Difference between revisions of "Parts/Utility/parachuteMk16-XL/parachuteMk16-XL.cfg"

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<pre>
+
{{Part config|Mk16-XL Parachute|2=PART
// this is a sample config file, for determining a good file format for defining part parameters
 
// comment line - ignored by cfg parser
 
// empty lines, or lines without a '=' sign are also ignored
 
// all other lines are split at the '=' sign, and the left operand is used to know what parameter we are setting
 
// diferent parameters require data in different formats (see docs), and each module has it's own parameters (again, see docs)
 
// each assignment must be in a single line. Lines without assignments will be ignored. (You CAN turn on word wrap, though)
 
// each keyword here relates to an existing variable in the assigned module. If the keyword isn't found, it is ignored.
 
// conversely, if a keyword is left unassigned (as in not in the file), it will be initialized with it's default value
 
// This is done automatically, so any public variable defined in the loaded module can be accessed this way (provided it's value can be parsed)
 
 
 
 
 
// --- general parameters ---
 
name = parachuteLarge
 
module = Part
 
author = HarvesteR
 
 
 
// --- asset parameters ---
 
mesh = model.mu
 
scale = 0.1
 
 
 
rescaleFactor = 1
 
 
 
// --- node definitions ---
 
// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z, size
 
node_stack_bottom = 0.0, -0.020649, 0.0, 0.0, 1.0, 0.0, 1
 
node_attach = 0.0, -0.020649, 0.0, 0.0, -1.0, 0.0
 
 
 
// --- FX definitions ---
 
sound_parachute_open = activate
 
 
 
 
 
// --- editor parameters ---
 
cost = 850
 
category = Utility
 
subcategory = 0
 
title = Mk16-XL Parachute
 
 
 
description = The Mk16-XL Parachute is a double-sized variant of the Mk16, now with only 50% of the structural integrity!
 
 
 
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
 
attachRules = 1,0,0,1,0
 
 
 
// --- standard part parameters ---
 
mass = 0.3
 
dragModelType = default
 
angularDrag = 3
 
crashTolerance = 12
 
maxTemp = 3100
 
 
 
breakingForce = 100
 
breakingTorque = 50
 
 
 
stageOffset = -1
 
 
 
 
 
// ----- DO NOT EDIT BELOW THIS POINT ------
 
 
 
