Difference between revisions of "System Specs"

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(Nomination for deletion)
(Cleanup/added info in an attempt to make useful.)
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=General=
 
=General=
The current specific requirements to run the game are not known or not posted as of now (8/14/12). A general rule of thumb for gaming though, if you do not know, I will post right here:
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The current specific requirements to run the game are not well known, and subject to change. As of 09/18/2012, the paid version (0.16) is somewhat higher spec than the demo (0.13.3). Performance tuning can be expected as time passes.
-2.0 GHz or higher processor speed
 
-A processor with at least 2 cores
 
-4 gigs of ram or more
 
-A dedicated graphics card (desktops & larger laptops) helps
 
- A newer updated operating system
 
- If you have an older computer, set the video settings down. Also, in General set the amount of debris down to save up on memory.  
 
  
==PC==
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Better hardware helps, but sometimes in non-obvious ways:
Supported
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-A fast (per core) CPU. Dual-core may help, but given the limitations of the Unity engine, more will do very little.
*Specs Coming soon
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-A dedicated graphics card (desktops & larger laptops)
  
==Mac==
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The same is true of spacecraft design:
Supported
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-Fewer parts, especially struts.
*Specs Coming soon
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-Avoid highly detailed 3rd party parts.
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-Keep installed part counts low.
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-Use map view at low altitudes to avoid looking at terrain.
  
==Linux==
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==Demo (0.13.3)==
Not Currently Supported
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Fast Pentium 4 (>3 GHz)
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Fast shader model 2.0 card (3.0 or later recommended) that does not steal from system memory. Roughly an ATI Radeon 9xxx or nVidia FX/Gefore 5 series.
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768 MiB of RAM
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This is the absolute minimum to get a playable (if slow) game with smallish rockets, however. A faster system will greatly enhance one's experience.
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==Paid (0.16)==
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Core2Duo
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1 GiB of RAM (2 recommended. 4+ if you want to use many mods.)
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Dedicated video card. (Though some people have reported adequate performance with onboard video)

Revision as of 18:58, 19 September 2012

This page has been nominated for deletion. Please contribute on the discussion about this request.

The given reason is: Dead-end page, no information pertinent to KSP.

General

The current specific requirements to run the game are not well known, and subject to change. As of 09/18/2012, the paid version (0.16) is somewhat higher spec than the demo (0.13.3). Performance tuning can be expected as time passes.

Better hardware helps, but sometimes in non-obvious ways: -A fast (per core) CPU. Dual-core may help, but given the limitations of the Unity engine, more will do very little. -A dedicated graphics card (desktops & larger laptops)

The same is true of spacecraft design: -Fewer parts, especially struts. -Avoid highly detailed 3rd party parts. -Keep installed part counts low. -Use map view at low altitudes to avoid looking at terrain.

Demo (0.13.3)

Fast Pentium 4 (>3 GHz) Fast shader model 2.0 card (3.0 or later recommended) that does not steal from system memory. Roughly an ATI Radeon 9xxx or nVidia FX/Gefore 5 series. 768 MiB of RAM

This is the absolute minimum to get a playable (if slow) game with smallish rockets, however. A faster system will greatly enhance one's experience.

Core2Duo 1 GiB of RAM (2 recommended. 4+ if you want to use many mods.) Dedicated video card. (Though some people have reported adequate performance with onboard video)