamic, lightweight and mostly non-explosive. As a reminder to all personnel operating nearby, this part is really sharp and it'd probably hurt if you fell on it.
	attachRules = 1,0,1,1,0
	stackSymmetry = 2
	mass = 0.03
	dragModelType = default
	maximum_drag = 0.1
	minimum_drag = 0.1
	angularDrag = 0.5
	crashTolerance = 10
	maxTemp = 2400 // = 3400
	emissiveConstant = 0.7
	thermalMassModifier = 6.0
	fuelCrossFeed = False
	bulkheadProfiles = size1
	tags = #autoLOC_500111 //#autoLOC_500111 = aero aircraft booster )cap drag fligh plane rocket speed stab stream
	MODULE
	{
		name = ModulePartVariants
		baseVariant = BlackAndWhite
		useMultipleDragCubes = false
		VARIANT
		{
			name = BlackAndWhite
			displayName = #autoLOC_8007122
			themeName = BlackAndWhite
			primaryColor = #ffffff
			secondaryColor = #000000
			TEXTURE
			{
				mainTextureURL = Squad/Parts/Utility/rockomaxAdapters/Assets/Rockomax_Adapters_diffuse_O
				_BumpMap = Squad/Parts/Utility/rockomaxAdapters/Assets/Rockomax_Adapters_normal_O
			}
		}
		VARIANT
		{
			name = Dark
			displayName = #autoLOC_8007117
			themeName = Dark
			primaryColor = #000000
			TEXTURE
			{
				mainTextureURL = Squad/Parts/Utility/rockomaxAdapters/Assets/Rockomax_Adapters_diffuse
				_BumpMap = Squad/Parts/Utility/rockomaxAdapters/Assets/Rockomax_Adapters_normal
			}
		}
		VARIANT
		{
			name = White
			displayName = #autoLOC_8007119
			themeName = White
			primaryColor = #ffffff
			secondaryColor = #ffffff
			TEXTURE
			{
				mainTextureURL = Squad/Parts/Utility/rockomaxAdapters/Assets/Rockomax_Adapters_diffuse_W
				_BumpMap = Squad/Parts/Utility/rockomaxAdapters/Assets/Rockomax_Adapters_normal
			}
		}
	}

	MODULE
	{
		name = ModuleCargoPart
		packedVolume = 1050
	}
}