MODULE
 
 
{
 
{
  name = ModuleParachute
+
name = parachuteLarge
invertCanopy = true
+
module = Part
autoCutSpeed = 0.5
+
author = HarvesteR
capName = cap
+
mesh = model.mu
canopyName = canopy
+
scale = 0.1
semiDeployedAnimation = semiDeployLarge
+
rescaleFactor = 1
fullyDeployedAnimation = fullyDeployLarge
+
node_stack_bottom = 0.0, -0.020649, 0.0, 0.0, -1.0, 0.0, 1
stowedDrag = 0.22
+
node_attach = 0.0, -0.020649, 0.0, 0.0, -1.0, 0.0
semiDeployedDrag = 1
+
buoyancyUseCubeNamed = PACKED
fullyDeployedDrag = 500
+
sound_parachute_open = activate
minAirPressureToOpen = 0.01
+
sound_parachute_single = deploy
deployAltitude = 500
+
TechRequired = landing
deploymentSpeed = 1
+
entryCost = 4600
semiDeploymentSpeed = 1
+
cost = 850
 +
category = Utility
 +
subcategory = 0
 +
title = #autoLOC_500927 //#autoLOC_500927 = Mk16-XL Parachute
 +
description = #autoLOC_500928 //#autoLOC_500928 = The Mk16-XL Parachute is a double-sized variant of the Mk16, now with only 50% of the structural integrity!
 +
attachRules = 1,0,0,1,0
 +
mass = 0.3
 +
dragModelType = default
 +
angularDrag = 3
 +
crashTolerance = 12
 +
maxTemp = 2500 // = 3100
 +
emissiveConstant = 0.7
 +
breakingForce = 100
 +
breakingTorque = 50
 +
bodyLiftMultiplier = 0
 +
stageOffset = -1
 +
preferredStage = PARACHUTESTAGE
 +
bulkheadProfiles = size1, srf
 +
tags = #autoLOC_500929 //#autoLOC_500929 = arrest blue canopy chute decel descen drag entry fall landing re- return safe slow
 +
MODULE
 +
{
 +
name = ModuleParachute
 +
invertCanopy = true
 +
autoCutSpeed = 0.5
 +
capName = cap
 +
canopyName = canopy
 +
semiDeployedAnimation = semiDeployLarge
 +
fullyDeployedAnimation = fullyDeployLarge
 +
stowedDrag = 0.22
 +
semiDeployedDrag = 1
 +
fullyDeployedDrag = 500
 +
minAirPressureToOpen = 0.04
 +
clampMinAirPressure = 0.04
 +
deployAltitude = 1000
 +
deploymentSpeed = 0.12
 +
semiDeploymentSpeed = 0.5
 +
chuteMaxTemp = 650
 +
}
 +
MODULE
 +
{
 +
name = ModuleTestSubject
 +
useStaging = True
 +
useEvent = False
 +
situationMask = 8
 +
CONSTRAINT
 +
{
 +
type = ATMOSPHERE
 +
value = True
 +
}
 +
CONSTRAINT
 +
{
 +
type = SPEEDENV
 +
test = LT
 +
value = 200
 +
prestige = Trivial
 +
}
 +
CONSTRAINT
 +
{
 +
type = SPEEDENV
 +
test = GT
 +
value = 100
 +
prestige = Trivial
 +
}
 +
CONSTRAINT
 +
{
 +
type = SPEEDENV
 +
test = LT
 +
value = 100
 +
prestige = Significant
 +
}
 +
CONSTRAINT
 +
{
 +
type = SPEEDENV
 +
test = GT
 +
value = 50
 +
prestige = Significant
 +
}
 +
CONSTRAINT
 +
{
 +
type = SPEEDENV
 +
test = LT
 +
value = 50
 +
prestige = Exceptional
 +
}
 +
CONSTRAINT
 +
{
 +
type = SPEEDENV
 +
test = GT
 +
value = 20
 +
prestige = Exceptional
 +
}
 +
CONSTRAINT
 +
{
 +
type = DENSITY
 +
test = GT
 +
value = 0.2
 +
prestige = Trivial
 +
}
 +
CONSTRAINT
 +
{
 +
type = DENSITY
 +
test = GT
 +
value = 0.1
 +
prestige = Significant
 +
}
 +
CONSTRAINT
 +
{
 +
type = DENSITY
 +
test = GT
 +
value = 0.02
 +
prestige = Exceptional
 +
}
 +
CONSTRAINT
 +
{
 +
type = ALTITUDE
 +
test = GT
 +
value = 1000
 +
}
 +
CONSTRAINT
 +
{
 +
type = ALTITUDEENV
 +
test = GT
 +
value = 4000
 +
prestige = Trivial
 +
}
 +
CONSTRAINT
 +
{
 +
type = ALTITUDEENV
 +
test = LT
 +
value = 8000
 +
prestige = Trivial
 +
}
 +
CONSTRAINT
 +
{
 +
type = ALTITUDEENV
 +
test = GT
 +
value = 2000
 +
prestige = Significant
 +
}
 +
CONSTRAINT
 +
{
 +
type = ALTITUDEENV
 +
test = LT
 +
value = 4000
 +
prestige = Significant
 +
}
 +
CONSTRAINT
 +
{
 +
type = ALTITUDEENV
 +
test = GT
 +
value = 1000
 +
prestige = Exceptional
 +
}
 +
CONSTRAINT
 +
{
 +
type = ALTITUDEENV
 +
test = LT
 +
value = 2000
 +
prestige = Exceptional
 +
}
 +
CONSTRAINT
 +
{
 +
type = SPEED
 +
test = LT
 +
value = 300
 +
body = _Home
 +
}
 +
CONSTRAINT
 +
{
 +
type = SPEED
 +
test = LT
 +
value = 1000
 +
body = _NotHome
 +
}
 +
CONSTRAINT
 +
{
 +
type = REPEATABILITY
 +
value = ALWAYS
 +
prestige = Trivial
 +
}
 +
CONSTRAINT
 +
{
 +
type = REPEATABILITY
 +
value = BODYANDSITUATION
 +
prestige = Significant
 +
}
 +
CONSTRAINT
 +
{
 +
type = REPEATABILITY
 +
value = ONCEPERPART
 +
prestige = Exceptional
 +
}
 +
}
 +
MODULE
 +
{
 +
name = ModuleDragModifier
 +
dragCubeName = SEMIDEPLOYED
 +
dragModifier = 0.67
 +
}
 +
MODULE
 +
{
 +
name = ModuleDragModifier
 +
dragCubeName = DEPLOYED
 +
dragModifier = 25
 +
}
 +
MODULE
 +
{
 +
name = ModuleCargoPart
 +
packedVolume = 1100
 +
}
 
