Difference between revisions of "Parts/Utility/landingLegLT-2/landingLegLT-2.cfg"
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Nilesrogoff (talk | contribs) |
(Updated for 0.23) |
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− | + | {{Part config|LT-2 Landing Strut|2=PART | |
+ | { | ||
// Kerbal Space Program - Part Config | // Kerbal Space Program - Part Config | ||
// --- general parameters --- | // --- general parameters --- | ||
name = landingLeg1-2 | name = landingLeg1-2 | ||
− | module = | + | module = Part |
− | author = | + | author = Squad |
// --- asset parameters --- | // --- asset parameters --- | ||
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// --- editor parameters --- | // --- editor parameters --- | ||
− | cost = | + | TechRequired = advLanding |
+ | entryCost = 4100 | ||
+ | cost = 340 | ||
category = Utility | category = Utility | ||
subcategory = 0 | subcategory = 0 | ||
− | title = LT-2 Landing | + | title = LT-2 Landing Strut |
manufacturer = Moving Parts Experts Group | manufacturer = Moving Parts Experts Group | ||
− | description = | + | description = The LT-2 Landing Strut offers a heavy-duty method for planting yourself firmly on the ground, without the severe consequences that usually accompany planting yourself firmly on the ground. |
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision | // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision | ||
Line 43: | Line 46: | ||
breakingTorque = 80 | breakingTorque = 80 | ||
− | + | ||
− | + | MODULE | |
− | + | { | |
− | + | ||
+ | name = ModuleLandingLeg | ||
+ | |||
+ | animationName = newlandingleg | ||
+ | wheelColliderName = wheelCollider | ||
+ | suspensionTransformName = piston | ||
+ | orientFootToGround = true | ||
+ | landingFootName = foot | ||
+ | // Axis is aligned forward instead of up | ||
+ | alignFootUp = false | ||
+ | suspensionUpperLimit = 0.47 | ||
+ | impactTolerance = 450 | ||
+ | suspensionSpring = 5 | ||
+ | suspensionDamper = 2 | ||
+ | } | ||
+ | |||
+ | } | ||
+ | }} |
Revision as of 15:06, 24 January 2014
PART { // Kerbal Space Program - Part Config // --- general parameters --- name = landingLeg1-2 module = Part author = Squad // --- asset parameters --- mesh = model.mu rescaleFactor = 1 animationName = newlandingleg PhysicsSignificance = 0 // --- node definitions --- node_attach = 0.0, -0.05577543, -0.1288447, 0.0, 0.0, 1.0 // --- editor parameters --- TechRequired = advLanding entryCost = 4100 cost = 340 category = Utility subcategory = 0 title = LT-2 Landing Strut manufacturer = Moving Parts Experts Group description = The LT-2 Landing Strut offers a heavy-duty method for planting yourself firmly on the ground, without the severe consequences that usually accompany planting yourself firmly on the ground. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 0,1,0,0,0 // --- standard part parameters --- mass = 0.1 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 12 maxTemp = 2900 CoMOffset = 0, 0, 0.1 breakingForce = 80 breakingTorque = 80 MODULE { name = ModuleLandingLeg animationName = newlandingleg wheelColliderName = wheelCollider suspensionTransformName = piston orientFootToGround = true landingFootName = foot // Axis is aligned forward instead of up alignFootUp = false suspensionUpperLimit = 0.47 impactTolerance = 450 suspensionSpring = 5 suspensionDamper = 2 } }