Difference between revisions of "System Specs"
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=General= | =General= | ||
− | The current specific requirements to run the game are not known | + | The current specific requirements to run the game are not well known, and subject to change. As of 09/18/2012, the paid version (0.16) is somewhat higher spec than the demo (0.13.3). Performance tuning can be expected as time passes. |
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− | + | Better hardware helps, but sometimes in non-obvious ways: | |
− | + | -A fast (per core) CPU. Dual-core may help, but given the limitations of the Unity engine, more will do very little. | |
− | + | -A dedicated graphics card (desktops & larger laptops) | |
− | + | The same is true of spacecraft design: | |
− | + | -Fewer parts, especially struts. | |
− | + | -Avoid highly detailed 3rd party parts. | |
+ | -Keep installed part counts low. | ||
+ | -Use map view at low altitudes to avoid looking at terrain. | ||
− | == | + | ==Demo (0.13.3)== |
− | + | Fast Pentium 4 (>3 GHz) | |
+ | Fast shader model 2.0 card (3.0 or later recommended) that does not steal from system memory. Roughly an ATI Radeon 9xxx or nVidia FX/Gefore 5 series. | ||
+ | 768 MiB of RAM | ||
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+ | This is the absolute minimum to get a playable (if slow) game with smallish rockets, however. A faster system will greatly enhance one's experience. | ||
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+ | ==Paid (0.16)== | ||
+ | Core2Duo | ||
+ | 1 GiB of RAM (2 recommended. 4+ if you want to use many mods.) | ||
+ | Dedicated video card. (Though some people have reported adequate performance with onboard video) |
Revision as of 18:58, 19 September 2012
General
The current specific requirements to run the game are not well known, and subject to change. As of 09/18/2012, the paid version (0.16) is somewhat higher spec than the demo (0.13.3). Performance tuning can be expected as time passes.
Better hardware helps, but sometimes in non-obvious ways: -A fast (per core) CPU. Dual-core may help, but given the limitations of the Unity engine, more will do very little. -A dedicated graphics card (desktops & larger laptops)
The same is true of spacecraft design: -Fewer parts, especially struts. -Avoid highly detailed 3rd party parts. -Keep installed part counts low. -Use map view at low altitudes to avoid looking at terrain.
Demo (0.13.3)
Fast Pentium 4 (>3 GHz) Fast shader model 2.0 card (3.0 or later recommended) that does not steal from system memory. Roughly an ATI Radeon 9xxx or nVidia FX/Gefore 5 series. 768 MiB of RAM
This is the absolute minimum to get a playable (if slow) game with smallish rockets, however. A faster system will greatly enhance one's experience.
Paid (0.16)
Core2Duo 1 GiB of RAM (2 recommended. 4+ if you want to use many mods.) Dedicated video card. (Though some people have reported adequate performance with onboard video)