}
 
}
</pre>
+
}}

Latest revision as of 07:45, 16 October 2024

This is the configuration file for Mk16-XL Parachute.
PART
{
	name = parachuteLarge
	module = Part
	author = HarvesteR
	mesh = model.mu
	scale = 0.1
	rescaleFactor = 1
	node_stack_bottom = 0.0, -0.020649, 0.0, 0.0, -1.0, 0.0, 1
	node_attach = 0.0, -0.020649, 0.0, 0.0, -1.0, 0.0
	buoyancyUseCubeNamed = PACKED
	sound_parachute_open = activate
	sound_parachute_single = deploy
	TechRequired = landing
	entryCost = 4600
	cost = 850
	category = Utility
	subcategory = 0
	title = #autoLOC_500927 //#autoLOC_500927 = Mk16-XL Parachute
	description = #autoLOC_500928 //#autoLOC_500928 = The Mk16-XL Parachute is a double-sized variant of the Mk16, now with only 50% of the structural integrity!
	attachRules = 1,0,0,1,0
	mass = 0.3
	dragModelType = default
	angularDrag = 3
	crashTolerance = 12
	maxTemp = 2500 // = 3100
	emissiveConstant = 0.7
	breakingForce = 100
	breakingTorque = 50
	bodyLiftMultiplier = 0
	stageOffset = -1
	preferredStage = PARACHUTESTAGE
	bulkheadProfiles = size1, srf
	tags = #autoLOC_500929 //#autoLOC_500929 = arrest blue canopy chute decel descen drag entry fall landing re- return safe slow
	MODULE
	{
		name = ModuleParachute
		invertCanopy = true
		autoCutSpeed = 0.5
		capName = cap
		canopyName = canopy
		semiDeployedAnimation = semiDeployLarge
		fullyDeployedAnimation = fullyDeployLarge
		stowedDrag = 0.22
		semiDeployedDrag = 1
		fullyDeployedDrag = 500
		minAirPressureToOpen = 0.04
		clampMinAirPressure = 0.04
		deployAltitude = 1000
		deploymentSpeed = 0.12
		semiDeploymentSpeed = 0.5
		chuteMaxTemp = 650
	}
	MODULE
	{
		name = ModuleTestSubject
		useStaging = True
		useEvent = False
		situationMask = 8
		CONSTRAINT
		{
			type = ATMOSPHERE
			value = True
		}
		CONSTRAINT
		{
			type = SPEEDENV
			test = LT
			value = 200
			prestige = Trivial
		}
		CONSTRAINT
		{
			type = SPEEDENV
			test = GT
			value = 100
			prestige = Trivial
		}
		CONSTRAINT
		{
			type = SPEEDENV
			test = LT
			value = 100
			prestige = Significant
		}
		CONSTRAINT
		{
			type = SPEEDENV
			test = GT
			value = 50
			prestige = Significant
		}
		CONSTRAINT
		{
			type = SPEEDENV
			test = LT
			value = 50
			prestige = Exceptional
		}
		CONSTRAINT
		{
			type = SPEEDENV
			test = GT
			value = 20
			prestige = Exceptional
		}
		CONSTRAINT
		{
			type = DENSITY
			test = GT
			value = 0.2
			prestige = Trivial
		}
		CONSTRAINT
		{
			type = DENSITY
			test = GT
			value = 0.1
			prestige = Significant
		}
		CONSTRAINT
		{
			type = DENSITY
			test = GT
			value = 0.02
			prestige = Exceptional
		}
		CONSTRAINT
		{
			type = ALTITUDE
			test = GT
			value = 1000
		}
		CONSTRAINT
		{
			type = ALTITUDEENV
			test = GT
			value = 4000
			prestige = Trivial
		}
		CONSTRAINT
		{
			type = ALTITUDEENV
			test = LT
			value = 8000
			prestige = Trivial
		}
		CONSTRAINT
		{
			type = ALTITUDEENV
			test = GT
			value = 2000
			prestige = Significant
		}
		CONSTRAINT
		{
			type = ALTITUDEENV
			test = LT
			value = 4000
			prestige = Significant
		}
		CONSTRAINT
		{
			type = ALTITUDEENV
			test = GT
			value = 1000
			prestige = Exceptional
		}
		CONSTRAINT
		{
			type = ALTITUDEENV
			test = LT
			value = 2000
			prestige = Exceptional
		}
		CONSTRAINT
		{
			type = SPEED
			test = LT
			value = 300
			body = _Home
		}
		CONSTRAINT
		{
			type = SPEED
			test = LT
			value = 1000
			body = _NotHome
		}
		CONSTRAINT
		{
			type = REPEATABILITY
			value = ALWAYS
			prestige = Trivial
		}
		CONSTRAINT
		{
			type = REPEATABILITY
			value = BODYANDSITUATION
			prestige = Significant
		}
		CONSTRAINT
		{
			type = REPEATABILITY
			value = ONCEPERPART
			prestige = Exceptional
		}
	}
	MODULE
	{
		name = ModuleDragModifier
		dragCubeName = SEMIDEPLOYED
		dragModifier = 0.67
	}
	MODULE
	{
		name = ModuleDragModifier
		dragCubeName = DEPLOYED
		dragModifier = 25
	}
	MODULE
	{
		name = ModuleCargoPart
		packedVolume = 1100
	}
}